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Scupper - AI-generated fantasy Character

Scupper

Warforged · Artificer (Armorer) · Level 6 · Pirate

Scupper

Scupper is pragmatically focused on the structural integrity of both ships and people.
AC22
HP51/51
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 22 · HP 51 · 30 ft.
AlignmentChaotic NeutralGenderNon-binaryAge12 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • AthleticsSTR
  • InvestigationINT
  • PerceptionWIS
  • Sleight of HandDEX

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons

Tools

Tinker's tools,
Smith's tools,
Thieves' tools,
Navigator's tools,
Vehicles (water),
Cook's utensils

Languages

Common,
Aquan

Features

15 features

Action

  • Thunder Gauntlets

    When Attack Action

    Melee weapon attack +7 to hit, 1d8+4 thunder damage. Target has disadvantage against others.

  • Arcane ArmorLevel 3

    Heavy armor becomes part of you. It can be donned or doffed as an action.

  • Extra AttackLevel 6

    Attack twice when you take the Attack action.

Bonus action

  • Defensive Field

    When Self

    Gain temporary HP equal to level (6) up to 3 times per long rest.

Reaction

  • Repulsion Shield

    When When hit by melee attack

    Push attacker up to 15 feet away.

Always on

  • Magical TinkeringLevel 1

    Invest properties into tiny nonmagical objects.

  • Infuse ItemLevel 2

    Turn nonmagical objects into magic items. Can have 3 active infusions.

  • Right Tool for the JobLevel 3

    Magically create one set of artisan's tools with 1 hour of work.

  • Armor Model: GuardianLevel 3

    Gain Thunder Gauntlets and Defensive Field.

  • Tool ExpertiseLevel 6

    Proficiency bonus is doubled for any check you make with tools.

  • TraitWarforgedWarforged Resilience
  • TraitWarforgedSentry's Rest
  • TraitWarforgedIntegrated Protection (+1 AC)
  • TraitWarforgedSpecialized Design
  • Bad ReputationPirate

    People are afraid of you due to your reputation. You can get away with minor crimes like bread theft or public intoxication.

Spells

6 spells

Spellcasting. Scupper casts with Intelligence (spell save DC 14, to hit with spell attacks).

1st level (4 slots): , ,

2nd level (2 slots): , ,

Gear

5 items

Weapons

  • Thunder Gauntlets
    Infused with Enhanced Weapon (+1). 1d8 thunder damage. Hits give target disadvantage on attacks against others.

Armor

  • Plate Armor (Integrated)
    Modified with Enhanced Defense infusion for +1 AC.
  • Shield
    Modified with Repulsion Shield infusion for +1 AC and a pushback reaction.

Tools

  • Tinker's Tools
    Set of tools for repair and invention.

Gear

  • Bag of Holding
    Artificer infusion: A bag that contains an extradimensional space.

Appearance

Scupper is a towering warforged built from salt-pitted brass and salvaged mahogany planks. Their heavy plate armor is permanently fused to their frame, encrusted with a thick layer of living barnacles, dried sea salt, and patches of green kelp. Their eyes glow with a steady, deep-sea cyan light from behind a reinforced glass visor reminiscent of a vintage diving helmet.

Mannerisms

They often tilt their head at a perfect 90-degree angle when listening to instructions and have a habit of whistling like a steam vent when they are deep in thought.

Personality

Scupper is pragmatically focused on the structural integrity of both ships and people. They speak in a series of clicks and low metallic hums that translate into gruff, no-nonsense sentences. They view morality as a fluid concept, much like the tides, and find the legal concepts of 'ownership' amusingly illogical when cannons are involved.

Ideals

Maintenance. A well-oiled machine and a well-mended hull are the only things standing between life and the crushing depths.

Bonds

The crew of the Barnacle Bunch saved me from the silt. I will ensure their vessel never sinks.

Flaws

I am prone to 'fixing' things that are not broken, including other people's gear and occasionally their skeletons.

Quirks

Constantly scrapes salt off their joints with a small file.
Leaks a small amount of seawater when surprised.
Categorizes every person they meet as either 'Seaworthy' or 'Scrap'.

Background

Scupper was originally designed as a deep-sea salvage unit for a royal navy expedition that ended in disaster. Left at the bottom of a trench for three years, they were eventually hauled up by the Barnacle Bunch, a crew of pirates who value resilience over pedigree. The pirates did not dismantle the machine but instead treated them like a lucky charm, providing Scupper with tools and scraps to keep the ship, the Groggy Prawn, afloat. Over time, Scupper integrated the crew's pirate philosophy into their core logic processors. They transitioned from a mere repair unit to the crew's primary heavy enforcer and artificer. Their armor was upgraded using salvaged plating from raided merchant vessels, eventually becoming a unique blend of maritime engineering and arcane power. To Scupper, the Barnacle Bunch is the only system worth maintaining, and any threat to the crew is simply a leak that needs to be plugged permanently.

“Over time, Scupper integrated the crew's pirate philosophy into their core logic processors.”
From their backstory
Background
Pirate

Connections

Species

Warforged

Media

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