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Garret Thorne - AI-generated fantasy Character

Garret Thorne

Human · Fighter · Level 1 · Folk Hero

Garret Thorne

I judge people by their actions, not their words.
AC16
HP13/13
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 13 · 30 ft.
AlignmentNeutral GoodGenderMaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • Animal HandlingWIS
  • AthleticsSTR
  • PerceptionWIS
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Smith's Tools,
Vehicles (Land)

Languages

Common,
Dwarvish

Features

4 features

Bonus action

  • Second WindLevel 1

    You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.

Always on

  • Fighting Style (Great Weapon Fighting)Level 1

    When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

  • Ability Score IncreaseHuman+1 to all ability scores
  • Rustic HospitalityFolk Hero

    Since you come from the ranks of the common people, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.

Gear

9 items

Weapons

  • Greatsword
    A massive two-handed blade.
  • 2×
    Handaxe
    A small axe for throwing or hacking.

Armor

  • Chain Mail
    Standard heavy protection made of interlocking metal rings.

Tools

  • Smith's Tools
    The tools of your trade as a village smith.

Gear

  • Dungeoneer's Pack
    Includes a backpack, crowbar, hammer, 10 pitons, 10 torches, tinderbox, 10 days of rations, and a waterskin. Also includes 50 feet of hempen rope.
  • Shovel
    A sturdy metal shovel.
  • Iron Pot
    A heavy cooking pot.
  • Common Clothes
    Simple wool and linen garments.

Purse

  • 10×
    Gold Pieces
    Basic currency for trade.

Appearance

Garret is a broad shouldered man with skin tanned by both the sun and the heat of a forge. He has thick, calloused hands and short brown hair that is often messy. His jaw is square and usually covered in light stubble. He wears his chain mail with the comfort of someone used to heavy labor, and his clothing is simple, sturdy, and well worn.

Mannerisms

Garret frequently rubs his palms together as if warming them or wiping away soot. He has a habit of nodding slowly and rhythmically while listening to others speak.

Personality

I judge people by their actions, not their words. I am incredibly patient, a trait learned at the anvil, and I find it hard to turn my back on someone in need. I speak plainly and often use metaphors related to iron and smithing.

Ideals

Destiny. There is a spark of greatness in every person, and we have a duty to stand up and use that spark when the world goes dark.

Bonds

My village of Oakhaven is the only home I have ever known, and everything I do is to ensure its people remain free.

Flaws

I am far too quick to trust anyone who claims to be an underdog or a victim of the powerful, which makes me easy to manipulate.

Quirks

Always carries a small cube of raw iron ore in his pocket.
Refuses to sleep in a soft bed if there is a floor available.

Background

Garret grew up in the rural village of Oakhaven, where he served as the local blacksmith. Life was quiet until a regional lord, Baron Kessel, attempted to seize the community's grain reserves during a particularly harsh winter. While the village elders argued, Garret grabbed his heaviest hammer and stood in the path of the Baron's tax collectors. His quiet defiance inspired the other villagers to pick up their tools and stand with him. The standoff lasted for three days without a drop of blood spilled, ending when the collectors realized they could not intimidate the town without a massacre they could not justify. Garret became a local hero overnight, celebrated in songs by the local tavern keepers. However, his new fame brought danger. Realizing that the Baron would eventually send professional soldiers to make an example of Oakhaven if he remained, Garret took his tools and a heavy blade and left under the cover of night. He travels now to build his own strength and wealth, hoping to find a way to eventually protect his home from the Baron's long reaching shadow for good. He is a soldier not by choice, but by necessity.

“Life was quiet until a regional lord, Baron Kessel, attempted to seize the community's grain reserves during a particularly harsh winter.”
From their backstory
Background
Folk Hero

Connections

Species

Human

Media

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