Malice Travra
Malice Travra
Sheet
AC 16 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryCHA
- InsightWIS
- IntimidationSTR
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresAction
- Black Widow Cut
When When Malice is within 5 feet of a target
Malice makes a melee weapon attack with one of her scimitars.
Bonus action
- Twin Fangs
When After attacking with one scimitar while holding another light weapon
Malice makes a second scimitar attack as a bonus action after attacking with her other scimitar.
- Second WindLevel 1
When When Malice is wounded and has not used this feature since her last rest
Malice regains 1d10 + 1 hit points.
Always on
- Fighting Style: Two-Weapon FightingLevel 1
Malice adopts the Two-Weapon Fighting style. When she engages in two-weapon fighting, she can add her ability modifier to the damage of the second attack.
- TraitDrowDarkvision, Malice can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light.
- TraitDrowFey Ancestry, Malice has advantage on saving throws against being charmed, and magic cannot put her to sleep.
- TraitDrowTrance, Malice meditates deeply for 4 hours instead of sleeping for a full long rest.
- TraitDrowDrow Magic, Malice knows the dancing lights cantrip. Charisma is her spellcasting ability for this racial magic.
- TraitDrowSunlight Sensitivity, Malice has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or what she is trying to perceive is in direct sunlight.
- TraitDrowDrow Weapon Training, Malice is proficient with rapiers, shortswords, and hand crossbows.
- Shelter of the FaithfulAcolyte
Malice can find shelter, food, and basic aid from temples, shrines, and devoted worshippers of Lolth or other hostile Underdark faiths. She is recognized as a former sacred instrument of the Spider Queen, though many faithful fear her as much as they revere her.
Spells
1 spellSpellcasting. Malice Travra casts with Charisma (spell save DC 9, to hit with spell attacks).
Cantrips (at will):
Gear
11 itemsWeapons
- 2×ScimitarsA pair of curved martial blades, carried in crossed scabbards and decorated with spider-silk wrappings. Mechanically, these are scimitars.
- Light crossbowA compact crossbow with a darkwood stock, suitable for ambushes and fighting at range.
Armor
- Chain mailLacquered chain mail worn beneath colorful layered robes, treated as chain mail for game statistics.
Gear
- 20×BoltsSteel bolts carried in a leather case.
- Dungeoneer's packA pack containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Holy symbolA spider-shaped holy symbol of Lolth carved from black onyx.
- Prayer bookA narrow prayer book containing hymns, curses, and ritual instructions dedicated to Lolth.
- 5×Incense sticksUsed during rites of purification, sacrifice, and divination.
- VestmentsDark ceremonial vestments bearing a stylized spider-web pattern.
- Common clothesPlain spare clothing for travel or disguising her station.
Purse
- 15×Gold piecesLoose coin left from her former religious service.
Appearance
Malice is a tall, dark-skinned drow woman with silver-white hair cut to her jaw in uneven layers, one side tucked behind a pointed ear. Her eyes are a luminous red-violet, and a thin scar runs from the corner of her mouth to her chin. She wears lacquered chain mail beneath layered crimson, violet, and spider-black robes, with her left arm deliberately bare from shoulder to wrist. A web-patterned tattoo circles that arm, interrupted by small ritual scars. Two curved blades rest at her hips, their hilts wrapped in black silk and pale spider sinew.
Mannerisms
Malice turns her head slightly whenever she hears a spider moving nearby, as though receiving whispered counsel. Before drawing a weapon, she bares her left arm and slowly flexes her fingers. She speaks softly in formal phrases, then becomes almost tender when describing poison, wounds, or the will of Lolth.
Personality
Malice is composed, observant, and unnervingly sincere. She treats every conversation as a ritual with hidden rules, searching for weakness in pauses, posture, and eye contact. She is capable of genuine compassion toward spiders, abandoned children, and anyone who accepts a place beneath a stronger will. Toward everyone else, she offers politeness sharpened into a threat.
Ideals
Submission. Freedom is an illusion invented by the weak. To be chosen as a tool of Lolth is to be given a purpose greater than the self.
Bonds
Lolth is the only mother Malice believes has ever truly chosen her. She carries a broken silver spider clasp taken from House Travra, not as a keepsake of home, but as a promise that the house will one day kneel before the blade it discarded.
Flaws
Malice cannot distinguish devotion from possession. If she believes Lolth has sent her a sign, she will obey it even when the command is absurd, dangerous, or clearly manipulated by another person. She also enjoys being feared, and sometimes allows an enemy to live long enough to understand exactly why they are about to die.
Quirks
Background
Malice was born Aurelia Travra, the youngest daughter of House Travra in Menzoberranzan. From her first breath, her future had been decided. She would serve Lolth, rise through the ranks of the temple, and use obedience as the ladder by which she climbed over the bodies of her rivals. She learned scripture, ritual cruelty, poisoncraft, and the elegant violence expected of a noble drow daughter. Yet the priestesses found her strangely quiet during lessons. She listened more closely to the skittering of spiders in the walls than to the voices of her instructors, as if waiting for someone else to speak.
“From her first breath, her future had been decided.”
- Background
- Acolyte
Connections
Species
Drow
Media
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