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Naku - AI-generated fantasy Character

Naku

Dragonborn · Fighter · Level 1 · Sailor

Naku

Steady, practical, and quietly attentive.
AC19
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 12 · 30 ft.
AlignmentNeutral GoodGenderNonbinaryAge31
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • Constitution checksCON
  • HistoryINT
  • InsightWIS
  • PerceptionWIS
  • PersuasionCHA
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Navigator's tools,
Vehicles (water)

Languages

Common,
Draconic

Features

8 features

Action

  • Breath WeaponDragonbornAs an action, exhale fire in a 5-foot-wide, 30-foot-long line. Creatures in the area make a DC 12 Dexterity saving throw, taking 2d6 fire damage on a failure, or half damage on a success. Once used, recharge on a short or long rest.

Always on

  • Breath Weapon

    When Action; once per short or long rest

    Exhale fire in a 5-foot-wide, 30-foot-long line. Each creature in the area makes a DC 12 Dexterity saving throw, taking 2d6 fire damage on a failure or half as much on a success. Damage increases by 1d6 at 6th, 11th, and 16th level.

  • Second WindLevel 1

    When Bonus action; once per short or long rest

    Regain 1d10 + 1 hit points.

  • Fighting Style: DefenseLevel 1

    While wearing armor, you gain a +1 bonus to AC. This bonus is already included in your armor class.

  • Draconic AncestryDragonbornBrass dragon ancestry grants fire as the damage type for your breath weapon and damage resistance.
  • Damage ResistanceDragonbornResistance to fire damage.
  • LanguagesDragonbornCommon and Draconic.
  • Ship's PassageSailor

    You can secure free passage for yourself and your companions on a sailing ship in exchange for passage or service. You can also expect to receive free passage on a ship with which you have a good relationship.

Gear

9 items

Weapons

  • Longsword
    A practical one-handed martial blade.
  • Crossbow and bolts
    A light crossbow and a case of bolts.

Armor

  • Chain mail
    Heavy protective armor, worn and carefully maintained.
  • Shield
    A sturdy shield, painted with a faded harbor mark.

Tools

  • Belaying pin
    A wooden belaying pin used as an improvised club.

Gear

  • Dungeoneer's pack
    A pack containing a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
  • Silk rope, 50 feet
    Coiled and kept dry despite the rest of the kit.
  • Common clothes
    Plain clothes suitable for work ashore.

Purse

  • Pouch with 10 gp
    Small personal savings.

Appearance

Naku is a broad-shouldered brass-scaled dragonborn with dark, watchful eyes and a blunt muzzle. Their sailor's coat is an awkward size, its cuffs repeatedly let out and resewn, while a small brass whistle is polished bright enough to catch the light. They take a quiet breath through the nose before speaking, as if checking the wind.

Mannerisms

Before answering, Naku takes a small, audible breath through the nose. They test loose knots with two fingers and keep their shoulders squared as if braced against a deck's roll.

Personality

Steady, practical, and quietly attentive. Naku notices who is carrying too much and shifts the load without making a speech about it. They distrust grand promises but respect anyone who keeps showing up.

Ideals

A strong back is a public resource. If you can keep someone from going under, you do, whether or not they can repay you.

Bonds

Naku keeps the brass whistle their aunt Tömö used to call dock crews to safety. They mean to find the scattered survivors of that storm and make sure none of them are left to fend for themselves.

Flaws

Naku treats every urgent problem like a failing ship: they take charge before checking whether anyone else has a better plan. They also hide exhaustion until it becomes impossible to conceal.

Quirks

Keeps rope coiled with the bitter end always facing outward.
Polishes the brass whistle whenever a conversation turns uncomfortable.
Counts people crossing a threshold under their breath.

Background

Naku grew up among dragonborn dockhands, learning to judge a load by the way a rope sang under strain. Their aunt Tömö taught them rigging and the practical art of getting people off a listing deck before worrying about cargo. When a storm tore through their home harbor, Naku held a snapped gangplank in place long enough for trapped workers to cross, then discovered they were better at standing firm than at returning to an ordinary watch.

“Their aunt Tömö taught them rigging and the practical art of getting people off a listing deck before worrying about cargo.”
From their backstory
Background
Sailor

Connections

Species

Dragonborn

Media

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