Iko Stormsinger
Iko Stormsinger
Sheet
AC 13 · HP 43 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
20 featuresBonus action
- Bardic Inspiration, d8Level 1
You can inspire another creature within 60 feet that can hear you. As a bonus action, it gains one Bardic Inspiration die, a d8, which it can add to one ability check, attack roll, or saving throw within the next 10 minutes.
Reaction
- CountercharmLevel 6
You gain proficiency in Wisdom saving throws and can use your reaction to impose disadvantage on an attack against you when you are targeted by a weapon attack.
Always on
- Bardic Inspiration
When Bonus action
A creature within 60 feet that can hear Iko adds 1d8 to one ability check, attack roll, or saving throw made within 10 minutes.
- Cutting WordsLevel 3
When Reaction
Iko subtracts 1d8 from a creature's attack roll, ability check, or damage roll within 60 feet when he can see and hear it.
- Lightning Breath
When Action
Iko exhales a 15-foot cone of crackling lightning. Each creature in the area makes a DC 14 Dexterity saving throw, taking 2d6 lightning damage on a failure, or half damage on a success. Once used, this trait cannot be used again until a short or long rest.
- SpellcastingLevel 1
You can use musical instruments or your voice as a spellcasting focus. Charisma is your spellcasting ability. You know four 1st-level or higher bard spells and two bard cantrips.
- Jack of All TradesLevel 2
You can add half your proficiency bonus, rounded down, to any ability check that does not already include your proficiency bonus.
- Song of Rest, d6Level 2
You can use music to revitalize wounded allies during a short rest. Creatures who hear your performance regain an extra 1d6 hit points when spending Hit Dice.
- ExpertiseLevel 3
Choose two proficient skills or one proficient skill and one musical instrument. Your proficiency bonus is doubled for the chosen proficiencies. Iko has Expertise in Deception and Survival.
- College of Lore, Bonus ProficienciesLevel 3
You gain proficiency with three additional skills of your choice. You gain proficiency with Deception, Perception, and Persuasion.
- Ability Score ImprovementLevel 4
Increase one ability score by 2, or two ability scores by 1. Iko increased Charisma by 2, raising it to 18.
- Font of InspirationLevel 5
You can use an additional Bardic Inspiration die between long rests. You regain all expended uses when you finish a long rest.
- Additional Magical SecretsLevel 6
You learn two spells of your choice from any class. The spells count as bard spells for you. Iko learned Counterspell and Thunderwave.
- Ability Score ImprovementLevel 8
Increase one ability score by 2, or two ability scores by 1. Iko increased Dexterity by 1 and Wisdom by 1, raising Dexterity to 15 and Wisdom to 14.
- TraitDragonbornDraconic Ancestry, lightning ancestry
- TraitDragonbornBreath Weapon, 15-foot cone, DC 14 Dexterity saving throw, 2d6 lightning damage, usable once per short or long rest
- TraitDragonbornDamage Resistance, lightning
- TraitDragonbornDraconic language
- TraitDragonbornAbility score increase, Strength +2 and Charisma +1
- WandererOutlander
Iko has an excellent memory for maps, terrain, weather, and natural landmarks. He can find food and fresh water for himself and up to five other people each day, provided the land offers such resources.
Spells
16 spellsSpellcasting. Iko Stormsinger casts with Charisma (spell save DC 15, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): , , , ,
2nd level (3 slots): , ,
3rd level (3 slots): , , ,
4th level (2 slots):
Gear
10 itemsWeapons
- RapierA narrow blade suitable for close defense and concealed carry.
- ShortswordA practical traveler's weapon with a curved blade.
Armor
- Leather armorLight armor reinforced with strips of boiled hide and decorated with storm-colored paint.
Tools
- ViolA finely crafted but weather-beaten viol used as a spellcasting focus and storytelling instrument.
Gear
- Diplomat's packA diplomat's pack containing a backpack, bedroll, two costumes, five candles, five days of rations, a waterskin, and a disguise kit.
- Hunting trapA hunting trap useful for securing food or controlling a trail.
- StaffA small trophy taken from a slain beast, kept as a reminder of the wilderness.
- Traveler's clothesA set of traveler's clothes suited to long journeys through rough country.
- Belt pouchA pouch containing coins earned from performances, odd jobs, and questionable wagers.
Purse
- 19×Gold piecesStarting wealth from the bard class and outlander background.
Appearance
Iko is a tall, lean blue-scaled dragonborn with swept-back cobalt horns, pale silver eyes, and a jagged line of storm-gray scales running from his throat to his tailbone. Thin scars cross his left cheek and right forearm, reminders of lightning strikes survived in the high mountains. He wears weather-stained leather armor beneath a deep violet cloak, decorated with feathers, bells, and strips of painted cloth. His battered viol is carved from blackwood and strung with silver wire.
Mannerisms
Iko taps rhythms against his horns when thinking and unconsciously hums fragments of old storm songs while walking. He addresses dangerous weather as though speaking to an old rival. Before casting a spell, he gives his viol a single sharp note, even when the spell does not require an instrument.
Personality
Iko is curious, irreverent, and intensely observant. He befriends travelers quickly, trades stories freely, and treats every road as an invitation to discover something strange. He is compassionate toward outsiders and survivors, but he delights in puncturing the pride of officials, nobles, and self-important scholars.
Ideals
Freedom. No mountain, monarch, temple, or tradition owns the people beneath its shadow. Everyone deserves the chance to choose their own road.
Bonds
I carry the last surviving song of my clan, and I will find the hidden valley where the avalanche began. I also owe a lifelong debt to the caravan musician who gave me my first instrument.
Flaws
I mistake defiance for freedom and react badly when anyone tries to give me orders. I am quick to expose other people's secrets, even when silence would be wiser. When frightened, I hide my fear behind reckless jokes and louder music.
Quirks
Background
Iko Stormsinger was born among a scattered dragonborn clan that lived on wind-cut ridges far beyond the settled roads. His people measured time by thunder, migration, and the return of mountain eagles. As a child, Iko learned to read storm fronts and navigate by stars, but he was never content to keep those lessons within the clan. He shaped the thunder of the high passes into music, first by drumming on shield rims, then by mastering a battered viol traded from a dying caravan musician. When a disastrous avalanche buried part of his clan, Iko refused to accept the elders' claim that the loss was simply the will of the mountains. He traveled into the lowlands seeking songs, maps, and forgotten magic that might help him understand the forces that had taken his home. His music became a mixture of wandering ballads, sharp jokes, and booming magical refrains. As a bard of the College of Lore, he collects stories wherever he goes, especially secrets that powerful people would rather leave unspoken. Iko is generous to fellow travelers and fiercely protective of anyone abandoned by civilization, but he has little patience for laws that exist only to make the strong comfortable.
“His people measured time by thunder, migration, and the return of mountain eagles.”
- Background
- Outlander
Connections
Species
Dragonborn
Media
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