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Miklós Vauldrin - AI-generated fantasy Character

Miklós Vauldrin

Half-Elf · Paladin · Level 1 · Acolyte

Miklós Vauldrin

Miklós is restrained, observant, and unexpectedly gentle with frightened people.
AC18
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 12 · 30 ft.
AlignmentLawful GoodGenderMaleAgeThirty-two years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Languages

Common,
Elvish,
Undercommon

Features

7 features

Action

  • Divine SenseLevel 1

    When You suspect a supernatural presence or need to identify a cult's hidden allies.

    As an action, present your holy symbol and speak a prayer to reveal nearby celestials, fiends, or undead within 60 feet that are not behind total cover.

  • Lay on HandsLevel 1

    When A creature you touch is injured, diseased, or poisoned.

    As an action, restore hit points to a touched creature from a healing pool containing 5 hit points, or spend 5 points to cure one disease or neutralize one poison.

Always on

  • DarkvisionHalf-ElfYou can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
  • Fey AncestryHalf-ElfYou have advantage on saving throws against being charmed, and magic cannot put you to sleep.
  • Skill VersatilityHalf-ElfYou gain proficiency in two skills of your choice, Investigation and Perception.
  • LanguagesHalf-ElfYou can speak, read, and write Common and Elvish, plus one additional language, Undercommon.
  • Shelter of the FaithfulAcolyte

    You and your companions can expect free healing and care at a temple, shrine, or other established presence of your faith. You can also receive modest support, though you must provide any material components needed for spells.

Gear

11 items

Weapons

  • Longsword
    A versatile one-handed martial blade used with the shield.
  • 5×
    Javelin
    Balanced throwing spears, each dealing 1d6 piercing damage.

Armor

  • Chain mail
    Interlocking steel rings worn over padded clothing, providing base AC 16.
  • Shield
    A sturdy wooden shield bearing a worn silver sunburst, granting +2 AC.

Gear

  • Priest's pack
    Includes a backpack, blankets, tinderbox, ten torches, ten days of rations, waterskin, and fifty feet of hempen rope.
  • Holy symbol
    A silver emblem of the harvest god, blackened at one edge during the destruction of the family shrine.
  • Prayer book
    A collection of devotional passages and handwritten records of local congregations.
  • 5×
    Incense
    Fragrant incense used during rites of remembrance.
  • Vestments
    Ceremonial clothing worn during services.
  • Common clothes
    Simple everyday clothing.

Purse

  • 15×
    Gold pieces
    Small personal funds left from his former life at the shrine.

Appearance

A broad-shouldered half-elf with weathered bronze skin, dark auburn hair worn in a single corded braid, and pale green eyes flecked with gold. A thin crescent scar runs from his left temple to the corner of his mouth, a souvenir from the night his family died. He wears well-maintained chain mail beneath a plain ash-gray surcoat marked with a small silver sunburst, and keeps his shield scarred but polished.

Mannerisms

Miklós counts doorways under his breath, keeps his shield angled toward the nearest exit, and pauses before entering any room where candles are burning. When angry, he becomes unnaturally polite.

Personality

Miklós is restrained, observant, and unexpectedly gentle with frightened people. He listens more than he speaks, remembers small details from every conversation, and treats even mundane chores as part of a sacred duty. Beneath his calm is a tightly controlled fury that surfaces whenever someone uses faith to excuse suffering.

Ideals

Justice is not the same as punishment. The dead deserve truth, the living deserve protection, and no sacred symbol excuses cruelty.

Bonds

The silver basin from his family's shrine is his most sacred possession. He will risk almost anything to recover the names of the cult's victims and give them proper burial.

Flaws

He cannot leave a mystery alone, even when pursuing it puts innocent people or allies at risk. He also distrusts any religious authority that refuses to answer direct questions, and his suspicion can become cruel before he realizes it.

Quirks

Keeps a written list of every symbol, phrase, and ritual detail connected to the cult.
Leaves one small portion of every meal untouched as an offering to the dead.
Polishes his shield whenever he is worried, even in the middle of conversation.
Refuses to extinguish a candle by blowing it out, preferring to pinch the flame or use a snuffer.

Background

Miklós Vauldrin was raised in a riverside settlement where his human mother kept the shrine of a patient harvest god and his elven father repaired barges for a living. Miklós learned the prayers, but he never had the temperament of a quiet devotee. He preferred carrying supplies through flooded streets, settling disputes between fishermen, and standing watch during winter processions. When raiders came one moonless night, they did not attack for coin. They arranged black candles around the family home, painted a split-circle sigil over the door, and killed everyone inside with ritual precision. Miklós survived beneath the floorboards, listening to a chant that ended with his sister speaking in a voice that was not hers. He buried his family with the shrine's silver basin and swore an oath before the dawn, not for vengeance alone, but to make certain no other household would be turned into an altar. His first steps as a paladin have been practical rather than glorious. He visits temples, compares fragments of cult doctrine, questions smugglers and undertakers, and follows rumors of the split-circle mark from village to village. He has not yet found the cult, but he has found evidence that the attack was one small part of a wider pattern. Every answer draws him closer to the night he fears may not be over.

“Miklós learned the prayers, but he never had the temperament of a quiet devotee.”
From their backstory
Background
Acolyte

Connections

Species

Half-Elf

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