Lyrria Dawnstrider
Lyrria Dawnstrider
Sheet
AC 18 · HP 38 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
15 featuresAction
- Extra AttackLevel 5
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Bonus action
- Second WindLevel 1
As a bonus action, you regain hit points equal to 1d10 + fighter level. You can use this feature once per short or long rest.
Always on
- Fighting StyleLevel 1
You gain proficiency with all armor, shields, and martial weapons.
- DuelingLevel 1
Choose one fighting style. Lyrria uses Dueling, while wielding a melee weapon in one hand and no other weapon, she gains a +2 bonus to damage rolls with that weapon.
- Action SurgeLevel 2
Once per short or long rest, you can take one additional action on your turn.
- Martial Archetype, Battle MasterLevel 3
At 3rd level, you choose a martial archetype. Lyrria becomes a Battle Master, gaining superiority dice and combat maneuvers.
- Combat SuperiorityLevel 3
You gain four superiority dice, which are d8s. These dice fuel your maneuvers and are regained on a short or long rest.
- ManeuversLevel 3
You learn three maneuvers of your choice. Lyrria knows Precision Attack, Riposte, and Trip Attack.
- Student of WarLevel 3
You gain proficiency with one type of artisan's tools of your choice. Lyrria gains proficiency with thieves' tools.
- TraitHalf-ElfDarkvision
- TraitHalf-ElfFey Ancestry
- TraitHalf-ElfSkill Versatility
- TraitHalf-ElfTwo extra skill proficiencies of your choice
- TraitHalf-ElfAbility Score Increase, +2 Charisma and +1 to two other ability scores
- Criminal ContactCriminal
You have a reliable contact in the criminal underworld who can supply information, shelter, or covert assistance when needed, assuming you can reach them and remain in their good graces.
Gear
8 itemsWeapons
- LongswordA versatile martial weapon suited to Lyrria's close-quarters style.
- LongbowA ranged weapon for ambushes and pursuit.
Armor
- ShieldProvides protection and is used alongside her sword.
- Chain MailA suit of protective chain links, well maintained and fitted for travel.
Tools
- CrowbarA crowbar useful for prying, forcing, or breaking into places one should not be in.
Gear
- 20×ArrowsAmmunition for the longbow.
- Dark Common ClothesDark common clothes with a hood, suitable for moving unnoticed.
- Belt PouchA pouch of criminal savings from her earlier work.
Appearance
Lyrria Dawnstrider is a half-elf woman of lean, athletic build, with long dark hair shot through with pale gold strands and sharp green eyes that miss little. She favors practical travel clothing under a well-kept suit of chain mail, with a scar across one cheek and a discreet lockpick kit tucked where a holy symbol might hang on someone more pious. Her posture is coiled and ready, like a blade never fully returned to its sheath.
Mannerisms
She tilts her head slightly before answering, as if weighing whether the truth is worth the trouble. When tense, she taps two fingers against her thumb in a silent rhythm, like counting exits. She rarely sits with her back to a door.
Personality
Lyrria is sharp-tongued, self-possessed, and disarmingly dry in conversation. She prefers practical competence over lofty speeches, but she is not cruel for its own sake. Under her wary exterior is a fierce protectiveness toward people who have been cornered, overlooked, or used.
Ideals
Freedom. No master, law, or debt should own a person's future. The right to choose one's path is worth fighting for, even if that path is messy, risky, or hard to justify.
Bonds
She still keeps a small silver charm from the only person in the old guild who treated her like family, and she will not abandon that person if they are ever in danger.
Flaws
Lyrria trusts her own judgment more than anyone else's, even when evidence says she should not. She can turn a bad situation into a competition, and she sometimes chooses the clever, dangerous option simply because it feels better than asking for help. When someone reminds her of the life she left behind, her temper flashes fast and cold.
Quirks
Background
Lyrria Dawnstrider was born between worlds and raised by neither of them. Her elven mother vanished from her life early, leaving behind a name that sounded graceful and a set of pointed ears that made human settlements suspicious and elf courts indifferent. In the river-city where she grew up, Lyrria learned quickly that elegance did not keep hunger away. She stole bread before she stole jewels, and when the local thieves guild noticed her speed, balance, and talent for turning bad odds into favorable ones, they gave her a place at the table. Not a comfortable place, but a useful one. Her time as a criminal taught her the value of timing, misdirection, and surviving by her wits. Her time as a fighter taught her something better, that instinct becomes strength when trained, and strength becomes freedom when wielded with purpose. She left the guild after a job went wrong and an innocent bystander paid the price for her hesitation. Since then, Lyrria has walked a crooked road of her own making, taking work that lets her choose her own targets, break the right rules, and strike first when mercy would only be another kind of weakness. She still has contacts in the underworld, and they still have uses for one another, even if neither side admits it out loud.
“In the river-city where she grew up, Lyrria learned quickly that elegance did not keep hunger away.”
- Background
- Criminal
Connections
Species
Half-Elf
Media
0 imagesNo images yet.
Turn Lyrria Dawnstrider into a sheet
A high-res, share-ready sheet you can post or print.