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Yuki ohnah - AI-generated fantasy Character

Yuki ohnah

Halfling · Barbarian (Path of the Beast) · Level 5 · Criminal

Yuki ohnah

Yuki is fundamentally cheerful and industrious, possessing the heart of a tinkerer and the muscle of a guardian.
AC15
HP55/55
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 55 · 40 ft.
AlignmentNeutral GoodGenderFemaleAge12
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Thieves' Tools,
Tinker's Tools

Languages

Common,
Halfling,
Goblin

Features

13 features

Action

  • Extra AttackLevel 5

    You can attack twice instead of once whenever you take the Attack action on your turn.

Always on

  • RageLevel 1

    Gain Advantage on Strength checks and saves, bonus damage to Strength attacks (+2), and resistance to Bludgeoning, Piercing, and Slashing damage. Lasts 10 minutes or until ended.

  • Unarmored DefenseLevel 1

    AC equals 10 + Dex mod + Con mod while wearing no armor.

  • Weapon MasteryLevel 1

    Mastery over specific weapon properties (e.g., Cleave for Greatsword, Nick for Daggers).

  • Danger SenseLevel 2

    Advantage on Dexterity saves against effects you can see.

  • Reckless AttackLevel 2

    Gain Advantage on Strength attack rolls during your turn, but attacks against you have Advantage until your next turn.

  • Form of the BeastLevel 3

    When you rage, manifest a natural weapon: Bite (1d8, heal if low hp), Claws (1d6, extra attack), or Tail (1d8, reach, defensive reaction).

  • Fast MovementLevel 5

    Your speed increases by 10 feet while you aren't wearing Heavy Armor.

  • BraveHalflingAdvantage on saves against being Frightened.
  • Halfling NimblenessHalflingMove through the space of any creature that is a size larger than you.
  • LuckHalflingWhen you roll a 1 on a d20 for an attack, ability check, or save, you can reroll the die.
  • Naturally StealthyHalflingYou can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
  • Alert (Origin Feat)Criminal

    Add your Proficiency Bonus to Initiative rolls. You can swap Initiative results with a willing ally at the end of a Long Rest.

Gear

6 items

Weapons

  • Greataxe
    Large heavy axe used with both hands.
  • 2×
    Handaxe
    Small axes for throwing or melee.

Tools

  • Thieves' Tools
    Tools for picking locks and disarming traps.
  • Crowbar
    Used for prying open chests or doors.

Gear

  • Common Overalls
    Short overalls with mismatched stockings.
  • Red Neckerchief
    A whimsical red necktie.

Appearance

Yuki is a brawny halfling with light green skin and large, expressive pointed ears. Her hair is a curly reddish-brown bob with vibrant orange tips. She has warm, brown eyes that shift to a predatory yellow when her temper flares. She possesses small, protruding tusks that create a slight lisp when she speaks. She is usually seen in short overalls, mismatched stockings, and heavy iron-shod boots.

Mannerisms

She speaks with a gentle lisp caused by her tusks and often adjusts her red neckerchief when she feels nervous or excited.

Personality

Yuki is fundamentally cheerful and industrious, possessing the heart of a tinkerer and the muscle of a guardian. She is incredibly protective of her friends at Brightwater Middle School and loves helping her father in the workshop. However, she has a fierce sense of justice and a hair-trigger temper, she will not hesitate to use her great strength to put an end to bullying or systemic cruelty.

Ideals

Loyalty. I will always stand by my friends, no matter how cold the world gets.

Bonds

My father is my hero, I carry the tools he taught me to use with as much pride as my axe.

Flaws

My temper is like a wildfire, once it starts, I have a very hard time putting it out before someone gets hurt.

Quirks

Twitches her large ears when she is focused or confused.
Unconsciously sniffs the air to detect changes in people's emotions.
Wears pull-ups for personal comfort and sensory grounding during long school days.

Background

Born in the Frost Hearth, a territory governed by the ruthless Thorne Conglomerate, Yuki experienced a childhood defined by industry and military-style structure. Her heritage is an unusual blend, combining the resilience of fire goblins with the legendary luck of strong heart halflings. This mixture granted her an affinity for fire and metalwork, alongside a wild, bestial power that manifests when she is pushed too far. To escape the reach of the conglomerate, her family moved toward the Brightwater district, where she now balances her life as a student with her duties as a local protector. At school, she is known as the girl who can lift a carriage but still worries about her homework. She often practices her repair skills alongside her father, dreaming of blending artificing with her raw physical power. Her criminal background stems from her time in the Frost Hearth, where she used her small size and strength to liberate supplies for oppressed workers, marking her as a local hero to some and a delinquent to the authorities.

“Her heritage is an unusual blend, combining the resilience of fire goblins with the legendary luck of strong heart halflings.”
From their backstory
Background
Criminal

Connections

Species

Halfling

Media

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