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Chance Meridian - AI-generated fantasy Character

Chance Meridian

Human (Silver Draconic Heritage) · Paladin (Oath of Devotion) · Level 5 · Ex-Soldier

Chance Meridian

Chance is a man of few words and immovable resolve.
AC17
HP49/49
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 49 · 30 ft.
AlignmentLawful GoodGenderMaleAge45
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • PersuasionCHA

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Dice set,
Vehicles (land)

Languages

Common,
Celestial

Features

9 features

Action

  • Divine SenseLevel 1

    As an action, you can detect the location of any celestial, fiend, or undead within 60 feet. You can use this feature 4 times per long rest.

  • Extra AttackLevel 5

    You can attack twice, instead of once, whenever you take the Attack action on your turn.

Always on

  • Lay on HandsLevel 1

    You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total of 25 hit points.

  • Fighting Style: DefenseLevel 2

    While you are wearing armor, you gain a +1 bonus to AC.

  • Divine SmiteLevel 2

    When you hit with a melee weapon attack, you can expend one spell slot to deal extra radiant damage to the target. 2d8 for a 1st-level slot, plus 1d8 for each spell level higher than 1st.

  • Divine HealthLevel 3

    The divine magic flowing through you makes you immune to disease.

  • Channel DivinityLevel 3

    Sacred Weapon (add CHA mod to attack rolls) or Turn the Unholy (force undead/fiends to flee).

  • Ability Score IncreaseHuman (Silver Draconic Heritage)Your ability scores each increase by 1.
  • Military RankEx-Soldier

    You have a military rank from your career as a soldier. Soldiers loyal to your former organization still recognize your authority and influence.

Spells

9 spells

Spellcasting. Chance Meridian casts with Charisma (spell save DC 14, to hit with spell attacks).

1st level (4 slots): , , , ,

2nd level (2 slots): , , ,

Gear

5 items

Weapons

  • Quietus (Warhammer)
    A heavy, silvered warhammer with a worn leather grip.

Armor

  • Shield
    A steel heater shield with the faded emblem of the Argent Wing.
  • Breastplate
    Polished steel plates worn over a fine chain mail shirt.

Gear

  • Priest's Pack
    Backpack, blanket, candles, tinderbox, alms box, incense, censer, vestments, rations, waterskin.
  • Insignia of Rank
    A tarnished silver pin of a folded wing.

Appearance

Chance is a 6'3" man of forty-five years with pale skin and an imposing, broad-shouldered build. His most striking features are his silver eyes that reflect light like mirrors and the subtle patches of silver draconic scales that trail along his jawline and forearms. He wears a polished breastplate over a shirt of dark chain mail, looking less like a marauder and more like a pillar of weathered stone. His face is calm and steady, bearing the weight of decades of service without the bitterness that often follows. He carries a heavy warhammer named Quietus and a steel shield that bears the faded markings of a forgotten company.

Mannerisms

He tends to stand perfectly still, observing a room before entering. He often rests his hand on the head of his warhammer as if seeking a physical anchor.

Personality

Chance is a man of few words and immovable resolve. He does not seek conflict, but he stands as an inevitable obstacle to those who harm the innocent. He carries a deep, quiet melancholy that he channels into a tireless sense of duty. He is the first to arrive at a crisis and the last to leave, often long after the thanks have been given. He speaks in a low, grounding voice that commands attention through sheer presence rather than volume.

Ideals

Duty. I will not be the one to leave another person behind, no matter the cost to myself. Protection. The purpose of strength is to shield those who have none.

Bonds

I carry the name of every soldier lost in the Forty Third Engagement. I still seek the knowledge about what happened that night, and the fate of my mother.

Flaws

I believe I am the only one who can carry the burden of safety, often leading me to ignore my own injuries and exhaustion.

Quirks

He constantly polishes the metal of his armor when he is deep in thought.
His silver eyes occasionally shimmer even in pitch darkness.

Background

Chance was seven years old when the world ended in fire and his mother pushed him through a back door, demanding he run. He did not look back, and the guilt of that flight has remained the silent engine of his life. By his mid-teens, he found purpose in the Argent Wing, a mercenary company where survival was the only currency. He spent eighteen years rising through their ranks, earning a reputation for an almost unreasonable refusal to abandon his post or his comrades. He became the shield that the company hid behind when things went dark. The Forty Third Engagement was the day the Argent Wing died. Chance survived the slaughter, but he emerged as a man who had heard the silence of a mass grave. He took up the mantle of a Paladin, not for a god, but for the memory of the fallen and the protection of those who still draw breath. He wanders now, a solitary veteran who fights because he believes that if someone has to stand between the weak and the dark, it might as well be him.

“He did not look back, and the guilt of that flight has remained the silent engine of his life.”
From their backstory
Background
Ex-Soldier

Connections

Species

Human (Silver Draconic Heritage)

Media

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