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Vlad - AI-generated fantasy Character

Vlad

Half-Elf · Artificer (Battle Smith) · Level 20 · Soldier

Vlad

Vlad is patient, practical, and quietly compassionate.
AC17
HP143/143
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 143 · 30 ft.
AlignmentNeutral GoodGenderMaleAge48 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Light crossbows,
Daggers,
All artificer weapon proficiencies

Tools

Thieves' tools,
Tinker's tools,
Smith's tools,
Woodcarver's tools,
One gaming set,
Vehicles, land

Languages

Common,
Elvish,
Dwarvish

Features

30 features

Action

  • Spell-Storing ItemLevel 11

    Vlad can store a 1st- or 2nd-level artificer spell with a casting time of 1 action in an object. A creature holding the object can use an action to produce the spell's effect, using Vlad's spellcasting ability.

Bonus action

  • Steel Defender Command

    When Bonus action

    Vlad commands his Steel Defender to move and take actions using his bonus action. The defender has a bite attack and can use Repair to restore hit points to a construct or object.

  • Repair

    When Bonus action

    Vlad can use a bonus action to cause his Steel Defender to repair a creature or object within 5 feet, restoring 2d8 plus Vlad's proficiency bonus hit points, up to three times per long rest.

Always on

  • Arcane Jolt

    When On a hit with a magic weapon attack

    When Vlad or his Steel Defender hits with a magic weapon attack, Vlad can deal an extra 2d6 force damage or restore 2d6 hit points to a creature within 30 feet, up to four times per day.

  • Deflect Attack

    When When Vlad or his Steel Defender is hit by an attack

    Vlad can use his reaction to add 2d6 to his or his Steel Defender's AC against one attack, potentially causing it to miss.

  • Magical TinkeringLevel 1

    Vlad is proficient with light armor, medium armor, shields, thieves' tools, and tinker's tools. He can use artisan's tools as a spellcasting focus for his artificer spells.

  • Infuse ItemLevel 2

    Vlad can infuse mundane objects with minor magical properties. He knows four artificer infusions and can maintain two infused items.

  • The Right Tool for the JobLevel 3

    Vlad can use an infused item as a spellcasting focus and gains proficiency with smith's tools and one other artisan's tool of his choice, woodcarver's tools.

  • Magic Item AdeptLevel 5

    Vlad can attune to four magic items instead of three.

  • Battle Smith: Battle ReadyLevel 3

    Vlad can use his Intelligence modifier for attack and damage rolls with a magic weapon, gains proficiency with martial weapons, and can create a Steel Defender. The defender acts on Vlad's initiative and can use its reaction to impose disadvantage on an attack against a creature within 5 feet of it.

  • Battle Smith: Extra AttackLevel 5

    Vlad can attack twice, instead of once, whenever he takes the Attack action on his turn.

  • Magic Item SavantLevel 10

    Vlad can attune to five magic items instead of four and ignores all class, race, spell, and level requirements on attuning to or using a magic item.

  • Infuse Item ImprovementLevel 10

    Vlad can maintain up to six infused items and knows ten artificer infusions.

  • Magic Item MasterLevel 18

    Vlad can attune to six magic items instead of five and gains a +1 bonus to all saving throws for each magic item he is currently attuned to.

  • Battle Smith: Battle Smith ProficienciesLevel 1

    Vlad gains proficiency with all simple and martial weapons.

  • Battle Smith: Steel DefenderLevel 3

    Vlad can use his smith's tools to create a Steel Defender, a construct companion that obeys his commands and can repair itself and others in battle.

  • Battle Smith: Steel Defender FeaturesLevel 3

    Vlad can channel magical energy through his Steel Defender. When Vlad or the defender is hit by an attack, Vlad can use his reaction to add 2d6 to the target's AC against that attack, potentially causing it to miss. The defender can also use its reaction to impose disadvantage on an attack against a creature within 5 feet of it.

  • Battle Smith: Arcane JoltLevel 9

    When Vlad or his Steel Defender dies within 5 feet of the other, the survivor can use its reaction to expend a spell slot and restore hit points to the fallen creature equal to 2d6 per level of the slot.

  • Magic Item Adept: Magic Item TinkeringLevel 2

    Vlad can create a magical item during a long rest. The item can replicate one common magic item that is not a potion or scroll.

  • SpellcastingLevel 1

    Vlad can cast artificer spells using tools as a spellcasting focus. Intelligence is his spellcasting ability, and he can prepare a number of artificer spells equal to his Intelligence modifier plus half his artificer level.

  • Infusions KnownLevel 2

    Vlad can create a temporary magical item during a long rest. He can create six such items at once, and each item must be infused with one of his known artificer infusions.

  • Magic Item Savant: AttunementLevel 10

    Vlad's mastery of magical objects allows him to ignore the normal gold and time requirements when crafting common and uncommon magic items.

  • Spell-Storing MasteryLevel 11

    Vlad can cast any artificer spell of 1st level or higher through a spell-storing item and can maintain a larger reserve of magical equipment as his understanding improves.

  • Soul of ArtificeLevel 20

    If Vlad is reduced to 0 hit points, he can use his reaction to end one of his artificer infusions within 60 feet and drop to 1 hit point instead. He can also add his Intelligence modifier to death saving throws while attuned to at least one magic item.

  • TraitHalf-ElfDarkvision, 60 feet
  • TraitHalf-ElfFey Ancestry, advantage on saving throws against being charmed, and magic cannot put Vlad to sleep
  • TraitHalf-ElfSkill Versatility, proficiency in Insight and Investigation
  • TraitHalf-ElfTwo additional ability scores increase by 1, applied to Constitution and Intelligence
  • LanguagesHalf-ElfCommon, Elvish, and one additional language
  • Military RankSoldier

    Vlad can usually find the rank, faction, or military organization to which a soldier belongs, and he can secure basic assistance from soldiers and sympathetic members of military organizations.

Spells

22 spells

Spellcasting. Vlad casts with Intelligence (spell save DC 16, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): , , , ,

2nd level (3 slots): , , ,

3rd level (3 slots): , ,

4th level (3 slots): , , ,

5th level (2 slots): ,

Gear

12 items

Weapons

  • Light crossbow
    A light crossbow with 20 bolts, used for ranged defense and field testing.
  • 2×
    Dagger
    A pair of finely balanced daggers.

Armor

  • Scale mail
    A well-maintained suit of scale mail with reinforced plates and numerous repair patches.
  • Shield
    A sturdy shield bearing Vlad's regiment insignia.

Tools

  • Thieves' tools
    A set of thieves' tools used for locks, traps, and delicate mechanical work.
  • Tinker's tools
    A set of tinker's tools containing pliers, wire, files, clamps, and miniature hammers.
  • Woodcarver's tools
    Woodcarver's tools used to shape housings, handles, and replacement components.

Gear

  • Insignia of rank
    A military rank insignia from Vlad's former regiment.
  • Trophy from a fallen enemy
    A trophy taken from a fallen enemy officer, a broken brass command whistle.
  • Gaming set
    A bone gaming set used to pass long watches and negotiate with soldiers.
  • Common clothes
    A common set of worn clothes.

Purse

  • Belt pouch
    A pouch containing the standard starting wealth of a soldier, 10 gp.

Appearance

Vlad is a broad-shouldered half-elf with weathered bronze skin, angular human features softened by pointed ears, and close-cropped dark hair streaked with silver. A thin scar crosses his left eyebrow, and his gray-green eyes are usually hidden behind brass-lensed spectacles. He wears reinforced scale mail beneath a soot-darkened leather apron, with a shield bearing a stylized silver gear over a broken spear. His hands are callused, stained with oil, and covered in tiny burns from years of battlefield engineering.

Mannerisms

Vlad taps metal surfaces while thinking, adjusts his brass spectacles before making an important decision, and habitually checks every buckle, hinge, and weapon strap within reach. He addresses his Steel Defender as if it were a veteran subordinate and often mutters repair instructions under his breath.

Personality

Vlad is patient, practical, and quietly compassionate. He prefers repairing a problem to complaining about it, and he treats every person as a complicated mechanism worthy of careful attention. In conversation he is reserved at first, but he becomes unexpectedly warm when discussing craftsmanship, military history, or the cleverness of an unusual invention.

Ideals

Protection. Knowledge and invention are worthwhile only when they preserve life, restore dignity, and give ordinary people a chance to survive.

Bonds

He carries the cracked insignia of his old regiment and will risk himself to protect veterans, refugees, and anyone abandoned by an army.

Flaws

He is unable to leave broken machinery, damaged armor, or an unanswered technical problem alone, even when doing so would be wiser. Vlad is also deeply suspicious of commanders who speak about acceptable losses, and he can become rigid, argumentative, or reckless when he believes civilians are being treated as expendable.

Quirks

Names every important tool and becomes offended when someone misplaces it.
Keeps a tally of lives saved by his inventions, but never records his own name.
Collects broken buckles, springs, and insignia from battlefields.
Offers machines small portions of food before remembering they cannot eat.
Whistles the marching tune of his old regiment whenever danger is near.

Background

Vlad was born between two worlds and learned early that both could be dangerous. His elven mother taught him patience, precision, and the careful study of natural materials, while his human father, a quartermaster in a border regiment, taught him that a well-maintained tool could save more lives than a heroic speech. Vlad joined the army as a young man, first as a shield-bearer and later as a field repairer. He became known for rebuilding broken crossbows, reinforcing armor with scavenged metal, and constructing small clockwork devices that carried messages through smoke and chaos. During a disastrous retreat, Vlad refused an order to abandon a damaged supply wagon containing medicine and evacuation gear. He stayed behind with a handful of soldiers, using improvised arcane machinery to hold a bridge long enough for hundreds of wounded troops and civilians to escape. The bridge was lost, and Vlad's regiment was nearly destroyed, but his actions earned him a military rank and a reputation as the soldier who could make anything work one more time. Now he travels as an adventurer, seeking lost inventions, protecting ordinary people from the machinery of war, and quietly trying to build something that will make the next battlefield unnecessary.

“Vlad joined the army as a young man, first as a shield-bearer and later as a field repairer.”
From their backstory
Background
Soldier

Connections

Species

Half-Elf

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