Marion Violet
Marion Violet
Sheet
AC 13 · HP 33 · 30 ft.Saving throws
Skills
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- IntimidationCHA
- PerceptionWIS
- StealthDEX
Armor
Weapons
Tools
Languages
Features
8 featuresAction
- Pact BoonLevel 3
Pact of the Blade: Create a pact weapon as an action or bind a magical weapon as yours.
Always on
- Otherworldly PatronLevel 1
The Great Old One: Awakened Mind allows telepathic communication with creatures within 30 feet.
- Pact MagicLevel 1
You can cast spells from the Warlock list using your limited spell slots.
- Eldritch InvocationsLevel 2
Agonizing Blast, Mask of Many Faces, Devil's Sight.
- TraitTieflingDarkvision (60 ft.)
- TraitTieflingHellish Resistance (Fire Damage)
- TraitTieflingInfernal Legacy (Thaumaturgy, Hellish Rebuke at 3rd, Darkness at 5th)
- Ship's PassageSailor
You can secure free passage on a sailing ship for yourself and your companions.
Spells
9 spellsSpellcasting. Marion Violet casts with Charisma (spell save DC 15, to hit with spell attacks).
Cantrips (at will): , ,
1st level: ,
2nd level: ,
3rd level (2 slots): ,
Gear
7 itemsWeapons
- Light CrossbowSimple ranged weapon with 20 bolts.
- 2×DaggerA backup blade.
- Belaying PinClub stats, used for ship maintenance.
Armor
- Leather ArmorSturdy protection for the road.
Gear
- Arcane FocusA crystal encrusted with salt and barnacles.
- 50 feet of silk ropeDurable rope for climbing or sailing.
- Lucky CharmA piece of driftwood shaped like a hand.
Appearance
Marion possesses deep violet skin and horns that curve back like the prow of a ship. He wears faded naval coats and loose linen shirts, often stained with sea salt. His eyes are an unsettling solid black, lacking any iris or pupil, which he usually hides behind a heavy hood or dark goggles when in port.
Mannerisms
He has a habit of whispering responses to questions before speaking them aloud, as if checking with an unseen advisor.
Personality
Marion is remarkably calm even in the face of a hurricane, maintaining a sailor's relaxed gait and a sharp, cynical wit. He talks to the wind and waves as if they were old friends, and he treats his magic more like a set of rigging that needs occasional adjustment than a divine gift.
Ideals
Independence. I go where the wind and the voice in my head blow me, and I take no orders from those who live on dry land.
Bonds
I still possess the compass of my old captain. It points toward the location where our ship went down, and I feel a pull to return there someday.
Flaws
I am prone to fits of staring at the horizon for hours, and I find it difficult to trust anyone who hasn't seen the world from a crow's nest.
Quirks
Background
Marion Violet was born to a family of tiefling tailors but felt the rhythmic pull of the tides from his first breath. He spent his youth working on the Violet Dawn, a merchant vessel. During a catastrophic shipwreck in the middle of a dead calm sea, Marion sank into the lightless depths of the ocean floor. There, he heard the voice of a presence far older than the gods. It was a cold, echoing consciousness that promised him the surface world back in exchange for his service as an anchor for its thoughts. He woke up three days later on a beach, dry as a bone and smelling of ozone and saltwater. Since that day, he has wandered the coastlines, performing the bidding of his submerged master. He works as a sellsword and guide, using the terrifying gifts granted by the deep to navigate social waters as easily as he once navigated the ocean. He still keeps his name as a reminder of the life he lost, even as his shadow begins to take on a life of its own in the moonlight.
“He spent his youth working on the Violet Dawn, a merchant vessel.”
- Background
- Sailor
Connections
Species
Tiefling
Media
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