Bak
Bak
Sheet
AC 14 · HP 45 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- InsightWIS
- IntimidationCHA
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
Armor
Weapons
Tools
Languages
Features
13 featuresAction
- CountercharmLevel 6
As an action, you can start a performance that lasts until the end of your next turn. During that time, you and any friendly creatures within 30 feet of you have advantage on saving throws against being frightened or charmed.
Bonus action
- Bardic InspirationLevel 1
You can inspire others through stirring words or music. Use a bonus action to give a creature within 60ft a d8 inspiration die to add to one ability check, attack roll, or saving throw. Used 3 times per short or long rest.
- AggressiveOrcAs a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Reaction
- Cutting WordsLevel 3
As a reaction when a creature you can see within 60 feet of you makes an attack roll, an ability check, or a damage roll, you can expend one use of your Bardic Inspiration to subtract the d8 from the roll.
Always on
- Aggressive Rush
When Bonus Action
Bak can move up to 30 feet toward an enemy he can see, allowing him to get into 'stage diving' range quickly.
- Jack of All TradesLevel 2
You can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.
- Song of RestLevel 2
You can use soothing music to help revitalize your wounded allies during a short rest. You and allies regain an extra 1d6 hit points.
- ExpertiseLevel 3
Your proficiency bonus is doubled for Performance and Athletics checks.
- Font of InspirationLevel 5
You regain all of your expended uses of Bardic Inspiration when you finish a short or long rest.
- Additional Magic SecretsLevel 6
You learn two spells of your choice from any class. A spell you choose must be of a level you can cast.
- Primal IntuitionOrcYou have proficiency in two of the following skills: Insight and Perception.
- Powerful BuildOrcYou count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
- By Popular DemandEntertainer
You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble's court. At such a place, you receive free lodging and food of a modest or comfortable standard, as long as you perform each night.
Spells
6 spellsSpellcasting. Bak casts with Charisma (spell save DC 14, to hit with spell attacks).
Cantrips (at will):
1st level (4 slots):
2nd level (3 slots):
3rd level (3 slots): , ,
Gear
4 itemsWeapons
- 2×DaggerA simple blade kept in a boot sheath.
Armor
- Studded Leather ArmorDark leather covered in jagged metal studs.
Tools
- Guitar (Custom Lute)A heavy wooden guitar with steel strings, reinforced with iron to survive Bak's grip.
Gear
- Diplomat's PackIncludes a chest, cases for maps and scrolls, fine clothes, ink, pen, lamp, oil, paper, vial of perfume, sealing wax, and soap.
Appearance
Bak is an imposing orc standing seven feet tall with slate-grey skin and a jagged scar across his chin. He sports a dyed-red mohawk and wears sleeveless studded leather that shows off massive bicep tattoos of gear and cogwheels. His most striking feature is a custom-made, oversized acoustic guitar with a heavy iron headstock that he carries strapped to his back like a greataxe.
Mannerisms
Bak constantly taps out complex polyrhythms on his thighs with his fingers. He has a habit of hum-growling low notes whenever he is deep in thought.
Personality
Contrary to his intimidating stature, Bak is a soulful poet with a surprisingly soft-spoken nature when he isn't on stage. He is fiercely protective of his gnome companions and treats his music like a sacred calling. He often speaks in rhythmic metaphors and has a deep appreciation for the technical complexities of gnomish engineering.
Ideals
Harmony. The loudest noise is nothing without the right silence between the beats. I seek to find the perfect resonance between all things.
Bonds
The brothers Bakker, Leonidas, and Nichol are my true kin. I would face an army to ensure the band stays together and the music never stops.
Flaws
I have an explosive temper when someone insults the technical skill of my gnomish friends. My large hands often accidentally crush things I find delicate.
Quirks
Background
Bak was born to the Iron Tusk tribe, a group of marauders who valued nothing but physical conquest. However, Bak found more beauty in the rhythmic clanging of the smithy than in the screams of the battlefield. When he was caught trading his rations for a lute stolen from a traveling merchant, he was cast out. Wandering the lowlands, he encountered three gnome brothers, Bakker, Leonidas, and Nichol, who were attempting to perform a concert in a ditch for their own amusement. Bak joined them, using his deep voice to provide a bassline they never knew they needed. Together, they formed 'Nichol L Bak'. The name was a pun on the youngest brother, Nichol, and the fact that Bak literally carried the group on his back during their travels between taverns. As the band's fame grew, Bak realized his music had magical potential. He uses his performances to weave Orcish grit with Gnomish ingenuity, creating a sound that can either bring a tavern to tears or shatter its windows.
“However, Bak found more beauty in the rhythmic clanging of the smithy than in the screams of the battlefield.”
- Background
- Entertainer
Connections
Species
Orc
Media
0 imagesNo images yet.
Turn Bak into a sheet
A high-res, share-ready sheet you can post or print.