Kestutis Grigaitis
Kestutis Grigaitis
Sheet
AC 16 · HP 10 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
10 featuresBonus action
- Second WindLevel 1
As a bonus action, Kestutis can regain 1d10 + 1 hit points. He must finish a short or long rest before using this feature again.
Always on
- Fighting Style: DuelingLevel 1
Kestutis adopts the Dueling fighting style. While wielding a melee weapon in one hand and no other weapons, he gains a +2 bonus to damage rolls with that weapon.
- Ability Score IncreaseHumanEach ability score increases by 1.
- AgeHumanHumans reach adulthood in their late teens and commonly live less than a century.
- AlignmentHumanHumans tend toward no particular alignment.
- SizeHumanMedium.
- SpeedHuman30 feet.
- VersatileHumanHumans speak Common and one additional language of their choice.
- LanguagesHumanCommon and Hungarian.
- Ship's PassageSailor
Kestutis can always secure free passage on sailing ships for himself and his companions, provided he is willing to work for his passage. He knows the sailors, vessels, and hidden routes of most ports he has visited.
Gear
10 itemsWeapons
- LongswordA well-maintained one-handed blade with a simple basket hilt, suitable for shipboard fighting.
- Light CrossbowA compact ranged weapon with a leather case, useful for signaling, hunting, and fighting across a deck.
- DaggerA sailor's knife, useful for cutting rope, food, and occasionally someone's purse strings.
Armor
- ShieldA sturdy wooden shield reinforced with iron bands. It bears a faded painted gull.
- Chain MailHeavy metal armor consisting of interlocking rings and plates, practical rather than ornate.
Gear
- 20×BoltsStandard ammunition for the light crossbow.
- Lucky CharmA lucky charm from his first ship, kept wrapped in oilcloth.
- 50×Hempen RopeA coil of sturdy hemp rope for climbing, mooring, or improvising a restraint.
- Belt PouchA belt pouch containing the small amount of coin left from his last voyage.
Purse
- 10×Gold PiecesStarting wealth retained from the fighter's equipment choice.
Appearance
Kestutis Grigaitis is a lean, broad-shouldered human man with sun-browned skin, dark brown hair worn just long enough to curl at the nape, and alert hazel eyes that seem permanently amused. His most noticeable feature is his wide, strong jaw and slightly prominent incisors, which show whenever he laughs or bites into an apple. He moves with a loose sailor's gait, favoring his left side after years of balancing on pitching decks, yet his hands remain quick and precise. He dresses practically, but keeps his coat open at the throat and wears a faded crimson sash beneath his armor, a touch of theatrical vanity amid otherwise serviceable gear.
Mannerisms
He gives an exaggerated half-bow before insults, rolls a coin across his knuckles when thinking, and smiles with his teeth whenever a fight appears inevitable. He refers to dangerous situations as inconveniences and often adjusts his cuffs before drawing his sword.
Personality
Charming, rakish, and effortlessly irreverent, Kestutis treats danger as an audience waiting for a good performance. He is fond of gallant compliments, playful insinuation, and mocking the self-importance of officers and magistrates. His humor is not cruelty but armor. When someone is genuinely suffering, the performance falls away, revealing a patient and deeply empathetic man who will quietly do far more than he promised.
Ideals
Freedom. No law deserves obedience when it exists only to protect the powerful. A person's worth is measured by what he does when no one can make him behave.
Bonds
He will risk almost anything to free sailors, prisoners, or debtors trapped by corrupt authorities. He still carries the brass compass of his former captain, whose reputation he intends to restore.
Flaws
He treats commands as personal challenges, especially when they come from someone pompous, cruel, or overdressed. His confidence can become reckless vanity, and he sometimes flirts or jokes at precisely the moment when silence would be wiser.
Quirks
Background
Kestutis Grigaitis was born in a river port where every child learned early that a rope could save a life, a lie could save a beating, and a well-timed smile could save both. He went to sea as a cabin boy, became a deckhand, and eventually earned the trust of a merchant captain who valued his quick wit almost as much as his sword arm. Kestutis learned the practical arts of the sea, navigation, rigging, weather-reading, and the delicate diplomacy of speaking to men who were armed, drunk, frightened, or all three. He also learned that uniforms did not make men honorable, and that officials who spoke most loudly of law were often the first to sell it. When the captain refused to transport a shipment of chained prisoners, a corrupt harbor magistrate seized the vessel and condemned its crew as accomplices. Kestutis escaped the gallows only by turning a prison riot into a carefully staged confusion of overturned tables, stolen keys, and very persuasive insults. He emerged with a battered sword, a handful of grateful shipmates, and an enduring contempt for anyone who mistakes authority for virtue. Now he takes work as a fighter and sailor, defending the helpless when the price is right, though he has a habit of accepting payment in favors whenever coin comes from a cruel hand. Beneath the rakish jokes and extravagant bows is a sincere compassion for the imprisoned, the hungry, and anyone forced to kneel before a petty tyrant.
“He also learned that uniforms did not make men honorable, and that officials who spoke most loudly of law were often the first to sell it.”
- Background
- Sailor
Connections
Species
Human
Media
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