Amelia
Amelia
Sheet
AC 17 · HP 224 · 30 ft.Saving throws
Skills
- AthleticsSTR
- HistoryINT
- PerceptionWIS
- PersuasionCHA
- StealthDEX
Armor
Weapons
Tools
Languages
Features
15 featuresAction
- Multiattack: VolleyLevel 11
You can use your action to make a ranged attack against any number of creatures within 10 feet of a point you can see.
Bonus action
- VanishLevel 14
You can use the Hide action as a bonus action. You cannot be tracked by nonmagical means.
Reaction
- Superior Hunter's Defense: Uncanny DodgeLevel 15
When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage.
Always on
- Favored EnemyLevel 1
Dragons, Monstrosities, and Undead. Advantage on Survival checks to track them and Intelligence checks to recall info.
- Natural ExplorerLevel 1
Forest, Mountain, and Swamp. You gain several benefits when navigating or foraging in these terrains.
- Fighting Style: ArcheryLevel 2
You gain a +2 bonus to attack rolls you make with ranged weapons.
- Hunter's Prey: Colossus SlayerLevel 3
Once per turn, deal extra 1d8 damage to a creature below its maximum hit points.
- Primeval AwarenessLevel 3
Spend a spell slot to sense the presence of certain creature types nearby.
- Defensive Tactics: Escape the HordeLevel 7
Opportunity attacks against you are made with disadvantage.
- Land's StrideLevel 8
Move through nonmagical difficult terrain without extra movement. Advantage on saves against plants.
- Hide in Plain SightLevel 10
Spend 1 minute to create camouflage and gain +10 to Stealth checks when not moving.
- Feral SensesLevel 18
You do not have disadvantage on attack rolls against creatures you cannot see.
- Foe SlayerLevel 20
Once per turn, add your Wisdom modifier (+1) to an attack roll or damage roll against a favored enemy.
- TraitHumanExtra Language
- Position of PrivilegeNoble
You are welcome in high society, and people assume you have the right to be wherever you are. Commoners and merchants make every effort to accommodate you and avoid your displeasure.
Spells
5 spellsSpellcasting. Amelia casts with Wisdom (spell save DC 15, to hit with spell attacks).
1st level (4 slots): ,
2nd level (3 slots):
3rd level (3 slots):
4th level (3 slots): no spells
5th level (2 slots):
Gear
5 itemsWeapons
- LongbowA heavy wooden bow designed for long-range engagement.
- 2×ShortswordA light, balanced blade for close combat.
Armor
- Studded Leather ArmorLight armor made from tough leather reinforced with metal studs.
Gear
- 20×ArrowsA quiver of twenty standard arrows.
- Explorer's PackIncludes a backpack, bedroll, mess kit, and other survival essentials.
Appearance
Amelia has striking ginger hair styled with bangs and piercing emerald green eyes. She possesses cat-like facial features accentuated by smokey eye makeup and dark red lipstick. Her physique is toned and athletic, featuring a perfect hourglass figure that she often highlights with modern, trendy clothing and well-fitted leather armor. Despite her petite frame, her thick thighs and athletic build speak of years in the wilderness.
Mannerisms
Amelia frequently rolls her eyes when anyone uses a fancy word improperly. She tends to bounce her leg restlessly whenever she is forced to sit in a civilized setting.
Personality
She is vulgar and fiery, often speaking her mind without a filter. She carries a tough exterior and a trash attitude fueled by trust issues from past betrayals. However, Amelia is surprisingly brilliant, having maintained top grades during her noble tutoring. She has a deep, genuine soft spot for children and animals, showing a nurturing side that she hides from most adults.
Ideals
Independence. I must be strong enough to stand alone so no one can ever hurt me or manipulate me again.
Bonds
I carry a matching piece of jewelry that links me to my closest childhood companion, Jasmine, the only person who knows the real me.
Flaws
I am incredibly vulgar and quick to lash out, often sabotaging potential friendships because I am afraid of being vulnerable.
Quirks
Background
Amelia was born into the High House of Valerius, expected to be a decorative pawn in political marriages. Instead, she spent her nights studying military strategy and her days vanishing into the royal forests. She excelled academically, consistently outperforming her peers with her sharp mind, but her heart was always among the wild growth beyond the city walls. Her noble life crumbled when she discovered her fiancé was conspiring to dismantle her house, a betrayal that left her bitter and guarded. Turning her back on her inheritance, she took her custom-tailored gear and headed into the frontier. She now survives by her wits and her bow, using her high-class education to track enemies that common rangers cannot even name. Her rough personality is a shield she uses to keep the world at arm's length, though the noble training still glimmers in her perfect aim and strategic brilliance.
“Instead, she spent her nights studying military strategy and her days vanishing into the royal forests.”
- Background
- Noble
Connections
Species
Human
Media
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