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Grimgore Thrice-Cursed - AI-generated fantasy Character

Grimgore Thrice-Cursed

Orc · Bard (College of Lore) · Level 5 · Entertainer

Grimgore Thrice-Cursed

Grimgore hates everyone and finds existing a chore.
AC15
HP33/33
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 33 · 30 ft.
AlignmentNeutral EvilGenderMaleAge42
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor

Weapons

Simple Weapons

Tools

Kettle Drums,
Shawm,
Lute,
Horn,
Disguise Kit

Languages

Common,
Orc

Features

15 features

Action

  • Vicious Mockery

    When Player Choice

    Cast a cantrip to demoralize an enemy with an insult.

Bonus action

  • Adrenaline Rush

    When Player Choice

    Dash and gain 5 temporary hit points.

  • Adrenaline RushOrcUse bonus action to Dash and gain 5 temporary HP (3/day).

Reaction

  • Cutting WordsLevel 3

    When Creature within 60 feet rolls for attack, damage, or a check

    Subtract a d8 from the target's roll.

  • Bardic Inspiration

    When Ally within 60 feet fails a d20 test

    Grant a d8 to potentially turn the failure into a success.

  • Bardic Inspiration (d8)Level 1

    As a Reaction when an ally within 60 feet fails a d20 test, you can expend a die to add its result to their roll.

Always on

  • SpellcastingLevel 1

    Use Charisma to cast spells from the Bard spell list.

  • ExpertiseLevel 2

    Double proficiency bonus for Performance and Intimidation.

  • Jack of All TradesLevel 2

    Add half proficiency bonus (rounded down) to all non-proficient ability checks.

  • College of Lore Bonus ProficienciesLevel 3

    Gain proficiency in Stealth, Athletics, and Perception.

  • Font of InspirationLevel 5

    Regain all uses of Bardic Inspiration on a Short or Long Rest.

  • DarkvisionOrcSee 60 feet in darkness.
  • Powerful BuildOrcAdvantage on saves to avoid or end Grappled or Restrained.
  • Relentless EnduranceOrcWhen dropped to 0 HP, stay at 1 HP instead (1/day).
  • MusicianEntertainer

    After a Short or Long Rest, you can give Heroic Inspiration to up to 3 allies.

Spells

11 spells

Spellcasting. Grimgore Thrice-Cursed casts with Charisma (spell save DC 15, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , ,

2nd level (3 slots): , ,

3rd level (2 slots): ,

Gear

4 items

Weapons

  • Dagger
    A simple finesse weapon.

Armor

  • Studded Leather
    Light armor providing AC 12 plus DEX.

Tools

  • Iron War Kettle Drum
    A heavy, battered drum used as a focus.

Gear

  • Entertainer's Pack
    Contains pack, bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit.

Appearance

Grimgore is a mountain of an orc, his grey-green skin mapped with scars from two decades in the infantry. He has long, greasy black hair tied in a practical knot and heavy tusks that he grinds together rhythmically. He wears practical, mud-stained studded leather and carries a massive iron-rimmed kettle drum over his shoulder like a burden rather than an instrument.

Mannerisms

Communicates through monosyllabic grunts and glares that could curd milk. He punctuates his spells with a single, deafening drum beat.

Personality

Grimgore hates everyone and finds existing a chore. He is cynical, brutally short with his words, and views polite conversation as a form of psychological torture. He does not sing, he merely yells rhythmic commands that force reality to bend to his irritable will.

Ideals

Professionalism. Do the job, keep your mouth shut, and do not make a scene unless it serves a purpose.

Bonds

My kettle drums were forged in the fires of a losing war. They are the only things that tell the truth.

Flaws

I am incapable of saying anything kind. Even my praises sound like threats.

Quirks

Huffs loudly every time someone asks him a question.
Refuses to use any instrument that cannot also be used as a club.
Always sits facing the door with a weapon in hand.

Background

Grimgore spent twenty years as a signal drummer for the Iron Tusk Legion, pounding out the rhythm of death and retreat. He was never there for the music. He was there to keep his head down and survive. One day he realized his yelling and drumming were manifesting magical effects, probably born from his sheer frustration with the incompetent officers around him. After the legion was wiped out, he realized the 'soft' world of bards paid better than infantry, even if it meant dealing with idiots daily. He treats his adventuring party as a group of disorganized recruits who desperately need a professional to keep them from dying, usually while reminding them how much he'd rather be alone in a quiet cave.

“After the legion was wiped out, he realized the 'soft' world of bards paid better than infantry, even if it meant dealing with idiots daily.”
From their backstory
Background
Entertainer

Connections

Species

Orc

Media

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