elflina
elflina
Sheet
AC 16 · HP 12 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
12 featuresAction
- Shortsword Attack
When When you take the Attack action
Attack with a shortsword. +4 to hit, 1d6+2 piercing damage.
- Longbow Attack
When When you take the Attack action
Attack with a longbow. +4 to hit, 1d8+2 piercing damage.
Bonus action
- Hunter's Mark
When Use a bonus action
Apply your Favored Enemy mark to a target within 90 feet.
Always on
- Savage Attacker
When Once per turn on a weapon hit
Reroll the weapon's damage and use either result.
- Favored EnemyLevel 1
You always have Hunter's Mark prepared. You can cast it twice per long rest without expending a spell slot.
- SpellcastingLevel 1
You use Wisdom as your spellcasting ability for Ranger spells.
- TraitWood ElfDarkvision (60 ft)
- TraitWood ElfFey Ancestry (Advantage on saves vs Charmed)
- TraitWood ElfKeen Senses (Perception proficiency)
- TraitWood ElfTrance (4-hour Long Rest)
- TraitWood ElfWood Elf Lineage (Druidcraft cantrip, 35ft Speed)
- Savage AttackerSoldier
Once per turn when you hit a target with a weapon, you can roll the weapon damage dice twice and use either roll.
Spells
4 spellsSpellcasting. elflina casts with Wisdom (spell save DC 11, to hit with spell attacks).
Cantrips (at will):
1st level (2 slots): , ,
Gear
8 itemsWeapons
- 2×ShortswordMartial melee weapon, 1d6 piercing, finesse, light.
- LongbowMartial ranged weapon, 1d8 piercing, ammunition (range 150/600), heavy, two-handed.
- DaggerSimple weapon, 1d4 piercing, finesse, light, thrown.
Armor
- Scale MailArmor providing AC 14 + DEX mod (max 2).
Tools
- Bone DiceA set of dice for gambling.
Gear
- 20×ArrowsArrows for use with a longbow.
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Military UniformSoldier's clothing with elven unit insignia.
Appearance
Elflina is a lean wood elf with sun-bronzed skin and hair braided in a tight military knot. She wears utilitarian scale mail tinted in forest greens and ochre over dark leathers. Her gear is immaculately maintained, with her two shortswords positioned for a quick cross-draw. Her eyes are the color of pine needles and constantly scan her surroundings for movement or tactical cover.
Mannerisms
She stands at a rigid parade rest when idle and instinctively places her hand on her sword pommel whenever she hears an unexpected noise.
Personality
Elflina is strictly disciplined and pragmatic. She speaks in concise, direct sentences and views the world through a lens of survival and strategy. While she possesses the natural grace of her species, it is tempered by years of rigid military drills. She values efficiency over elegance and tends to lead by example rather than speech.
Ideals
Protection. It is the duty of the strong to guard the peace and the innocent from the chaos of the wild.
Bonds
I carry the names of my fallen squad members, and I will ensure their sacrifice in the forest is never forgotten.
Flaws
I struggle to trust those who lack discipline, and I often treat my companions like subordinates rather than equals.
Quirks
Background
Elflina served for over a century in the Vanguard of the Whispering Woods, an elite elven military division responsible for border defense. She rose to the rank of sergeant, leading scouts through treacherous terrain to neutralize threats before they reached the inner groves. When the borders shifted and her unit was formally downsized during a period of local peace, she found herself unable to adjust to the quiet life of a civilian within the elven capital. Choosing the path of the Ranger, she took her skills to the fringes of the world where order is scarce and guards are few. She now operates as a freelance scout and protector, treating every wilderness trek like a military operation. She carries the signet of her old unit as a reminder that her duty to protect never truly ended.
“She rose to the rank of sergeant, leading scouts through treacherous terrain to neutralize threats before they reached the inner groves.”
- Background
- Soldier
Connections
Species
Wood Elf
Media
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