Faynne
Faynne
Sheet
AC 12 · HP 10 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
10 featuresBonus action
- Martial Arts Strike
When After taking the Attack action on your turn.
Make one Unarmed Strike.
- Adrenaline Rush
When On your turn.
Take the Dash action and gain 2 Temporary HP.
- Martial ArtsLevel 1
You can use DEX instead of STR for attacks/damage with Unarmed Strikes and Monk weapons. Your Martial Arts die is a d6. You can make one Unarmed Strike as a Bonus Action after the Attack action.
- TraitOrcAdrenaline Rush (Bonus Action Dash PB times/LR, gain PB Temporary HP)
Always on
- Unarmored DefenseLevel 1
While not wearing armor and not wielding a shield, your AC equals 10 plus your Dexterity and Wisdom modifiers.
- Weapon MasteryLevel 1
You have mastered the Spear (Sap) and Shortsword (Vex).
- TraitOrcDarkvision (60 ft.)
- TraitOrcPowerful Build (Advantage on saves to end Grappled/Restrained)
- TraitOrcRelentless Endurance (When 0 HP, drop to 1 instead once/LR)
- Savage AttackerSoldier
Once per turn when you hit a creature with a weapon, you can reroll the weapon's damage dice and use either total.
Gear
7 itemsWeapons
- SpearA versatile weapon used for thrusting or throwing.
- ShortbowA compact bow for ranged engagement.
- 10×DartsSmall throwing spikes.
Tools
- Gaming Set (Bone Dice)Simple dice carved from animal bone.
Gear
- 20×ArrowsStandard ammunition for bows.
- Explorer's PackContains a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Healer's KitA leather pouch containing bandages, salves, and splints.
Appearance
Faynne is an imposing Orc with dusky gray skin and a build that speaks of years under a heavy rucksack. She wears simple, un-dyed linen wraps over her old mercenary trousers, and her knuckles are heavily calloused and scarred. One of her lower tusks is chipped, and she keeps her dark hair pulled back in a tight, practical knot.
Mannerisms
She constantly checks the balance of her weight on her feet, standing in a neutral combat stance even when she thinks she is relaxed.
Personality
Stoic and intensely disciplined, Faynne treats every task with the gravity of a military operation. She speaks rarely, preferring to let her actions or a sharp, discerning gaze do the talking for her. She values internal quiet over external noise.
Ideals
Self-Mastery. If you cannot control your own hands and heart, you have no right to control anything else.
Bonds
I carry a set of bone dice from my former squad leader, who looked the other way when I fled the camp.
Flaws
I am deeply uncomfortable in large crowds and will always position myself with my back to a wall.
Quirks
Background
Faynne spent her youth as a front-line breaker for the Iron Vanguard, a mercenary company that valued brute strength above all else. She was excellent at her job, yet the endless cycle of contracts and collateral damage left her feeling hallow. During a siege on a mountain monastery, she watched a lone, unarmed hermit redirect the force of her squad's commander, making the powerful warrior look like a clumsy child. The hermit did not kill him, but simply guided him to the ground with a look of profound peace. That night, Faynne realized she had been using her strength as a blunt hammer when it could have been a precision tool. She deserted her post, leaving her heavy plate armor and rank insignia in a ditch. She wandered for months in the wilderness, teaching herself the fluid motions she had witnessed. She now seeks to master her own internal fire, fearing that her old life is always one moment of lost temper away from returning.
“She was excellent at her job, yet the endless cycle of contracts and collateral damage left her feeling hallow.”
- Background
- Soldier
Connections
Species
Orc
Media
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