jake
jake
Sheet
AC 13 · HP 58 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Languages
Features
20 featuresReaction
- Ability Score ImprovementLevel 4
You gain the War Caster feat. You have Advantage on Constitution saving throws made to maintain Concentration, can perform somatic components while holding weapons or shields, and can cast a spell as a reaction when a creature provokes an Opportunity Attack.
Always on
- Repelling Blast
When A beam of Eldritch Blast hits a creature
When casting Eldritch Blast, one beam that hits can push its target up to 10 feet away from Jake.
- Agonizing Blast
When Jake casts Eldritch Blast
Add Jake's Charisma modifier to the damage of each beam of Eldritch Blast.
- Dark One's BlessingLevel 3
When An enemy is reduced to 0 Hit Points
When Jake or an ally within 10 feet reduces an enemy to 0 Hit Points, Jake gains 17 Temporary Hit Points.
- Dark One's Own LuckLevel 6
When Jake makes an ability check or saving throw
After seeing an ability check or saving throw roll, Jake can add 1d10 to it before the outcome is determined.
- SpellcastingLevel 1
You can cast prepared Warlock spells using Charisma as your spellcasting ability. You can use an Arcane Focus as a spellcasting focus for your Warlock spells.
- Fiend PatronLevel 3
You have made a pact with a fiendish patron from the Lower Planes. You always have the Fiend patron spells prepared when you reach the appropriate Warlock levels.
- Eldritch InvocationsLevel 1
You learn Eldritch Invocations, magical secrets granted by your pact. Selected invocations are Agonizing Blast, Pact of the Tome, Repelling Blast, and Lessons of the First Ones.
- Magical CunningLevel 2
You can perform a one-minute esoteric rite to regain expended Pact Magic spell slots, up to half your maximum number of slots, rounded up. Once used, this feature requires a Long Rest before it can be used again.
- Ability Score ImprovementLevel 8
You gain the Alert feat. You add your Proficiency Bonus to Initiative rolls, and you can swap Initiative with a willing ally at the start of combat.
- Pact of the TomeLevel 1
You learn three additional cantrips from any class through Pact of the Tome. The chosen cantrips are Guidance, Sacred Flame, and Thaumaturgy. Your Book of Shadows also serves as a spellcasting focus for these spells.
- Magic InitiateLevel 1
You can learn one spell of 1st through 3rd level from any class as a Warlock spell. You learn Bless through the Magic Initiate feat and can cast it once without a spell slot per Long Rest, or with your Warlock spell slots.
- Pact MagicLevel 8
You have two 4th-level Pact Magic spell slots. You regain all expended Pact Magic spell slots when you finish a Short or Long Rest.
- TraitElfDarkvision, you can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light.
- TraitElfElven Lineage, choose a lineage that grants additional magical abilities. Jake has chosen Drow lineage.
- TraitElfFey Ancestry, you have Advantage on saving throws to avoid or end the Charmed condition.
- TraitElfKeen Senses, you have proficiency in the Perception skill.
- TraitElfTrance, you do not need to sleep and can finish a Long Rest in 4 hours by entering a meditative trance.
- TraitElfDrow lineage, you know the Dancing Lights cantrip. At 3rd level, you can cast Faerie Fire once per Long Rest. At 5th level, you can cast Darkness once per Long Rest. Charisma is your spellcasting ability for these spells.
- Shelter of the FaithfulAcolyte
You can request and receive aid from temples, shrines, and religious communities devoted to your faith or an allied faith. Such aid may include basic shelter, food, healing, or assistance with religious matters, though it is not guaranteed and generally does not include costly services or dangerous missions.
Spells
25 spellsSpellcasting. jake casts with Charisma (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , , , , , ,
1st level: , , , , ,
2nd level: , , , , ,
3rd level: , , ,
4th level (2 slots): ,
Gear
11 itemsWeapons
- SickleA curved ceremonial blade used for both sacrifice and self-defense.
- 2×DaggerSimple blades balanced for throwing or close combat.
Armor
- Leather ArmorLight armor made from blackened leather.
Gear
- Arcane Focus, OrbA polished obsidian orb used as an arcane focus.
- Book, Occult LoreA collection of forbidden notes and copied rituals.
- Scholar's PackA pack containing parchment, ink, books, writing supplies, and other scholarly necessities.
- Holy SymbolA silver holy symbol scorched black during the ritual that sealed Jake's pact.
- 5×Incense StickUsed in daily prayers and infernal offerings.
- VestmentsCeremonial religious clothing worn over his armor.
- Common ClothesPlain clothing for travel and infiltration.
Purse
- 23×Gold PiecesUnspent starting currency.
Appearance
Jake is a slender, sharp-featured drow elf with ash-gray skin, swept-back white hair, and unnervingly calm violet eyes. Fine black tattoos resembling infernal script wind from his left wrist to his throat. He dresses in dark leather armor beneath the vestments of a disgraced temple acolyte, carrying a silver holy symbol blackened by fire and an iron-bound occult book. His movements are graceful and controlled, but his smile is always slightly too deliberate.
Mannerisms
Jake speaks softly even when issuing threats, pauses to straighten nearby objects, and addresses strangers with formal religious titles. When considering a bargain, he touches the blackened holy symbol at his throat and recites a fragment of scripture under his breath.
Personality
Jake is patient, articulate, and unfailingly polite, even while threatening someone. He prefers contracts, leverage, and carefully arranged consequences to open violence. He enjoys theological debate because it lets him test how easily people surrender their principles under pressure.
Ideals
Order. Every soul has a proper place, every debt must be paid, and every act of mercy creates a weakness that someone else will exploit.
Bonds
The temple that raised him still holds a forbidden reliquary containing the true name of his patron. Jake will destroy kingdoms, betray allies, and descend into the deepest hells to claim it before anyone else can use it.
Flaws
Jake cannot tolerate disobedience, especially when it comes from someone weaker or less educated than himself. He mistakes fear for respect and views genuine compassion as either manipulation or stupidity. Deep down, he is terrified that his patron does not consider him special at all, only useful.
Quirks
Background
Jake was raised among a secluded congregation that claimed to preserve the last true teachings of an ancient god of judgment. As an acolyte, he learned scripture, ritual law, and the subtle art of making frightened people obey. The temple elders praised his discipline, but feared the cold precision with which he interpreted their commandments. Jake did not merely believe that order was necessary. He believed that mercy was a flaw in the architecture of the world. His transformation began when he discovered a sealed prayer hidden beneath the temple altar. The prayer was not addressed to any god known to the congregation, but to an archdevil who answered in a voice that seemed to come from inside Jake's own skull. The bargain offered forbidden power in exchange for obedience, and Jake accepted without hesitation. He now serves a fiendish patron while maintaining the outward habits of a pious acolyte. He gathers secrets, manipulates religious institutions, and quietly eliminates those who threaten the order he intends to impose upon the world. To Jake, damnation is not a punishment. It is a promotion.
“As an acolyte, he learned scripture, ritual law, and the subtle art of making frightened people obey.”
- Background
- Acolyte
Connections
Species
Elf
Media
0 imagesNo images yet.
Turn jake into a sheet
A high-res, share-ready sheet you can post or print.