Lira Willowstep
Lira Willowstep
Sheet
AC 15 · HP 10 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
16 featuresAction
- Naturally Stealthy
When When Lira attempts to Hide
Lira can take the Hide action while obscured only by a creature at least one size larger than her.
- Naturally StealthyHalflingYou can take the Hide action while obscured only by a creature at least one size larger than you.
Always on
- Druid Spellcasting
When When Lira casts a Druid spell
As a Druid, Lira can cast her prepared Druid spells using Wisdom. Her Druidic Focus can serve as her spellcasting focus.
- Halfling Luck
When When Lira rolls a 1 on an attack roll, ability check, or saving throw
When Lira rolls a 1 on the d20 of a D20 Test, she can reroll the die and must use the new roll.
- Brave
When When Lira makes a saving throw against the Frightened condition
Lira has Advantage on saving throws made to avoid or end the Frightened condition.
- Halfling Nimbleness
When When Lira moves through a larger creature's space
Lira can move through the space of any creature larger than her, though she cannot end her movement there.
- SpellcastingLevel 1
You know two Druid cantrips. Wisdom is your spellcasting ability for your Druid spells, and you can use a Druidic Focus as a spellcasting focus. You prepare four level 1 or higher Druid spells and regain expended spell slots after a Long Rest.
- DruidicLevel 1
You know Druidic, the secret language of Druids. You always have Speak with Animals prepared. You can leave hidden messages in Druidic. Druids automatically recognize them, while others can detect their presence with a successful DC 15 Intelligence (Investigation) check but cannot decipher them without magic.
- Primal Order: MagicianLevel 1
Lira has chosen the Magician order. She knows one additional Druid cantrip and adds her Wisdom modifier, +3, to Intelligence checks made with Arcana or Nature.
- Creature TypeHalflingHumanoid
- SizeHalflingSmall
- SpeedHalfling30 feet
- BraveHalflingAdvantage on saving throws to avoid or end the Frightened condition.
- Halfling NimblenessHalflingYou can move through the space of any creature larger than you, but cannot end your movement there.
- LuckHalflingWhen you roll a 1 on the d20 of a D20 Test, you can reroll the die and must use the new roll.
- Shelter of the FaithfulAcolyte
You have dedicated yourself to a temple, shrine, or other religious institution. You know its rites and religious practices, and you can usually receive modest aid from members of your faith, provided you do not endanger them or abuse their trust. As an acolyte of the Verdant Shrine, Lira is recognized by caretakers of nature sanctuaries and can request basic shelter, food, and healing for herself and those traveling under her protection.
Spells
11 spellsSpellcasting. Lira Willowstep casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , , , ,
1st level (2 slots): , , , , ,
Gear
11 itemsWeapons
- SickleA curved harvesting blade used for both ritual pruning and defense
Armor
- Leather ArmorStudded leather armor suitable for a small creature
- ShieldA wooden shield bearing the spiral-leaf symbol of the Verdant Shrine
Tools
- Calligrapher's SuppliesA set of fine pens, ink, and tools for writing and illuminating sacred texts
Gear
- Druidic FocusA carved ashwood sprig used as a Druidic spellcasting focus
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin
- Book of PrayersA collection of prayers and teachings from the Verdant Shrine
- Holy SymbolA small wooden holy symbol of Ehlonna, worn beneath her cloak
- 10×ParchmentClean parchment for copying prayers, recording omens, and leaving Druidic messages
- RobeA simple green-and-brown ceremonial robe
Purse
- 17×Gold PiecesUnspent starting currency
Appearance
Lira is a three-foot-tall halfling with warm brown skin, moss-green eyes, and thick chestnut hair braided with small feathers, acorns, and strands of silver thread from the Verdant Shrine. She wears well-kept leather armor beneath a sage-green cloak, carries a round wooden shield painted with a spiral leaf, and keeps her sickle and carved ashwood druidic focus close at hand. Her expression is gentle and attentive, though storms or signs of ecological corruption bring a fierce determination to her face.
Mannerisms
Lira pauses before answering difficult questions, tilts her head as though listening to distant birdsong, and unconsciously brushes dirt from her fingertips even when her hands are clean. She thanks plants before harvesting them and touches the rim of her shield whenever she invokes a prayer.
Personality
Lira is patient, observant, and quietly compassionate. She treats animals, strangers, and even dangerous plants as beings worthy of understanding before judgment. Her gentle manner can turn unexpectedly firm when someone harms the helpless or treats the natural world as a resource without consequence.
Ideals
Harmony. Every living thing has a place in the greater balance. The strong should protect the vulnerable, and civilization must learn to live as a guest rather than a conqueror.
Bonds
The Verdant Shrine and its sacred spring are my home and my charge. I carry a small vial of spring water and will risk much to restore the balance that was broken there.
Flaws
I become so determined to protect nature that I sometimes dismiss the immediate needs of people who do not understand its importance. I also mistake ominous patterns for meaningful signs and can be reluctant to admit when an omen was merely coincidence.
Quirks
Background
Lira Willowstep was born in Bramblehollow, a quiet halfling village where gardens grew wild and the boundary between home and woodland was never sharply drawn. From childhood, she sensed the living world with unusual clarity. She knew when storms were approaching, noticed sickness in trees before their leaves changed, and could calm frightened animals with a whispered song. At twelve, she was sent to the Verdant Shrine, where priests devoted to Ehlonna taught her to read omens in falling leaves, prepare healing herbs, guide travelers, and listen for the quiet voice of the wild. Lira became both acolyte and caretaker, often found cross-legged in moss while birds perched on her shoulders and stubborn vines curled around her fingers.
“From childhood, she sensed the living world with unusual clarity.”
- Background
- Acolyte
Connections
Species
Halfling
Media
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