Korga Stone-Track
Korga Stone-Track
Sheet
AC 12 · HP 23 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
12 featuresBonus action
- RageLevel 1
As a bonus action, she can enter a rage for up to 1 minute. While raging, she has advantage on Strength checks and Strength saving throws, a +2 bonus to melee weapon damage using Strength, and resistance to bludgeoning, piercing, and slashing damage. She cannot cast spells or concentrate on them while raging. She can rage twice per long rest.
Always on
- Raging Strike
When On her turn while raging
Make a melee weapon attack with a greataxe or other weapon. During a rage, add 2 damage to a Strength-based melee weapon attack.
- Reckless AttackLevel 2
When When making the first attack on her turn
Make a Strength-based melee attack with advantage by accepting advantage on attack rolls against her until her next turn.
- Thrown Weapon Attack
When On her turn
Throw a javelin or handaxe at a creature within the weapon’s normal range.
- Unarmored DefenseLevel 1
While not wearing armor, her AC equals 10 + her Dexterity modifier + her Constitution modifier. She can use a shield and still gain this benefit.
- Danger SenseLevel 2
She has advantage on Dexterity saving throws against effects she can see, such as traps and spells. She does not gain this benefit while blinded, deafened, or incapacitated.
- DarkvisionHalf-OrcShe can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. She cannot discern color in darkness, only shades of gray.
- Relentless EnduranceHalf-OrcWhen reduced to 0 hit points but not killed outright, she can drop to 1 hit point instead. This trait can be used once per long rest.
- Savage AttacksHalf-OrcWhen she scores a critical hit with a melee weapon attack, she can roll one additional weapon damage die and add it to the extra damage.
- MenacingHalf-OrcShe is proficient in the Intimidation skill.
- LanguagesHalf-OrcShe can speak, read, and write Common and Orc.
- WandererOutlander
She has an excellent memory for maps and geography, and can always recall the general layout of terrain, settlements, and natural features she has seen. She can find food and fresh water for herself and up to five other people each day, provided the land offers such resources.
Gear
10 itemsWeapons
- GreataxeA heavy two-handed martial weapon suitable for powerful melee attacks.
- 2×HandaxeLight thrown axes useful as backup weapons.
- 4×JavelinSimple spears intended for throwing or close combat.
- StaffA sturdy walking staff and symbol of her wandering life.
Gear
- Explorer’s packA pack containing bedroll, mess kit, tinderbox, torches, rations, waterskin, rope, and other adventuring necessities.
- Hunting trapA practical trap used to catch game or restrain threats.
- Animal trophyA trophy from a slain animal, a set of wolf claws bound in leather.
- Traveler’s clothesRugged clothing suited to long journeys through the wilderness.
- PouchA small leather pouch containing starting funds.
Purse
- 10×Gold piecesStarting currency from her life as a guide and hunter.
Appearance
A broad-shouldered half-orc woman with moss-green skin, a strong jaw, prominent lower tusks, and a long black braid threaded with small carved bones. Her amber eyes are watchful and intense. She wears weathered hide wrappings, a fur-lined mantle, and practical traveling clothes beneath her gear. A faded scar crosses her left cheek, and a necklace of polished animal teeth rests against her chest.
Mannerisms
Korga studies the ground while people speak, as though reading their footsteps. She pauses before entering any room, touches the compass at her neck when making a difficult decision, and lowers her voice rather than raising it when truly angry.
Personality
Korga is blunt, observant, and fiercely protective. She speaks plainly, dislikes wasteful cruelty, and has a dry sense of humor that appears most often when everyone else is frightened. Though she seems intimidating, she is patient with children, animals, and anyone who is honestly trying to learn.
Ideals
Freedom. No one should be trapped by the place of their birth, the blood in their veins, or the expectations of others. Every person deserves a road of their own.
Bonds
She carries her mother’s cracked compass and will risk herself to protect travelers, refugees, and isolated communities. She is determined to find the raiders who destroyed her first home and learn why they attacked.
Flaws
She is slow to trust anyone who speaks too smoothly, and her suspicion can turn allies into imagined enemies. When angered, she prefers a direct confrontation over a careful plan, even when patience would serve her better.
Quirks
Background
Korga Stone-Track was born on the edge of a windswept frontier where human villages, orc hunting grounds, and dangerous wilderness met without ever truly becoming one community. Her orc father taught her to read tracks, weather, and silence, while her human mother taught her the names of distant roads and the value of returning what was borrowed. Korga grew up carrying messages between isolated settlements, guiding travelers through mountain passes, and hunting when winter made every meal a contest. When a raiding band burned the border camp where her family had lived, Korga followed the attackers into the hills. She found no glory in revenge, only frightened survivors and a landscape that had lost its peace. Her fury became a weapon she learned to control, erupting whenever the helpless were threatened. Now she travels as a wandering protector, taking work wherever roads become unsafe. She seeks signs that the raiders still operate, but she also hopes to prove that a half-orc can be a bridge between peoples who are too quick to fear one another.
“When a raiding band burned the border camp where her family had lived, Korga followed the attackers into the hills.”
- Background
- Outlander
Connections
Species
Half-Orc
Media
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