Frigatia
Frigatia
Sheet
AC 18 · HP 84 · 30 ft.Saving throws
Skills
- AthleticsSTR
- InsightWIS
- IntimidationCHA
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
21 featuresAction
- Extra AttackLevel 5
Attack twice instead of once whenever you take the Attack action.
Bonus action
- Second WindLevel 1
Bonus action to regain 1d10 + level HP. 4 uses per Long Rest. Regain 1 use on Short Rest.
- Know Your EnemyLevel 7
As a bonus action, learn if a creature within 30ft is your equal, superior, or inferior in two categories of your choice (AC, HP, STR, etc.).
- Celestial Revelation (Radiant SoulAasimarBonus action to grow spectral wings for 1 minute. Fly speed 30ft. Once per turn deal extra Radiant damage equal to PB on hit.)
Always on
- Menacing Attack
When Hit with weapon attack
Add Superiority Die to damage. Target must succeed on Wisdom save or be Frightened until end of your next turn.
- Precision Attack
When Attack roll
Add Superiority Die to the attack roll.
- Riposte
When Creature misses you with melee attack
Use reaction to make weapon attack against creature. Add Superiority Die to damage.
- Trip Attack
When Hit with weapon attack
Add Superiority Die to damage. Large or smaller target must succeed on Strength save or be knocked Prone.
- Bait and Switch
When Within 5ft of creature on your turn
Spend 5ft movement to swap places. Add Superiority Die to your AC or the creature's AC until start of your next turn.
- Fighting Style (Great Weapon Fighting)Level 1
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll.
- Weapon MasteryLevel 1
Access to mastery properties of 4 weapons. (Maul: Topple, Greataxe: Cleave, Longsword: Sap, Warhammer: Push)
- Action SurgeLevel 2
Take one additional action on your turn. 1/Short or Long Rest.
- Tactical MindLevel 2
If you fail an ability check, you can expend a use of Second Wind to add 1d10 to the roll. The use is not spent if the check still fails.
- Combat SuperiorityLevel 3
5d10 Superiority Dice. Used for maneuvers. Regain on Short or Long Rest.
- Student of WarLevel 3
Proficiency with Smith's Tools.
- Tactical ShiftLevel 5
Whenever you use Second Wind, you can move up to half your speed without provoking opportunity attacks.
- IndomitableLevel 9
Reroll a failed saving throw. You add your Fighter level to the new roll. 1/Long Rest.
- TraitAasimarCelestial Resistance (Resistance to Necrotic and Radiant damage)
- TraitAasimarDarkvision (60 feet)
- TraitAasimarHealing Hands (As a Magic action, touch a creature and restore 1d4 per PB HP, 1/Long Rest)
- Savage AttackerSoldier
Once per turn when you hit a creature with a weapon, you can roll the weapon's damage dice twice and use either total.
Spells
Spellcasting. Frigatia casts with Charisma (spell save DC 13, to hit with spell attacks).
Gear
6 itemsWeapons
- Maul2d6 bludgeoning, Topple mastery.
- Greataxe1d12 slashing, Cleave mastery.
- 5×Javelin1d6 piercing, Thrown.
Armor
- Plate ArmorThe finest protection for a front-line soldier.
Gear
- Dungeoneer's PackStandard adventuring gear.
- Military Rank InsigniaA tarnished sergeant's badge.
Appearance
Frigatia stands nearly seven feet tall with a muscular, scarred physique. Her skin has a dull, metallic sheen like burnished lead, and her hair is a shock of short, white bristles. Her eyes lack pupils, glowing with a soft, pale blue light. She wears dented, practical plate armor and carries a massive maul slung across her back.
Mannerisms
She constantly grinds her teeth when she is bored and has a habit of tapping a rhythmic military cadence on her breastplate.
Personality
Frigatia is blunt, pragmatic, and possesses a dark sense of humor. She has little patience for grand speeches or destiny, preferring the visceral reality of a well-executed plan or a solid blow. Despite her celestial heritage, she identifies more with the grime of the barracks than the splendor of the heavens.
Ideals
Independence. No officer and no god will dictate when I live or die.
Bonds
I still keep the dog tags of the soldiers who died under my command. I carry their weight so I never forget the cost of failure.
Flaws
I have a deep-seated distrust of authority and often ignore orders I find tactically unsound, regardless of the consequences.
Quirks
Background
Frigatia was born to common human parents in a besieged city, her celestial blood manifesting as a beacon of hope she never asked for. From a young age, she was recruited into the military, not as a holy symbol, but as a heavy infantry asset. She spent fifteen years on the front lines, eventually rising to the rank of Sergeant. She became known as the Iron Angel, a nickname she loathed as it suggested she fought for a higher cause rather than for her comrades. Her career ended abruptly when she struck a superior officer for ordering a suicidal charge. She was stripped of her rank and dishonorably discharged. Since then, Frigatia has lived as a mercenary, using her tactical expertise and brute strength to survive. She views her celestial gifts as just more tools in her arsenal, no different from her maul or her shield. She seeks no redemption and offers no sermons, only the promise that if she is paid, the job will be done with cold, professional efficiency.
“From a young age, she was recruited into the military, not as a holy symbol, but as a heavy infantry asset.”
- Background
- Soldier
Connections
Species
Aasimar
Media
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