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Elora "Hellcat" Vance - AI-generated fantasy Character

Elora "Hellcat" Vance

Human · Pugilist (Sweet Science) · Level 20 · Urchin

Elora "Hellcat" Vance

Hellcat is clinical and precise, a product of a life spent in the shadows of Titanreach.
AC17
HP203/203
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 203 · 30 ft.
AlignmentChaotic NeutralGenderFemaleAge28 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX

Armor

Light Armor

Weapons

Simple Melee Weapons,
Improvised Weapons

Tools

Disguise Kit,
Thieves' Tools

Languages

Common,
Undercommon

Features

27 features

Bonus action

  • One-Two Punch

    When Spend 1 Moxie Point

    Make two Unarmed Strikes as a Bonus Action.

  • Stick and Move

    When Spend 1 Moxie Point

    Make one Unarmed Strike and take the Dash or Disengage action as a Bonus Action.

  • Brace Up

    When Spend 1 Moxie Point

    Use a Bonus Action to gain 1d12 + 20 + 5 Temporary Hit Points for 10 minutes.

  • FisticuffsLevel 1

    Your unarmed strikes and pugilist weapons use 1d12 for damage. You can make an unarmed strike as a bonus action. All improvised weapons have the Sap mastery property.

  • Dig DeepLevel 4

    Bonus action for resistance to B/P/S damage and ignore exhaustion level < 6 for 10 minutes. 1/Long rest (or take 1 level of exhaustion to use again).

  • Dig DeeperLevel 13

    Use Dig Deep as a bonus action for 1 minute. Gain benefits of Dig Deep and use School of Hard Knocks twice per turn. 2/Long rest at level 20.

Always on

  • Iron ChinLevel 1

    While wearing light or no armor and no shield, AC equals 12 plus Constitution modifier.

  • MoxieLevel 2

    You have 20 Moxie Points. Regain all on a short or long rest.

  • Bloodied But UnbowedLevel 2

    Reaction when taking damage to regain all Moxie points. If bloodied, gain 80 temporary hit points. Once per short/long rest.

  • Swagger StreakLevel 2

    Spend 1 Moxie on a failed Str, Dex, Con, or Cha check to add your fisticuffs die (1d12) to the total.

  • Heavy HitterLevel 3

    When you hit with an unarmed strike, you can use the damage and choice of grapple or shove.

  • HaymakerLevel 5

    Expend 1 Moxie on hit with unarmed strike to deal maximum damage. Regain the point if you hit.

  • Moxie-Fueled FistsLevel 6

    Unarmed strikes and improvised weapon damage can be Force damage.

  • Down But Not OutLevel 7

    When using Bloodied But Unbowed while bloodied, add Con mod plus exhaustion level to weapon damage for 1 minute. 1/Long rest.

  • School of Hard KnocksLevel 9

    Deal extra 1d12 once per turn. Can forgo damage to Endanger (next hit is max damage) or Provoke (target has disadvantage against others).

  • HerculeanLevel 10

    Strength is doubled for carrying capacity. Hits on objects are criticals. Jump distance is doubled.

  • Shake It OffLevel 10

    Start of turn, remove 1 exhaustion or end Blinded, Charmed, Deafened, Frightened, Paralyzed, Poisoned, Restrained, or Stunned condition. 1/Long rest or take exhaustion to reuse.

  • UnbreakableLevel 14

    Advantage on STR, DEX, and CON saving throws. Spend 1 Moxie to reroll a failed save.

  • PugnaciousLevel 15

    On initiative, remove 1 exhaustion and regain all uses of Down But Not Out, Dig Deep, and Shake It Off. 1/Long rest.

  • Bare Knuckle BoxerLevel 3

    Unarmed strikes score a critical hit on 19 or 20.

  • Cross CounterLevel 3

    Reaction and 1 Moxie to reduce melee damage by 1d10 + Str (5) + Level (20). If damage is 0, make an attack as part of the same reaction.

  • Combo MakerLevel 6

    When dealing damage, forgo grapple/shove to gain advantage on all attack rolls against that target until start of next turn.

  • Combo BreakerLevel 11

    Reduce damage to 0 with Cross Counter to regain 1 Moxie point.

  • ColdcockLevel 17

    On critical hit, target makes DC 19 Con save or is Unconscious for 1 minute or until damaged.

  • UppercutLevel 17

    Reaction and 1 Moxie to make an unarmed strike a Critical Hit. 1/Short or Long rest.

  • Human VersatilityHuman+1 to all Ability Scores (already applied to final scores).
  • City SecretsUrchin

    You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.

Gear

5 items

Weapons

  • Titanforge Brass Knuckles
    Magical +3 Brass Knuckles. These silvered knuckles allow the wearer to channel Force through their strikes.
  • Small Knife
    A simple iron blade from childhood.

Gear

  • Modern Street Garb
    Lithe leather-lined high fantasy clothing designed for mobility.
  • Map of Titanreach
    A detailed map of the city's alleyways.

Purse

  • 10×
    Gold Pouch
    Wealth gathered from underworld enforcement.

Appearance

Elora is a statuesque figure with olive skin and sharp, angular features. Her piercing eyes hold a faint, unnatural glow that reveals her connection to the shifting energies of the Titanforge Peaks. She wears short, spiked blonde hair and possesses a lean, muscular build. Her clothing consists of high-quality, modern high fantasy streetwear that combines dark leather and reinforced fabrics to provide protection without sacrificing her lethal grace.

Mannerisms

She has a habit of shadowboxing whenever she is impatient. Her gaze often wanders to the high mountain peaks, measuring the height of her next climb.

Personality

Hellcat is clinical and precise, a product of a life spent in the shadows of Titanreach. She possesses a dry, biting wit and rarely speaks unless her words carry weight or a threat. She carries herself with the quiet confidence of someone who has stared down death in a hundred back alleys and walked away every single time.

Ideals

Freedom. No one should be bound by the chains of the mountain's social hierarchy. Power belongs to those with the heart to take it.

Bonds

I protect the street urchins of Titanreach. They are the only family I have ever known.

Flaws

I am prone to extreme violence the moment I feel cornered or insulted. I find it nearly impossible to trust anyone born with a silver spoon.

Quirks

Constantly cracks her knuckles when deep in thought.
Always keeps her back to the wall when in a room.
Refuses to wear shoes indoors.

Background

Born in the gutter districts of Titanreach, Elora Vance grew up in the literal shadow of the wealthy elite. She survived the treacherous mountain city by mastering the 'Sweet Science,' a brutal and refined style of pugilism that relied on moxie rather than plate armor. She worked as an enforcer for the city's various underworld syndicates, earning the name Hellcat for her speed and relentless aggression. Her prowess eventually brought her to the attention of the high-altitude fighting pits where the truly powerful bet on blood. Over time, Elora climbed the literal side of the mountain, fighting her way through various social tiers. Now, at the peak of her power, she resides in the high altitude city carved into the Titanforge Peaks. She remains a champion of the slums, a woman who hasn't forgotten the cold hunger of her youth. Her brass knuckles were reclaimed from a noble she knocked out during a high-stakes arena match, and they have been her primary tools of the trade ever since.

“She worked as an enforcer for the city's various underworld syndicates, earning the name Hellcat for her speed and relentless aggression.”
From their backstory
Background
Urchin

Connections

Species

Human

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