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Kallista Vesper Malphas - AI-generated fantasy Character

Kallista Vesper Malphas

Tiefling · Bard (College of Lore) · Level 3 · Entertainer

Kallista Vesper Malphas

She is the master of her own story and uses music to tell truths society prefers to hide.
AC13
HP24/24
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 24 · 30 ft.
AlignmentChaotic GoodGenderFemaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor

Weapons

Simple Weapons,
Hand Crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Viol,
Lute,
Flute,
Drum,
Disguise Kit

Languages

Common,
Infernal

Features

10 features

Bonus action

  • Bardic InspirationLevel 1

    As a bonus action, grant a d6 to a creature within 60 feet for use on attack rolls, checks, or saves. Uses equal to Charisma modifier.

Reaction

  • Cutting WordsLevel 3

    As a reaction, expend a Bardic Inspiration die to subtract the roll from a creature's attack, check, or damage roll.

Always on

  • Jack of All TradesLevel 2

    Add half your proficiency bonus, rounded down, to any ability check you make that doesn't include your proficiency bonus.

  • Song of RestLevel 2

    Perform during a short rest to grant yourself and allies an extra 1d6 healing.

  • Bonus ProficienciesLevel 3

    Gain proficiency in three skills of your choice.

  • ExpertiseLevel 3

    Your proficiency bonus is doubled for Performance and Persuasion checks.

  • TraitTieflingDarkvision 60ft
  • Hellish ResistanceTieflingResistance to fire damage.
  • Infernal LegacyTieflingYou know the Thaumaturgy cantrip. At level 3, you can cast Hellish Rebuke as a 2nd-level spell once per long rest.
  • By Popular DemandEntertainer

    You can always find a place to perform, usually in an inn or tavern, and you receive free food and lodging as long as you play.

Spells

10 spells

Spellcasting. Kallista Vesper Malphas casts with Charisma (spell save DC 13, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , , ,

2nd level (2 slots): , ,

Gear

5 items

Weapons

  • Rapier
    A light, piercing sword.

Armor

  • Leather Armor
    Durable hide protection.

Tools

  • Viol
    A wooden stringed instrument.
  • Disguise Kit
    Tools for altering appearance.

Gear

  • Entertainer Pack
    Includes a backpack, bedroll, 2 costumes, 5 candles, 5 days rations, and waterskin.

Appearance

Kallista possesses lavender hued skin, sweeping black horns that curl back like a ram's, and a long prehensile tail. She wears practical but elegant indigo silks accented with gold embroidery. Faint embers often dance around her fingers when she plays her viol.

Mannerisms

She tends to tap a rhythmic beat on her thighs when deep in thought and twitches her tail in sync with her heart rate.

Personality

She is the master of her own story and uses music to tell truths society prefers to hide. She has a wit as sharp as her blade and a heart for those who have been forgotten by the light.

Ideals

Freedom. Every soul has the right to rewrite the narrative that was forced upon them.

Bonds

The members of the Moonlight Menagerie circus are the only true family she has ever known.

Flaws

She assumes the worst of those in power and often pushes people away before they have the chance to reject her.

Quirks

She always polishes her horns with a silk cloth before a performance.
She speaks to her viol as if it were a sentient companion.

Background

Kallista was born to human parents in a superstitious village. When her horns manifested, she was seen as an omen of bad luck. The local priest, seeing music in her soul, taught her the viol in secret. When a drought led to her exile, she joined a traveling circus called the Moonlight Menagerie. In the spotlight, she learned that music could weave magic itself. She now travels to prove her bloodline does not dictate her soul. She seeks forgotten lore to protect the marginalized and prove beauty exists in the infernal.

“When her horns manifested, she was seen as an omen of bad luck.”
From their backstory
Background
Entertainer

Connections

Species

Tiefling

Media

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