Keres Elassidir
Keres Elassidir
Sheet
AC 18 · HP 34 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
13 featuresAction
- Preserve LifeLevel 3
When Keres uses Channel Divinity.
As an action, Keres expends a use of Channel Divinity to distribute up to 20 Hit Points among creatures within 30 feet, limited to half each creature's Hit Point maximum.
Bonus action
- Disciple of LifeLevel 3
When Keres casts a spell of level 1 or higher that restores Hit Points to another creature.
As a bonus action, restore Hit Points to a creature within 30 feet using a spell slot, adding 2 plus the spell's level to the healing when the spell restores Hit Points to a creature other than Keres.
Always on
- Divine Spark
When Keres uses an action and expends Channel Divinity.
Keres restores or damages a creature within 30 feet using divine energy. The target makes a Constitution save against her spell save DC. On a failure, it takes 2d8 plus 3 Radiant damage. On a success, it takes half damage. Alternatively, a willing creature regains 2d8 plus 3 Hit Points.
- SpellcastingLevel 1
You can cast prepared Cleric spells using Wisdom as your spellcasting ability. You can use a Holy Symbol as a spellcasting focus, and you can perform the Divine Spark feature through it.
- Divine Order, ThaumaturgeLevel 1
Keres chooses Thaumaturge. She knows one additional Cleric cantrip and adds her Wisdom modifier to one Arcana or Religion check. She applies this benefit to Religion.
- Channel DivinityLevel 2
You can invoke divine power through your Holy Symbol. You have two uses of Channel Divinity, regain one expended use when you finish a Short Rest, and regain all expended uses when you finish a Long Rest. You can also use Divine Spark, restoring Hit Points or dealing Radiant damage based on a Constitution save.
- Ability Score ImprovementLevel 4
You gain the Ability Score Improvement feat or another feat for which you qualify.
- TraitElfDarkvision, you can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, though darkness appears gray.
- TraitElfFey Ancestry, you have Advantage on saving throws you make to avoid or end the Charmed condition.
- TraitElfKeen Senses, you have proficiency in Perception.
- TraitElfTrance, you do not need to sleep, and a Long Rest can be completed in 4 hours of meditation.
- TraitElfHigh Elf lineage, you know the Prestidigitation cantrip. Starting at level 3, you can cast Detect Magic without a spell slot once per Long Rest. Starting at level 5, you can cast Misty Step without a spell slot once per Long Rest. Wisdom is your spellcasting ability for these lineage spells.
- Shelter of the FaithfulAcolyte
You can usually secure basic aid and lodging from temples, shrines, and other religious communities that share your faith. They may provide food, shelter, and ordinary assistance, though they do not risk their lives for you or provide costly equipment without good reason.
Spells
14 spellsSpellcasting. Keres Elassidir casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , , , ,
1st level (4 slots): , , ,
2nd level (3 slots): , , , ,
Gear
13 itemsWeapons
- MaceA simple melee weapon used as Keres's principal temple weapon.
- Light CrossbowA crossbow with ammunition for ranged attacks.
Armor
- ShieldA shield bearing a painted sunburst and woodland leaves. It is also used as Keres's Holy Symbol.
- Chain MailProtective armor worn beneath her clerical vestments.
Tools
- Calligrapher's SuppliesA writing instrument and ink for copying prayers, recording medicines, and maintaining temple accounts.
Gear
- 20×BoltsCrossbow ammunition.
- Priest's PackContains useful adventuring supplies such as a bedroll, mess kit, tinderbox, rations, rope, and torches.
- Holy SymbolA symbol of Keres's faith, used as her spellcasting focus.
- Prayer BookA collection of sacred writings from the shrine where Keres was raised.
- 5×Incense SticksUsed in daily rites and funerary prayers.
- VestmentsFormal religious clothing worn during services.
- Common ClothesOrdinary travel clothing.
Purse
- 15×Gold PiecesA small purse containing starting funds.
Appearance
Keres is a tall, sturdy high elf with warm brown skin, a long angular jaw, and slightly prominent upper teeth that show whenever she eats, smiles, or speaks with sudden enthusiasm. Her dark silver hair is braided with small wooden prayer beads and tucked beneath a blue-gray clerical hood. She wears well-maintained chain mail beneath white and ochre vestments, with a polished holy symbol of her chosen deity at her throat. Within a minute of meeting someone, it becomes clear that her eyes rarely settle on faces. She studies hands, doorways, windows, and the people standing just outside a conversation, as if constantly measuring who might need help or who might be overlooked.
Mannerisms
Keres angles her body toward doors and corridors even while seated. She quietly counts under her breath when distributing food, medicine, or coins, and presses her thumb against the edge of her holy symbol before answering difficult questions.
Personality
Keres is patient, observant, and quietly warm. She listens with complete attention, then asks the one practical question everyone else forgot. She has a dry sense of humor, a strong protective instinct, and a habit of treating strangers as temporary members of her congregation. In danger, her gentleness becomes startlingly firm.
Ideals
Mercy. A prayer is incomplete until it becomes useful action. The worthy are not only those who can repay kindness, but especially those who cannot.
Bonds
The woodland shrine where Keres was raised is her spiritual home, and she will defend its people, relics, and reputation even at great personal cost.
Flaws
Keres cannot easily accept that some people choose cruelty without being secretly wounded, misled, or redeemable. She also becomes rigid and judgmental when someone treats sacred duties as mere ceremony.
Quirks
Background
Keres Elassidir was raised in a woodland shrine where elven priests taught that divine service was not a performance conducted before an altar, but a promise made to whoever arrived at the door. She learned to read sacred texts before she learned to wield a mace, and she became especially skilled at noticing the quiet forms of suffering that other acolytes missed, the servant who had not eaten, the traveler who kept one hand pressed to their ribs, the child who stood too close to the exit. Her gift for seeing the margins of a room eventually became the center of her ministry. When a fever swept through several villages near the shrine, Keres remained behind after the senior clergy departed to seek aid. She organized the sick, rationed medicine, and prayed over those who did not survive. The experience left her convinced that faith must travel toward need rather than wait for need to kneel. Now she wanders as a healer, mediator, and watchful guardian, carrying the shrine's prayer book and a small bundle of incense. She seeks no glory. She simply believes that a god's mercy is most trustworthy when it arrives with practical hands.
“Her gift for seeing the margins of a room eventually became the center of her ministry.”
- Background
- Acolyte
Connections
Species
Elf
Media
0 imagesNo images yet.
Turn Keres Elassidir into a sheet
A high-res, share-ready sheet you can post or print.