Marie Carie
Marie Carie
Sheet
AC 16 · HP 37 · 30 ft.Saving throws
Skills
- ArcanaINT
- HistoryINT
- InvestigationINT
- PersuasionCHA
Weapons
Languages
Features
12 featuresAlways on
- SpellcastingLevel 1
You can cast sorcerer spells using Charisma as your spellcasting ability. You know 4 cantrips and 6 sorcerer spells known. You have 4 first-level spell slots, 3 second-level spell slots, and 2 third-level spell slots.
- Draconic BloodlineLevel 1
You choose a draconic bloodline. Marie's ancestry manifests as gold dragon magic, giving her affinity for fire and luminous, protective power.
- Draconic ResilienceLevel 1
Your hit point maximum increases by 1, and it increases by 1 again whenever you gain a level. While unarmored, your AC equals 13 + your Dexterity modifier.
- Font of MagicLevel 2
You have a pool of sorcery points that can be used to create spell slots or fuel metamagic. At 5th level, you have 5 sorcery points.
- MetamagicLevel 3
You learn two Metamagic options, which let you alter your spells. Marie knows Careful Spell and Twinned Spell.
- Ability Score ImprovementLevel 4
You improve one ability score by 2. Marie increased Charisma by 2.
- TraitHalf-ElfDarkvision, 60 ft.
- TraitHalf-ElfFey Ancestry, advantage on saving throws against being charmed, and magic can't put you to sleep.
- TraitHalf-ElfSkill Versatility, proficiency in two skills of your choice.
- TraitHalf-ElfLanguages, Common, Elvish, and one extra language of your choice.
- TraitHalf-ElfHalf-Elf Ability Score Increase, +2 Charisma, +1 to two other ability scores.
- ResearcherSage
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, a scribe, a scholar, or some other learned source.
Spells
10 spellsSpellcasting. Marie Carie casts with Charisma (spell save DC 15, to hit with spell attacks).
Cantrips (at will): , , ,
1st level (4 slots): , , ,
2nd level (3 slots): ,
3rd level (2 slots): no spells
Gear
9 itemsWeapons
- 2×DaggersSimple melee weapons carried for emergencies.
Tools
- Bottle of black inkA bottle of black ink used for field notes and annotations.
- QuillA fine writing instrument kept sharpened for precise notes.
- Small knifeA small blade useful for opening seals, trimming quills, and emergency tasks.
Gear
- Arcane focus, crystalA source of arcane power for casting sorcerer spells.
- Explorer's PackA scholar's travel pack containing bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Letter from a dead colleagueA personal letter from a dead colleague, full of unfinished questions and old encouragement.
- Common clothesPlain but durable scholar's clothing.
- Belt pouchCoin pouch containing starting funds from her background.
Appearance
Marie Carie is a slender half-elf woman with pale skin, keen gray eyes, and copper-blonde hair usually pinned up in a practical knot. Fine scars and faint luminous freckles trace her hands and forearms like stubborn embers, a sign of the strange draconic power under her calm exterior. She dresses like a traveling scholar, with tidy layered robes, ink-stained sleeves, and a small crystal focus hanging at her belt.
Mannerisms
Marie speaks carefully, as if every sentence is being tested for accuracy before it leaves her lips. When excited, she taps two fingers against her notebook and mutters half-finished formulas under her breath.
Personality
Patient, precise, and quietly compassionate, Marie approaches every problem like a research question and every person like a subject worthy of dignity. She is gentle in ordinary moments, but intensely resolute when someone is being exploited, silenced, or left behind.
Ideals
Knowledge should serve mercy, not pride. Every useful truth should be shared, especially if it can protect the vulnerable or heal the wounded.
Bonds
She keeps a weathered notebook of unfinished research, including the name of the mentor who first believed her strange magic was a gift rather than a flaw. She will risk comfort, reputation, and even safety to protect libraries, laboratories, and anyone whose work is being stolen or erased.
Flaws
Marie can become so focused on solving a problem that she forgets the people standing in front of her. She also has a stubborn habit of treating dangerous mysteries like puzzles to be finished, even when caution would be wiser.
Quirks
Background
Marie Carie was born to a quiet half-elven family in a river city where libraries were warmer than homes and questions mattered more than bloodline. As a child she was fascinated by the hidden rules behind every glow, spark, and healing draft, and her strange talent first surfaced when a lamp burst into bright flame at the exact moment she solved a difficult theorem. No one in her family practiced magic, so her power was treated as an elegant mystery, one she answered the only way she knew how, by studying obsessively until the mystery became a method. She grew into a scholar with soot on her cuffs and notebooks full of formulas, field notes, and impossible hypotheses. During a long apprenticeship in an arcane archive, she discovered that her magic ran along an old draconic line, a legacy of living fire hidden beneath generations of patient minds. Rather than reject her gifts, Marie embraced them as another branch of knowledge. Now she travels with the calm urgency of someone trying to prove that compassion and curiosity can illuminate even the darkest ruin, and that no secret should remain buried if it can help the living.
“She grew into a scholar with soot on her cuffs and notebooks full of formulas, field notes, and impossible hypotheses.”
- Background
- Sage
Connections
Species
Half-Elf
Media
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