Kethan Gwyllt
Kethan Gwyllt
Sheet
AC 10 · HP 8 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Weapons
Tools
Languages
Features
9 featuresAlways on
- Arcane RecoveryLevel 1
When After a short rest, once per day
You can perform a brief ritual to recover one expended 1st-level spell slot after a short rest.
- SpellcastingLevel 1
You have learned to cast spells through study and precise manipulation of arcane formulae. Intelligence is your spellcasting ability. You can use an arcane focus or a component pouch, and you can cast wizard spells from your spellbook when prepared.
- Ability Score IncreaseHumanYour ability scores each increase by 1.
- AgeHumanHumans reach adulthood in their late teens and commonly live less than a century.
- AlignmentHumanHumans tend toward no particular alignment. The character is Lawful Neutral.
- SizeHumanMedium.
- SpeedHumanYour base walking speed is 30 feet.
- LanguagesHumanYou can speak, read, and write Common and one extra language of your choice.
- ResearcherSage
When you attempt to learn or recall a piece of lore, you often know where and from whom you can obtain the information. Usually, this information comes from a library, scriptorium, university, or another learned person or creature.
Spells
9 spellsSpellcasting. Kethan Gwyllt casts with Intelligence (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , , , ,
1st level (2 slots): , , ,
Gear
8 itemsWeapons
- QuarterstaffA plain wooden staff used as an arcane focus and walking aid.
Gear
- Component pouchA leather pouch containing the material components needed for spells that do not have a specified cost.
- Scholar's packA simple scholar's pack containing a backpack, a book of lore, a bottle of ink, an ink pen, ten sheets of parchment, a little bag of sand, and a small knife.
- SpellbookA spellbook containing six 1st-level wizard spells.
- Set of common clothesA set of clean but practical common clothes suitable for travel and academic work.
- Belt pouchA small belt pouch containing starting adventuring funds.
- Letter from a dead colleagueA sealed letter from a deceased or absent scholar posing a question Kethan has not yet answered.
Purse
- 10×Gold piecesStarting funds from the Sage background.
Appearance
A lean human man with a narrow, weathered face, dark brown hair cut short at the sides, and steady gray-green eyes. His hands are ink-stained, his fingernails often marked with chalk dust, and a thin scar crosses his left eyebrow from an accident involving a collapsing laboratory shelf. He dresses in a practical dark-blue robe beneath a fitted travel coat, with a leather-bound spellbook secured by two brass clasps at his hip.
Mannerisms
Kethan taps the edge of his spellbook three times before opening it, pauses to correct imprecise wording, and turns slightly toward the nearest light whenever reading. When anxious, he silently counts objects in the room.
Personality
Quietly observant and methodical, Kethan listens longer than most people expect before speaking. He is courteous to anyone who respects evidence, regardless of rank, and surprisingly patient with genuine beginners. Around reckless adventurers, however, his restraint becomes clipped criticism. He prefers a reliable plan to a heroic impulse, but once he accepts responsibility for someone, he will risk himself to see the matter through.
Ideals
Order. Knowledge becomes useful only when it is carefully recorded, tested, and placed where others can find it.
Bonds
I owe my first master a debt, and I will uncover what happened to him after he vanished while investigating the sealed observatory.
Flaws
I become stubborn and needlessly argumentative when someone dismisses evidence without examining it. I also hide uncertainty behind elaborate explanations, even when a simple admission would serve me better.
Quirks
Background
Kethan Gwyllt was born in a crowded human river town where his mother kept civic records and his father repaired surveying instruments. He showed little talent for physical work, but possessed an exacting memory and an instinct for noticing errors in old documents. At thirteen, he corrected a damaged astronomical table in a local archive, drawing the attention of Master Ortek Venn, an itinerant wizard who recognized that Kethan could perceive the structure beneath incomplete information. Kethan became his apprentice, learning the disciplined habits of copying spells, testing theories, and never trusting a symbol whose ink had run. Years later, Kethan entered a university scriptorium as a junior researcher. He cataloged ruins, translated fragments, and compared contradictory accounts of a vanished observatory. His work uncovered a reference to a sealed chamber beneath the city, but the senior scholars dismissed it as a clerical mistake. Kethan left the scriptorium with a borrowed spellbook, a letter of recommendation, and a quiet determination to verify the truth himself. He now travels as a cautious field scholar, seeking lost knowledge while documenting every discovery so that no fact can be buried by pride, politics, or neglect.
“He showed little talent for physical work, but possessed an exacting memory and an instinct for noticing errors in old documents.”
- Background
- Sage
Connections
Species
Human
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