Elara Hawthorn
Elara Hawthorn
Sheet
AC 16 · HP 8 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
7 featuresAction
- Attack
When On your turn
Swing your scimitar or cast a spell.
Bonus action
- Cast Shillelagh
When On your turn
Enhance your wooden weapon for combat.
Always on
- DruidicLevel 1
You know Druidic, the secret language of druids.
- SpellcastingLevel 1
You can cast druid spells using Wisdom as your spellcasting ability.
- TraitHumanExtra Language (Elvish)
- TraitHumanAbility Score Increase (+1 to all)
- Guild MembershipGuild Artisan
You are a member of a woodcarvers guild. Your guild provides food and lodging if needed and can grant access to local contacts.
Spells
6 spellsSpellcasting. Elara Hawthorn casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will): ,
1st level (2 slots): , , ,
Gear
7 itemsWeapons
- ScimitarA curved blade used for protection and clearing brush.
Armor
- Wooden ShieldA sturdy shield made of oak and bound in leather.
- Leather ArmorBasic protective gear made of stiffened hide.
Tools
- Woodcarver's ToolsKnives, chisels, and sanding stones.
Gear
- Explorer's PackA backpack with gear for the wilderness.
- Druidic Focus (Mistletoe)A sprig of mistletoe used to channel nature magic.
Purse
- 15×Gold PouchStarting wealth from guild labor.
Appearance
Elara stands tall with sun-bronzed skin and hands covered in the faint white scars of a woodworker. Her dark hair is tightly braided and pinned back with a cedar hairpin she carved herself. She wears practical leather armor stained with sap and green moss, with a heavy cloak made of rough-spun wool.
Mannerisms
She tends to tilt her head to the side when listening, as if hearing a sound just out of reach of others.
Personality
Elara is as patient and deliberate as the growth of an old oak. She speaks softly and prefers to listen to the wind or the grain of wood rather than the chatter of a city square. She believes that any problem can be solved if one simply takes the time to look for the natural flaw and apply pressure in the right spot.
Ideals
Balance. All living things have a purpose and the cycle of growth and decay must be respected equally.
Bonds
I carry a seed from the sacred heart-tree of the grove I failed to protect. One day, I will find the perfect earth to plant it.
Flaws
I am often blunt and dismissive toward people who do not understand the language of the natural world.
Quirks
Background
Born to a family of furniture makers, Elara spent her youth in the heart of a bustling metropolis. She was apprenticed to the local Woodcarvers Guild at age twelve and quickly became a master of intricate floral reliefs. However, her work became increasingly strange as she began claiming that the wood told her how it wanted to be shaped. She grew to despise the practice of harvesting healthy trees just for vanity. This philosophical rift peaked when she sabotaged her guild's attempt to clear-cut a sacred grove for a royal commission. Cast out and labeled a radical, Elara retreated into the wild. She found that her artistic obsession was actually a nascent connection to the primal forces of the earth. Now, she views the entire world as a living sculpture in progress. She uses her skills to protect the spirits of the forest, acting as a bridge between the civilized world she left behind and the wild she now calls home.
“She was apprenticed to the local Woodcarvers Guild at age twelve and quickly became a master of intricate floral reliefs.”
- Background
- Guild Artisan
Connections
Species
Human
Media
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