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Locan Nightveil - AI-generated fantasy Character

Locan Nightveil

Human · Rogue (Thief) · Level 3 · Criminal

Locan Nightveil

He is world-weary and cynical beyond his years, speaking with a dry wit that masks a deep-seated anxiety about his family.
AC16
HP18/18
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 18 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge17
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • DeceptionCHA
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Hand Crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' Tools,
Playing Card Set

Languages

Common,
Thieves' Cant,
Undercommon

Features

8 features

Bonus action

  • Cunning ActionLevel 2

    You can take a bonus action on each of your turns in combat to Dash, Disengage, or Hide.

  • Fast HandsLevel 3

    You can use the bonus action granted by your Cunning Action to make a Sleight of Hand check, use your thieves' tools to disarm a trap or open a lock, or take the Use an Object action.

Always on

  • ExpertiseLevel 1

    Your proficiency bonus is doubled for Stealth and Athletics checks.

  • Sneak AttackLevel 1

    Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage or if another enemy of the target is within 5 feet of it.

  • Thieves' CantLevel 1

    You know the secret mix of dialect and code used by criminals.

  • Second-Story WorkLevel 3

    Climbing no longer costs you extra movement. When you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier.

  • TraitHumanExtra Language
  • Criminal ContactCriminal

    You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.

Gear

7 items

Weapons

  • Rapier
    A fine blade for precise thrusts.
  • Shortbow
    A simple ranged weapon with 20 arrows.
  • 2×
    Dagger
    Small concealable blades.

Armor

  • Leather Armor
    Light armor made of toughened leather.

Tools

  • Thieves' Tools
    Essential tools for picking locks and disarming traps.

Gear

  • Burglar's Pack
    A backpack containing 1000 ball bearings, string, bell, candles, crowbar, hammer, pitons, lantern, oil, rations, tinderbox, and waterskin.
  • Common Clothes
    Dark hooded clothing for blending into shadows.

Appearance

Locan is a wiry teenager with a mop of messy dark hair and eyes that constantly dart around, searching for exits or opportunities. His knuckles are heavily calloused and often bruised from underground pit fights. He wears worn, grease-stained leather and hides his more valuable equipment beneath a tattered, soot-colored cloak.

Mannerisms

Locan has a habit of spitting on his hands before starting a difficult task and he never sits with his back to a door.

Personality

He is world-weary and cynical beyond his years, speaking with a dry wit that masks a deep-seated anxiety about his family. He has no patience for authority figures or idealism, believing that every man is eventually forced to sell his soul for a copper. He is fiercely protective of those he considers his own, which is a very small list.

Ideals

Responsibility. I do what I must to take care of the people I love, no matter the cost or the law.

Bonds

My mother is everything to me. I will go to any length and commit any crime to ensure her survival.

Flaws

I have a hair-trigger temper when it comes to my family and I am far too quick to use my fists to solve a verbal argument.

Quirks

Always checks his knuckles for swelling.
Counts his coins twice before going to sleep.

Background

Locan grew up in the rot of the lower city docks, the son of a once-proud man who drowned his failures in cheap ale. When his mother fell ill with a wasting cough, his father became a permanent fixture in the taverns, leaving the seventeen year old to find a way to pay for medicine and rent. He began by cutting purses and lifting bread, but the meager gold of commoners was never enough to satisfy the apothecaries. He eventually found his way into the world of underground street fighting. Despite his slight frame, his speed and willingness to fight dirty made him a local favorite. He learned that the only way to survive was to hit first, hit hard, and never stop moving. Now, he balances his life between the shadows of the rooftops and the blood of the pits, always looking for the one big score that could finally get his mother the care she needs and get them out of the city.

“He began by cutting purses and lifting bread, but the meager gold of commoners was never enough to satisfy the apothecaries.”
From their backstory
Background
Criminal

Connections

Species

Human

Media

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