Faris
Faris
Sheet
AC 18 · HP 9 · 30 ft.Saving throws
Skills
- InsightWIS
- MedicineWIS
- PersuasionCHA
- ReligionINT
Armor
Weapons
Languages
Features
7 featuresAlways on
- Divine Order: ProtectorLevel 1
You gain proficiency with Heavy Armor and Martial Weapons.
- SpellcastingLevel 1
You can cast prepared cleric spells using Wisdom as your spellcasting ability.
- TraitAasimarCelestial Resistance (Resistance to Necrotic and Radiant damage)
- TraitAasimarDarkvision (60 feet)
- TraitAasimarHealing Hands (As a Magic action, touch a creature and roll 1d4 to restore HP, once per Long Rest)
- TraitAasimarLight Bearer (You know the Light cantrip)
- Magic Initiate (Cleric)Acolyte
You gain two Cleric cantrips and one 1st-level Cleric spell (Bless) which you can cast once per long rest without a spell slot.
Spells
11 spellsSpellcasting. Faris casts with Wisdom (spell save DC 14, to hit with spell attacks).
Cantrips (at will): , , , , ,
1st level (2 slots): , , , ,
Gear
7 itemsWeapons
- MaceSimple melee weapon.
Armor
- Chain MailHeavy interlocking metal rings.
- ShieldIncreases AC by 2.
Gear
- Holy SymbolAn amulet representing the law.
- Prayer BookContains daily liturgies.
- VestmentsFormal religious attire.
Purse
- 15×Gold PiecesStarting coin.
Appearance
Faris stands tall with metallic, bronze-hued skin that seems to catch the light even in shadow. His eyes are solid orbs of silver with no pupils, and his hair is a shimmering, pale gold. He wears pristine, polished chain mail and white vestments marked with geometric patterns of charcoal grey.
Mannerisms
He always stands with perfect posture and habitually cleans his holy symbol whenever he is thinking deeply.
Personality
Faris is the embodiment of stoicism. He views the world through a lens of divine architecture, believing everything has a proper place and a proper time. He speaks with a clinical, deliberate tone and rarely displays strong emotion, preferring the safety of protocol over the messiness of personal feelings.
Ideals
Order. Tradition and law provide the only reliable structure for mortal life and must be upheld at all costs.
Bonds
I carry a shard of the temple's foundation stone. It is a physical reminder that my duty is to provide a solid base for others.
Flaws
I am so preoccupied with the rules that I find it difficult to show mercy to those who break them, even for good reasons.
Quirks
Background
Faris was left on the steps of the Cathedral of Everlasting Law as an infant, his celestial lineage immediately marking him for a life of sacred service. Raised by the stern hierarchy of the church, he was never taught to play, only to pray and memorize the complex legalities of the faith. His childhood was a sequence of timed rituals and liturgical studies that shaped his understanding of reality as a grand, cosmic machine. While others find the silence of the temple lonely, Faris finds it necessary. He became a Cleric not out of a sudden calling, but as the logical culmination of his education. To him, the path of the Protector is a structural necessity to keep the gears of civilization turning against the grinding tides of entropy. Now, he travels out of the temple not for personal glory, but because the archives suggest that the world beyond the walls is slipping into inefficient disorder. He is a roving architect of law, sent to ensure the foundations of society remain upright.
“Raised by the stern hierarchy of the church, he was never taught to play, only to pray and memorize the complex legalities of the faith.”
- Background
- Acolyte
Connections
Species
Aasimar
Media
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