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Entranzia Graves - AI-generated fantasy Character

Entranzia Graves

Human · Fighter · Level 1 · Soldier

Entranzia Graves

Severe, observant, and professionally calm.
AC18
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 12 · 30 ft.
AlignmentLawful NeutralGenderFemaleAge29 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRCONDEXINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingINT
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Longsword,
Hand crossbow,
Crossbow bolts

Tools

One gaming set,
Land vehicles

Languages

Common,
One additional language of choice, Orcish

Features

10 features

Bonus action

  • Second WindLevel 1

    You have a limited well of physical and tactical resilience. As a Bonus Action, you can expend one use to regain 1d10 plus your Fighter level Hit Points. You have two uses, and regain one expended use when you finish a Short Rest. You regain all expended uses when you finish a Long Rest.

Always on

  • Fighting StyleLevel 1

    You gain a Fighting Style feat of your choice. Entranzia has the Defense feat, gaining a +1 bonus to Armor Class while wearing armor.

  • Weapon MasteryLevel 1

    You can use a weapon's mastery properties with two kinds of Simple or Martial weapons of your choice. Entranzia uses Longsword mastery, Sap, and Hand Crossbow mastery, Vex. Whenever you finish a Long Rest, you can change one of these choices.

  • ResourcefulHumanWhen you finish a Long Rest, you gain Heroic Inspiration.
  • SkillfulHumanYou gain proficiency in one skill of your choice. Entranzia has proficiency in Intimidation from her Soldier background and uses this species proficiency for Perception.
  • VersatileHumanYou gain an additional Origin feat of your choice. Entranzia has the Alert feat.
  • Creature TypeHumanHumanoid.
  • SizeHumanMedium.
  • SpeedHuman30 feet.
  • Military RankSoldier

    You have military rank or service experience that grants you recognition and authority among soldiers, veterans, and military organizations. You can usually secure basic lodging, food, and assistance from friendly military forces, though this does not guarantee obedience or unlimited resources.

Gear

10 items

Weapons

  • Longsword
    A serrated-edged longsword used as Entranzia's ceremonial and battlefield broadsword. Its serrations are cosmetic and do not alter its rules statistics.
  • Hand crossbow
    A compact hand crossbow enclosed in a metal repeating mechanism and carried as a commissar's pistol. The housing is cosmetic and does not grant additional attacks or ammunition.

Armor

  • Chain mail
    Protective mail worn beneath her plated coat.

Tools

  • Gaming set
    A military gaming set used for tactical exercises and unit wagers.

Gear

  • 20×
    Crossbow bolt
    Bolts for the hand crossbow.
  • Dungeoneer's Pack
    A kit containing essential equipment for underground and wilderness travel.
  • Healer's kit
    A supply of bandages, salves, and basic field dressings.
  • Quiver
    A quiver adapted to carry crossbow bolts.
  • Military uniform
    A set of well-maintained military clothing with a fur-collared leather coat and peaked cap.

Purse

  • 14×
    Gold pieces
    Money retained from military pay and service bonuses.

Appearance

Entranzia is a broad-shouldered human woman with weather-darkened skin, close-cropped dark brown hair, and a narrow scar running from her left temple to the edge of her jaw. Her gray-green eyes rarely seem to blink when someone is speaking. She wears a dark military leather coat beneath fitted chain mail and heavy steel plates over her chest and abdomen. A fur collar frames her neck, while a stiff peaked cap bears the brass insignia of her regiment. Her longsword has a serrated lower edge, and her hand crossbow is enclosed in a metal housing that gives it the severe appearance of a repeating pistol.

Mannerisms

Entranzia stands perfectly still while others speak, then answers with clipped, numbered points. She adjusts the brim of her cap before issuing an order and taps the serrated edge of her sword whenever she is deciding whether someone has become a liability.

Personality

Severe, observant, and professionally calm. Entranzia rarely raises her voice because she expects authority to function without theatrics. She respects competence wherever she finds it, protects soldiers who follow orders in good faith, and keeps meticulous mental records of every promise, failure, and act of courage.

Ideals

Order. A disciplined force can survive fear, hunger, and defeat. Without structure, courage is only another form of panic.

Bonds

The surviving soldiers of the Varkesh Cut are her responsibility. She will cross any distance to protect them, punish those who betrayed them, or recover the regiment's lost standard.

Flaws

Entranzia confuses obedience with virtue. When challenged, she becomes harsher rather than more persuasive, and she would rather destroy a useful alliance than publicly admit that her judgment was wrong.

Quirks

Counts doorways, windows, and visible exits whenever she enters a room.
Writes the names of fallen soldiers on the inside of her left glove.
Refuses to sit with her back to an open space.
Keeps a single polished button from every uniform she has ever worn.

Background

Entranzia Graves was raised in a frontier garrison where every adult knew the sound of an alarm bell and every child learned to clear a firing lane before learning to read. Her mother kept the quartermaster's ledgers, her father trained recruits, and Entranzia grew up believing that a well-kept inventory was as important as a sharpened blade. She enlisted young, not from patriotism, but because the army offered the clearest structure she had ever seen. In time she became a line sergeant, then a disciplinary officer, and finally a commissar trusted to restore order when exhausted soldiers began to doubt their commanders. Her reputation was forged during the Siege of Varkesh Cut. When a retreating company abandoned its trench, Entranzia seized the regimental colors, personally held the position, and forced the survivors back into formation. The trench did not break again. Some call her methods cruel, but the soldiers who served under her remember that she never demanded a risk she would not take herself. Now she travels beyond the army's borders on a classified mandate, hunting deserters, smugglers, and officers whose private ambitions threaten the chain of command. She considers adventuring an unpleasant but necessary extension of military duty, and she intends to impose discipline on every battlefield she enters.

“She enlisted young, not from patriotism, but because the army offered the clearest structure she had ever seen.”
From their backstory
Background
Soldier

Connections

Species

Human

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