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Malice Travra - AI-generated fantasy Character

Malice Travra

Drow · Fighter · Level 1 · Acolyte

Malice Travra

Malice is composed, observant, and unnervingly sincere.
AC16
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 12 · 30 ft.
AlignmentLawful EvilGenderFemaleAge119 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryCHA
  • InsightWIS
  • IntimidationSTR
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Rapiers,
Shortswords,
Hand crossbows

Tools

None

Languages

Common,
Elvish,
Undercommon,
Abyssal,
Infernal

Features

11 features

Action

  • Black Widow Cut

    When When Malice is within 5 feet of a target

    Malice makes a melee weapon attack with one of her scimitars.

Bonus action

  • Twin Fangs

    When After attacking with one scimitar while holding another light weapon

    Malice makes a second scimitar attack as a bonus action after attacking with her other scimitar.

  • Second WindLevel 1

    When When Malice is wounded and has not used this feature since her last rest

    Malice regains 1d10 + 1 hit points.

Always on

  • Fighting Style: Two-Weapon FightingLevel 1

    Malice adopts the Two-Weapon Fighting style. When she engages in two-weapon fighting, she can add her ability modifier to the damage of the second attack.

  • TraitDrowDarkvision, Malice can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light.
  • TraitDrowFey Ancestry, Malice has advantage on saving throws against being charmed, and magic cannot put her to sleep.
  • TraitDrowTrance, Malice meditates deeply for 4 hours instead of sleeping for a full long rest.
  • TraitDrowDrow Magic, Malice knows the dancing lights cantrip. Charisma is her spellcasting ability for this racial magic.
  • TraitDrowSunlight Sensitivity, Malice has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or what she is trying to perceive is in direct sunlight.
  • TraitDrowDrow Weapon Training, Malice is proficient with rapiers, shortswords, and hand crossbows.
  • Shelter of the FaithfulAcolyte

    Malice can find shelter, food, and basic aid from temples, shrines, and devoted worshippers of Lolth or other hostile Underdark faiths. She is recognized as a former sacred instrument of the Spider Queen, though many faithful fear her as much as they revere her.

Spells

1 spell

Spellcasting. Malice Travra casts with Charisma (spell save DC 9, to hit with spell attacks).

Cantrips (at will):

Gear

11 items

Weapons

  • 2×
    Scimitars
    A pair of curved martial blades, carried in crossed scabbards and decorated with spider-silk wrappings. Mechanically, these are scimitars.
  • Light crossbow
    A compact crossbow with a darkwood stock, suitable for ambushes and fighting at range.

Armor

  • Chain mail
    Lacquered chain mail worn beneath colorful layered robes, treated as chain mail for game statistics.

Gear

  • 20×
    Bolts
    Steel bolts carried in a leather case.
  • Dungeoneer's pack
    A pack containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
  • Holy symbol
    A spider-shaped holy symbol of Lolth carved from black onyx.
  • Prayer book
    A narrow prayer book containing hymns, curses, and ritual instructions dedicated to Lolth.
  • 5×
    Incense sticks
    Used during rites of purification, sacrifice, and divination.
  • Vestments
    Dark ceremonial vestments bearing a stylized spider-web pattern.
  • Common clothes
    Plain spare clothing for travel or disguising her station.

Purse

  • 15×
    Gold pieces
    Loose coin left from her former religious service.

Appearance

Malice is a tall, dark-skinned drow woman with silver-white hair cut to her jaw in uneven layers, one side tucked behind a pointed ear. Her eyes are a luminous red-violet, and a thin scar runs from the corner of her mouth to her chin. She wears lacquered chain mail beneath layered crimson, violet, and spider-black robes, with her left arm deliberately bare from shoulder to wrist. A web-patterned tattoo circles that arm, interrupted by small ritual scars. Two curved blades rest at her hips, their hilts wrapped in black silk and pale spider sinew.

Mannerisms

Malice turns her head slightly whenever she hears a spider moving nearby, as though receiving whispered counsel. Before drawing a weapon, she bares her left arm and slowly flexes her fingers. She speaks softly in formal phrases, then becomes almost tender when describing poison, wounds, or the will of Lolth.

Personality

Malice is composed, observant, and unnervingly sincere. She treats every conversation as a ritual with hidden rules, searching for weakness in pauses, posture, and eye contact. She is capable of genuine compassion toward spiders, abandoned children, and anyone who accepts a place beneath a stronger will. Toward everyone else, she offers politeness sharpened into a threat.

Ideals

Submission. Freedom is an illusion invented by the weak. To be chosen as a tool of Lolth is to be given a purpose greater than the self.

Bonds

Lolth is the only mother Malice believes has ever truly chosen her. She carries a broken silver spider clasp taken from House Travra, not as a keepsake of home, but as a promise that the house will one day kneel before the blade it discarded.

Flaws

Malice cannot distinguish devotion from possession. If she believes Lolth has sent her a sign, she will obey it even when the command is absurd, dangerous, or clearly manipulated by another person. She also enjoys being feared, and sometimes allows an enemy to live long enough to understand exactly why they are about to die.

Quirks

She gives names to especially effective poisons and speaks of them as if they were obedient pets.
She leaves a single black thread at the scene of a completed assassination or sacred killing.
She refuses to step on spiders, even during combat.
She occasionally answers questions with a quiet clicking sound before speaking.

Background

Malice was born Aurelia Travra, the youngest daughter of House Travra in Menzoberranzan. From her first breath, her future had been decided. She would serve Lolth, rise through the ranks of the temple, and use obedience as the ladder by which she climbed over the bodies of her rivals. She learned scripture, ritual cruelty, poisoncraft, and the elegant violence expected of a noble drow daughter. Yet the priestesses found her strangely quiet during lessons. She listened more closely to the skittering of spiders in the walls than to the voices of her instructors, as if waiting for someone else to speak.

“From her first breath, her future had been decided.”
From their backstory
Background
Acolyte

Connections

Species

Drow

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