Ashen Warden
Ashen Warden
Sheet
AC 15 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- InsightWIS
- IntimidationCHA
- InvestigationINT
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
10 featuresAction
- Variant human featVariant HumanHealer. When using a healer's kit to stabilize a creature, Ashen can also restore 1 hit point. As an action, Ashen can spend one use of a healer's kit to restore 1d6 + 4 hit points plus the creature's maximum Hit Dice. A creature can benefit from this healing only once per short or long rest.
Bonus action
- Second WindLevel 1
When Ashen is injured and can use a bonus action
As a bonus action, Ashen regains 1d10 + 1 hit points. Once used, this feature recharges after a short or long rest.
Always on
- Fighting Style, ArcheryLevel 1
Ashen chooses the Archery fighting style, gaining a +2 bonus to attack rolls made with ranged weapons. The Twin Ash Shotguns use hand crossbow statistics and are described as alchemically modified crossbows.
- Ability score increasesVariant HumanDexterity +1 and Wisdom +1.
- AgeVariant HumanHumans reach adulthood in their late teens and commonly live less than a century.
- SizeVariant HumanMedium.
- SpeedVariant Human30 feet.
- LanguagesVariant HumanCommon and one additional language, Dwarvish.
- Variant human skill proficiencyVariant HumanPerception.
- Military RankSoldier
Ashen Warden retains military rank and can use that reputation to secure modest aid, shelter, or access among soldiers and veterans who recognize the old campaign insignia.
Gear
11 itemsWeapons
- 2×Twin Ash ShotgunsA pair of hand crossbows rebuilt with alchemical pressure chambers and styled as twin heavy shotguns. They use hand crossbow statistics, with a normal range of 30 feet and long range of 120 feet, dealing 1d6 piercing damage.
- ShortswordA compact military sidearm represented by a shortsword, carried for emergencies when the shotguns cannot be reloaded.
Armor
- Chain shirtWhite and gray medium armor with scorched plates, AC 13 plus Dexterity modifier, maximum Dexterity bonus of +2.
Gear
- 20×BoltsA quiver-like case containing bolts for the modified crossbows.
- InsigniaA military insignia bearing the symbol of the abandoned Cinder March aid station.
- TrophyA trophy taken from a fallen enemy officer, a blackened brass command seal.
- Bone diceA set of bone dice used to determine which wounded soldier received scarce medicine first.
- Common clothesA set of common clothes beneath the armor.
- Healer's kitA healer's kit containing ten uses. It can stabilize a creature without requiring a Wisdom (Medicine) check.
- Medic's satchelA reinforced medical satchel containing bandages, splints, salves, and replacement drone components.
Purse
- Belt pouchA pouch containing 10 gold pieces.
Appearance
Ashen Warden is a compact human battlefield medic with soot-browned skin, cropped black hair, and an intense orange glow reflected in one augmented visor lens. A hooded black cloak hangs over white and gray combat armor, its inner lining glowing faintly red. Two reinforced hand crossbows have been rebuilt into brutal short-range weapons called the Twin Ash Shotguns, strapped across the back beside a case of medical tools. A palm-sized healing drone rests on the left shoulder, clicking softly as it monitors nearby heartbeats. Burn marks cover the armor, especially around the gauntlets and collar, where experimental thermal conduits once ruptured.
Mannerisms
Ashen taps two fingers against the armor whenever counting heartbeats, checks the drone's status after every conversation, and speaks in clipped battlefield instructions even during ordinary social encounters.
Personality
Ashen is intensely practical, quietly compassionate, and uncomfortable with praise. They speak to machines as if they are junior medics, maintain perfect triage records, and become startlingly calm when everyone else panics. Ashen distrusts grand speeches but responds immediately to a direct request for help.
Ideals
Mercy is a discipline, not a weakness. No wounded person should be abandoned because saving them is inconvenient.
Bonds
The seven soldiers saved by the first healing drone are Ashen's scattered family. Ashen keeps a list of their names and will cross any battlefield to protect one of them.
Flaws
Ashen believes every problem can be solved by adding another dangerous device. Ashen also hides injuries and exhaustion until collapse, because accepting help feels like abandoning the people who still need treatment.
Quirks
Background
Before taking the name Ashen Warden, this soldier served as a field orderly in the Cinder Marches, where conventional medicine failed faster than the wounded could be carried from the line. During one disastrous retreat, Ashen scavenged parts from signal lamps, alchemical burners, and broken siege equipment to construct a crude hovering medical device. The prototype saved seven lives, but its thermal core ruptured and burned a permanent pattern into Ashen's armor. The army buried the incident, listed the survivors as casualties, and ordered the device destroyed. Ashen refused. The rebuilt drone now follows like a nervous metal bird, delivering restorative pulses while Ashen covers retreats with modified hand crossbows that roar with compressed alchemical charges. The weapons are called shotguns by Ashen, despite every gunsmith insisting they are merely heavily modified crossbows. Ashen left military service after discovering that the officers had deliberately abandoned an entire aid station to preserve ammunition. Now the Warden travels wherever wounded people are being treated as expendable, offering care to allies and scorched punishment to anyone who makes mercy impossible.
“The prototype saved seven lives, but its thermal core ruptured and burned a permanent pattern into Ashen's armor.”
- Background
- Soldier
Connections
Species
Variant Human
Media
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