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Nerys Phaedran - AI-generated fantasy Character

Nerys Phaedran

Elf · Warlock (The Fiend) · Level 20 · Folk Hero

Nerys Phaedran

Nerys is practical, watchful, and quietly compassionate.
AC10
HP163/163
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 10 · HP 163 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge127 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Longswords,
Shortswords,
Shortbows,
Longbows

Tools

One type of artisan's tools, brewer's supplies,
Vehicles, land

Languages

Common,
Elvish,
Infernal

Features

31 features

Always on

  • Dark One's BlessingLevel 1

    When When a hostile creature within her reach or effect is reduced to 0 hit points.

    Deal 1d10 + 20 temporary hit points when reducing a hostile creature to 0 hit points.

  • Fiendish ResilienceLevel 10

    When As an action.

    Choose one damage type and gain resistance to it until changing the choice.

  • Hurl Through HellLevel 10

    When As an action, once per long rest.

    Force one creature within 60 feet to make a Charisma saving throw or vanish for up to 1 minute.

  • Dark One's Own LuckLevel 6

    When After failing or disliking an ability check or saving throw, once per short or long rest.

    Add 1d10 to one ability check or saving throw after seeing the roll.

  • Eldritch MasterLevel 20

    When Once per long rest.

    Recover all expended Pact Magic spell slots after 1 minute of study.

  • Otherworldly Patron, The FiendLevel 1

    Nerys has entered a pact with Vhalzura, an infernal patron. She gains patron features, expanded spell options, and the ability to draw power from the Lower Planes.

  • Pact MagicLevel 1

    Nerys knows four cantrips and can cast warlock spells using Charisma as her spellcasting ability.

  • Eldritch InvocationsLevel 2

    She has learned eight eldritch invocations that permanently augment her pact magic.

  • Eyes of the Rune KeeperLevel 2

    She can read all writing. She can also inscribe magical writing that takes 1 minute to read and conveys the meaning of any written language to her.

  • Mask of Many FacesLevel 2

    She can cast disguise self at will without expending a spell slot.

  • Eldritch SightLevel 2

    She can cast detect magic at will without expending a spell slot.

  • Ascendant StepLevel 2

    She can cast levitate on herself at will without expending a spell slot or material components.

  • Beast SpeechLevel 2

    She can cast speak with animals at will without expending a spell slot.

  • Whispers of the GraveLevel 2

    She can cast invisibility at will without expending a spell slot or material components.

  • Maddening HexLevel 2

    She can cast polymorph once per long rest without expending a spell slot.

  • Devil's SightLevel 2

    She can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.

  • Pact Boon, Pact of the TomeLevel 3

    Nerys gains a pact boon from her patron, represented by her Pact of the Tome.

  • Book of ShadowsLevel 3

    Her Book of Shadows contains three additional cantrips from any class. She also gains a ritual book containing two 1st-level ritual spells.

  • Mystic Arcanum, 6th LevelLevel 11

    She can cast a chosen 1st-level spell without expending a spell slot once per long rest, using this ability again after a long rest.

  • Mystic Arcanum, 7th LevelLevel 13

    She can cast a chosen 7th-level spell once per long rest without expending a spell slot.

  • Mystic Arcanum, 8th LevelLevel 15

    She can cast a chosen 8th-level spell once per long rest without expending a spell slot.

  • Mystic Arcanum, 9th LevelLevel 17

    She can cast a chosen 9th-level spell once per long rest without expending a spell slot.

  • Fey AncestryLevel 1

    She has advantage on saving throws against being charmed, and magic cannot put her to sleep.

  • DarkvisionLevel 1

    She can see in dim light within 60 feet as bright light and in darkness as dim light.

  • TranceLevel 1

    She does not need to sleep and instead meditates deeply for 4 hours to gain the benefits of 8 hours of sleep.

  • High Elf CantripLevel 1

    She knows one wizard cantrip, chosen as part of her high elf heritage. Intelligence is her spellcasting ability for it.

  • TraitElfDarkvision, 60 feet
  • TraitElfFey Ancestry, advantage on saving throws against being charmed and immunity to magical sleep
  • TraitElfTrance, four hours of meditation instead of sleep
  • TraitElfHigh Elf subrace, +1 Intelligence, one wizard cantrip, proficiency with longswords, shortswords, shortbows, and longbows
  • Rustic HospitalityFolk Hero

    She can find a place to hide, rest, or recuperate among common folk, who will shelter her from the law or other pursuers, though they will not risk their lives for her.

Spells

23 spells

Spellcasting. Nerys Phaedran casts with Charisma (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level: , , , ,

2nd level: ,

3rd level: ,

4th level: ,

5th level (4 slots): , ,

6th level:

7th level:

8th level:

9th level:

Gear

9 items

Weapons

  • Quarterstaff
    A simple quarterstaff carved from a storm-felled ash tree.
  • Light crossbow
    A light crossbow with a case of twenty bolts.

Armor

  • Shield
    A compact shield of lacquered willow, painted with the river valley's old militia emblem.

Tools

  • Artisan's tools
    A small iron cooking pot, shovel, iron skillet, and common clothes.

Gear

  • Leather coat
    A dark leather coat reinforced with hidden metal plates, suitable for a warlock who begins without medium armor proficiency.
  • Scholar's pack
    A pouch containing practical necessities, including flint, cord, chalk, sealing wax, and a small knife.
  • Book of Shadows
    A Book of Shadows bound in ordinary brown hide, with infernal writing that appears only under moonlight.
  • Common clothes
    A set of common clothes embroidered with the colors of her home valley.
  • Belt pouch
    A belt pouch containing the modest savings of a village organizer.

Appearance

A tall high elf woman with a sturdy, athletic build that is unusual among her scholarly kin. Her copper-brown hair is braided with bits of blue thread and small wooden beads from her village. She wears practical travel clothes beneath a weathered black leather coat, its seams stitched with faint silver sigils. Her green-gray eyes rarely settle on the person speaking. Instead, they track doors, windows, hands, and the spaces between people. Before answering, she draws a quiet breath through her nose and pauses as if listening to someone standing just behind the conversation. A plain iron ring hangs from a cord around her neck, marked with the symbol of her infernal patron, though she keeps it tucked beneath her shirt when among friends.

Mannerisms

She pauses before answering, takes one measured breath, and looks toward the nearest exit. When considering a difficult choice, she rubs the iron ring beneath her shirt. Her voice is low and precise, but becomes unexpectedly warm when speaking to farmers, stable hands, and children.

Personality

Nerys is practical, watchful, and quietly compassionate. She prefers useful work to ceremony, plain speech to eloquence, and a crowded village kitchen to an aristocratic hall. She has a dry sense of humor and an instinctive talent for making frightened people feel capable. Although she dislikes being praised, she remembers every name and notices every unguarded kindness.

Ideals

Freedom. No mortal should be owned, coerced, or starved into obedience, and no immortal should be trusted merely because its contract is beautifully written.

Bonds

The river valley that raised her is her true home, and she will spend any amount of power to keep its people free from hunger, warlords, and predatory nobles. She also intends to discover a way to release Vhalzura's soul without allowing the fiend to escape into the mortal world.

Flaws

She cannot resist challenging an unjust bargain, even when accepting a smaller injustice would save lives. She is suspicious of easy kindness, convinced that every generous offer hides a clause. When frightened, she becomes controlling and starts treating friends like pieces on a game board.

Quirks

Keeps written records of every promise made in her presence.
Names useful tools but refuses to name weapons.
Leaves a bowl of milk outside unfamiliar barns as a courtesy to local spirits.
Can identify most people by their footsteps before seeing them.
Taps twice on wooden surfaces before entering a negotiation.

Background

Nerys Phaedran was born in a river valley where elven orchard-keepers lived alongside human farmers. Her people considered her too blunt for courtly life and too restless for a quiet woodland vocation, but the villagers trusted her with difficult work. She hauled flood barriers, broke horses, repaired mill machinery, and learned which families needed help before they asked. When a season of unnatural storms destroyed the harvest, Nerys organized the valley into a working community and led them against the merchant guild that had hoarded grain. By winter, she had become a folk hero to the humans and an embarrassment to the local elven elders. The storms were not natural. Beneath an abandoned tollhouse, Nerys found a sealed shrine and a wounded infernal intelligence bound within it. The entity, a calculating pit fiend named Vhalzura, offered the power to break the guild's control and protect the valley. Nerys accepted, but only after forcing the fiend to swear terms that limited what it could demand from her people. She has spent the decades since then turning infernal power toward mortal causes, rescuing villages, toppling tyrants, and finding loopholes in every bargain. At twentieth level, she is a master of eldritch force and ancient arcana, yet she still returns to the river valley each spring to mend fences and listen to complaints about the local roads.

“She hauled flood barriers, broke horses, repaired mill machinery, and learned which families needed help before they asked.”
From their backstory
Background
Folk Hero

Connections

Species

Elf

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