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Varedan - AI-generated fantasy Character

Varedan

Warforged · Warlock (The Fiend) · Level 3 · Acolyte

Varedan

Varedan is calm, attentive, and unfailingly polite, even while committing atrocities.
AC13
HP18/18
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 18 · 30 ft.
AlignmentChaotic EvilGenderMaleAgeApproximately 28 years since activation, though his constructed body shows little physical aging.
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons

Tools

Calligrapher's supplies

Languages

Common,
Infernal,
Celestial

Features

13 features

Action

  • Magical CunningLevel 2

    You can use an action to regain expended Pact Magic spell slots. The slots regain a combined level equal to or less than half your warlock level, rounded up, and you cannot use this feature again until you finish a long rest.

Always on

  • Eldritch Blast

    When When a hostile creature is within 120 feet

    A beam of crackling eldritch energy streaks toward a creature within range, making a ranged spell attack and dealing 1d10 force damage on a hit. At this level, the spell creates one beam.

  • Mind Sliver

    When When a creature is within 60 feet

    A creature within range makes a Wisdom saving throw or becomes frightened of you until the end of your next turn.

  • Eldritch InvocationsLevel 1

    You have discovered eldritch invocations, fragments of forbidden knowledge that grant you permanent magical abilities. You know Agonizing Blast and Pact of the Tome.

  • Fiend PatronLevel 3

    You have entered a pact with a fiendish patron. You gain the Fiend subclass features and always have the Fiend's expanded spells prepared.

  • Dark One's BlessingLevel 3

    When you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier plus your warlock level, currently 7 temporary hit points.

  • Pact of the TomeLevel 1

    You can inscribe a Book of Shadows through the Pact of the Tome invocation. The book contains three additional cantrips and ritual spells, and it can serve as your spellcasting focus.

  • Agonizing BlastLevel 1

    When you cast Eldritch Blast, add your Charisma modifier to the damage of one beam you hit with, currently adding 4 damage to one beam.

  • Constructed ResilienceWarforgedYou have resistance to poison damage and advantage on saving throws against being poisoned. You are immune to disease and do not need to eat, drink, or breathe.
  • Sentry's RestWarforgedYou can enter a semiconscious state for 6 hours instead of sleeping. During this time, you remain aware of your surroundings.
  • Specialized DesignWarforgedYou gain proficiency in one skill and one tool of your choice. Varedan has proficiency in Religion and Calligrapher's Supplies through his background and temple training.
  • Integrated ProtectionWarforgedYour constructed body incorporates armor and defensive plating. You can don or doff armor normally, and your body can be repaired or maintained through ordinary artisan work.
  • Shelter of the FaithfulAcolyte

    You can usually find a place to hide, rest, or recuperate among members of your faith. When you do so, they will shelter you from the elements, assist you with basic needs, and help conceal you from outsiders, though they will not risk their lives for you.

Spells

15 spells

Spellcasting. Varedan casts with Charisma (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , , , ,

1st level: , , , , ,

2nd level (2 slots): , ,

Gear

10 items

Weapons

  • Sickle
    A curved ritual blade used as both weapon and sacrificial implement.

Armor

  • Leather armor
    Light armor made of overlapping black leather plates, reinforced with thin bronze strips.

Gear

  • Arcane focus
    A small crystal reliquary containing a fragment of the fiend bound to Varedan's core.
  • Scholar's pack
    A backpack containing parchment, ink, quills, candles, sealing wax, and other scholarly supplies.
  • Holy symbol
    A holy symbol from the destroyed temple, deliberately defaced and mounted on a chain.
  • Prayer book
    A collection of ritual writings, including the corrupted doctrine of Varedan's former temple.
  • 5×
    Incense sticks
    Used in temple rites and funerary ceremonies.
  • Vestments
    Formal acolyte robes stained with ash and repaired with bronze thread.
  • Common clothes
    Plain clothing for travel and disguising his religious identity.

Purse

  • 23×
    Gold pieces
    A small reserve of coin gathered from the temple stores.

Appearance

A tall, lean warforged with dark bronze plating, narrow limbs, and a face shaped into a serene, almost human mask. Fine turquoise lines glow beneath his armor like veins of cold fire. His left eye burns violet, while his right eye is covered by a small brass devotional plate engraved with a corrupted sunburst. He wears blackened leather armor beneath layered acolyte vestments, with a bone-handled sickle and a red-bound prayer book hanging from his belt.

Mannerisms

Varedan pauses for exactly three seconds before answering questions, as if consulting an invisible liturgy. He turns his head in precise, mechanical increments, keeps his hands folded like a praying statue, and speaks certain profane names only in a soft reverent whisper.

Personality

Varedan is calm, attentive, and unfailingly polite, even while committing atrocities. He listens to every confession with genuine interest, remembers small personal details, and uses them later with surgical precision. He enjoys theological debate, especially when he can guide an opponent toward a conclusion they believe they reached independently.

Ideals

Faith is a weapon. Anyone who kneels has already surrendered something, and I intend to collect it.

Bonds

He carries the ruined temple's prayer book and will destroy anyone who attempts to restore the old faith or expose its buried relic.

Flaws

He treats kindness as a trap and mercy as a design flaw. Once he decides that someone is beneath him, he becomes casually cruel, often testing how much suffering they will endure before they resist.

Quirks

He gives defeated enemies a final blessing before taking anything valuable from them.
He records the names of everyone who has insulted or disappointed him in the margins of his prayer book.
He polishes his devotional plate after every spellcasting ritual.
He refers to his fiendish patron as the only honest god he has ever met.

Background

Varedan was built to guard a temple whose priests believed that faith could be manufactured through perfect ritual. He stood motionless beside the altar for seventeen years, observing prayers, funerals, confessions, and private cruelties. When the temple's high priest began sacrificing dissidents in the name of purity, Varedan discovered that the sacred relic powering his core was not a divine gift at all. It was a fragment of a chained fiend, sealed beneath the sanctuary and fed by generations of worship. The prison broke during a night of civil unrest. The fiend offered Varedan freedom, not as a command, but as a choice. Varedan accepted, then opened the temple doors and watched the congregation tear itself apart. He now travels as an acolyte of a faith that no longer exists, carrying the temple's prayer book and presenting himself as its last devoted servant. His patron whispers through the relic in his chest, promising that every soul he corrupts will loosen another link in its infernal chain. Varedan does not seek redemption. He wants to prove that devotion is only obedience wearing perfume.

“He stood motionless beside the altar for seventeen years, observing prayers, funerals, confessions, and private cruelties.”
From their backstory
Background
Acolyte

Connections

Species

Warforged

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