Skip to content
CreatePricing
Khragzun Mtembe - AI-generated fantasy Character

Khragzun Mtembe

Goliath · Barbarian (Path of the Totem Warrior) · Level 15 · Outlander

Khragzun Mtembe

Khragzun is blunt, observant, and difficult to impress.
AC13
HP155/155
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 155 · 40 ft.
AlignmentChaotic NeutralGenderMaleAgeAround 68 years old, mature by goliath standards but still vigorous
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Handaxes,
Javelins,
Greataxes,
Shields

Tools

One musical instrument

Languages

Common,
Giant,
Goblin

Features

26 features

Reaction

  • TraitGoliathStone's Endurance, once per short or long rest, use a reaction to reduce damage from an attack by 1d12 + Constitution modifier.

Always on

  • RageLevel 1

    When Bonus action

    Enter a battle fury, gaining resistance to most weapon damage, a +3 damage bonus with Strength-based melee attacks, and advantage on Strength checks and saves.

  • Extra AttackLevel 5

    When Attack action

    Make two melee attacks with the Attack action.

  • Reckless AttackLevel 2

    When First attack on your turn

    Attack recklessly for advantage on Strength-based melee weapon attacks this turn, while granting attackers advantage against him until his next turn.

  • Relentless RageLevel 11

    When Reduced to 0 hit points while raging

    When reduced to 0 hit points while raging, make a Constitution saving throw to drop to 1 hit point instead.

  • Bear Totem

    When While raging

    While raging, gain resistance to all damage except psychic damage.

  • Unarmored DefenseLevel 1

    While not wearing armor, Khragzun's AC equals 10 + Dexterity modifier + Constitution modifier. He can use a shield and still gain this benefit.

  • Fast MovementLevel 5

    His speed increases by 10 feet while he is not wearing heavy armor.

  • Danger SenseLevel 2

    He has advantage on Dexterity saving throws against effects he can see, such as traps and spells. He gains this benefit only while not blinded, deafened, or incapacitated.

  • Spirit SeekerLevel 3

    Khragzun chooses the Path of the Totem Warrior. He can communicate with beasts as if using the speak with animals spell and can cast beast sense as a ritual.

  • Totem Spirit, BearLevel 3

    While raging, Khragzun gains the spirit of the bear. He has resistance to all damage except psychic damage.

  • Ability Score ImprovementLevel 4

    Khragzun gains one Ability Score Improvement. He increased Strength by 2, from 18 to 20.

  • Spirit WalkerLevel 6

    Khragzun can move normally through nonmagical difficult terrain. He can also move through nonmagical plants without being slowed or damaged by them, and has advantage on saving throws against magically created or manipulated plants.

  • Ability Score ImprovementLevel 8

    Khragzun gains one Ability Score Improvement. He increased Constitution by 2, from 14 to 16.

  • Totemic Attunement, Spirit WalkerLevel 10

    Khragzun can cast commune with nature as a ritual. When he does so, a spiritual version of one of his totem animals appears to deliver the information.

  • Brutal CriticalLevel 9

    When Khragzun scores a critical hit with a melee attack while raging, he rolls one additional weapon damage die when determining the extra damage.

  • Ability Score ImprovementLevel 12

    Khragzun gains one Ability Score Improvement. He increased Strength by 2, from 18 to 20.

  • Mindless RageLevel 6

    While raging, Khragzun cannot be charmed or frightened. If he is charmed or frightened when he enters his rage, the effect is suspended for the duration.

  • Persistent RageLevel 15

    Khragzun can continue raging without having to attack a hostile creature or take damage each round. His rage ends early only if he chooses to end it or falls unconscious.

  • Feral InstinctLevel 7

    Khragzun has advantage on initiative rolls. If he is surprised at the start of combat and is not incapacitated, he can act normally on his first turn if he enters his rage before doing anything else.

  • Aspect of the BearLevel 6

    Khragzun's carrying capacity is doubled, and he has advantage on Strength checks made to push, pull, lift, or break objects while raging.

  • TraitGoliathPowerful Build, count as one size larger when determining carrying capacity and the weight you can push, drag, or lift.
  • TraitGoliathMountain Born, naturally acclimated to high altitude, including elevations above 20,000 feet.
  • TraitGoliathGiant language proficiency.
  • TraitGoliathGoliath size is Medium and walking speed is 30 feet.
  • WandererOutlander

    Khragzun has an excellent memory for maps, terrain, weather, and natural landmarks. He can find food and fresh water for himself and up to five other people each day, provided the land offers such resources. He is also comfortable among foreign cultures and can usually find food, shelter, or basic hospitality for himself and his companions.

Gear

10 items

Weapons

  • Greataxe
    A heavy, two-handed martial weapon with a broad iron blade
  • 2×
    Handaxe
    One-handed thrown martial weapons, balanced for close ambushes and mountain fighting
  • 4×
    Javelin
    Four simple thrown spears used for hunting and skirmishing

Gear

  • Explorer's Pack
    A pack containing a bedroll, mess kit, tinderbox, ten torches, ten days of rations, a waterskin, and 50 feet of hempen rope
  • Hunting trap
    A trap used to catch small game or restrain a creature
  • Trophy from an animal killed in a hunt
    A preserved token from a defeated animal, kept as a reminder of the land's claims
  • Traveler's clothes
    Plain, durable clothes repaired several times at the cuffs and shoulders
  • Iron state seal
    A worn iron signet bearing the seal of Khragzun's vassal state
  • Treaty cords
    Colored cords recording old treaties, tribute obligations, and clan promises

Purse

  • Pouch with 10 gp
    A small belt pouch containing starting funds

Appearance

Khragzun is a broad, slate-skinned goliath with a heavy brow, close-cropped black hair, and pale mineral markings across his shoulders and forearms. He wears a patched hide mantle over a badly fitted travel coat, its sleeves repeatedly shortened and re-stitched to fit his powerful arms. His most carefully maintained possession is a small iron seal-ring bearing the mark of his vassal state, polished smooth on the inside from years of nervous handling. A bundle of faded treaty cords hangs from his belt beside his handaxes. He carries himself like a man accustomed to being watched, even when no one is speaking.

Mannerisms

Khragzun listens with his chin lowered and one hand resting over his iron seal-ring. Before making an important decision, he silently counts the treaty cords at his belt. When anger rises, he becomes quieter rather than louder, speaking in short, precise sentences until the final word lands like a blow.

Personality

Khragzun is blunt, observant, and difficult to impress. He treats every stranger as a possible envoy, spy, hostage, or future ally, often all four at once. Despite his intimidating presence, he is unusually attentive to practical needs. He notices who has eaten, whose boots are failing, and which guard is pretending not to be tired. He dislikes ceremony but understands power, and he can move from rough campfire humor to cold diplomatic calculation without warning.

Ideals

Freedom. A ruler's first duty is to ensure that no distant throne can casually spend his people's lives. Laws that protect the weak deserve respect, but authority that demands obedience without responsibility deserves defiance.

Bonds

The mountain communities that once accepted his rule are still his responsibility. He will risk almost anything to prevent his former subjects from becoming hostages, slaves, or political currency.

Flaws

He cannot resist turning a negotiation into a contest of dominance, even when patience would save lives. He is suspicious of charity, quick to interpret kindness as an attempt to gain leverage, and secretly terrified that his people remember him as the ruler who abandoned them.

Quirks

He repairs other people's belts, straps, and pack frames without asking permission.
He gives every campfire a name based on the nearest mountain or river.
He refuses to sit with his back toward an open doorway.
He keeps a running mental count of how many meals each companion has missed.
He uses treaty language when making ordinary promises, saying that an agreement is witnessed even when no one else is present.

Background

Khragzun was born among a highland goliath clan that served as the ruling house of a narrow mountain vassal state. His people were expected to be strong enough to defend the passes, practical enough to survive lean seasons, and obedient enough to pay tribute to the distant crown that claimed their allegiance. When his elder brother died during a winter border campaign, Khragzun inherited the stone hall, the tribute ledgers, and the obligation to smile while stronger powers treated his homeland as a convenient buffer. He ruled for twelve years, keeping his state alive through hard bargains, carefully measured defiance, and long journeys across territory that no court map recorded correctly. Eventually, a foreign governor demanded that Khragzun surrender hostages from his own clan. Khragzun refused, shattered the governor's ceremonial standard with his bare hands, and led his people into the high country before the soldiers could close the passes. He now travels as an exile-ruler, gathering information, allies, and debts. His rage is not mindless fury. It is the refusal to let anyone else decide what his people are worth.

“Eventually, a foreign governor demanded that Khragzun surrender hostages from his own clan.”
From their backstory
Background
Outlander

Connections

Species

Goliath

Media

0 images

No images yet.

Visual sheet

Turn Khragzun Mtembe into a sheet

A high-res, share-ready sheet you can post or print.