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Ben - AI-generated fantasy Character

Ben

Warforged · Warlock (The Great Old One) · Level 12 · Soldier

Ben

Ben is quiet, literal, and intensely observant.
AC11
HP76/76
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 76 · 30 ft.
AlignmentTrue NeutralGenderNon-binaryAgeAgeless in the ordinary sense, Ben appears physically equivalent to a warforged in their late thirties. Their memories span at least several centuries, though much of their earliest existence is fragmented.
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Simple weapons,
Martial weapons through Pact of the Blade training, while wielding the bonded pact weapon,
Trident,
Shortbow,
Arrows

Tools

One gaming set, chosen as a bone-and-shell dice set,
Navigator's tools

Languages

Common,
Deep Speech,
Primordial

Features

25 features

Always on

  • Hexblade's CurseLevel 1

    When Bonus Action, one creature within 90 feet

    Ben invokes the hungry sea, causing a cursed target to suffer additional necrotic damage and making its death feed Ben's vitality.

  • Pact Trident

    When Attack action

    Ben attacks with their shadow-wrapped pact trident, using Charisma for attack and damage rolls. The weapon deals its normal piercing damage plus the effects of selected magical invocations.

  • Hunger of Hadar

    When Action, concentration spell

    Ben creates a sphere of supernatural darkness filled with grasping, freezing tentacles and starved whispers.

  • Eldritch Blast

    When Action

    Ben releases a beam of crackling, abyssal force that pushes enemies away on a hit.

  • Hex

    When Bonus Action, concentration spell

    Ben marks a creature with a curse that deals extra necrotic damage whenever Ben hits it.

  • SpellcastingLevel 1

    Ben is a spellcaster who uses Charisma as their spellcasting ability. Their magic comes from a pact with a hungry thalassic being.

  • Eldritch InvocationsLevel 1

    Ben can use a magical action to create a Pact Weapon, summon a pact familiar, or gain a Pact Tome, depending on the invocation chosen. Ben has chosen Pact of the Blade and can use Charisma for attacks and damage with the pact trident.

  • Pact of the BladeLevel 1

    Ben has learned Pact of the Blade. They can bond with a weapon, summon it to hand, make it magical, and use Charisma instead of Strength or Dexterity for its attack and damage rolls.

  • Otherworldly PatronLevel 3

    Ben chooses a patron subclass. Their Great Old One patron is represented by the hungry thalassic being beneath the sea.

  • Additional Eldritch InvocationsLevel 5

    Ben gains two additional Eldritch Invocations and can replace one invocation whenever they gain a Warlock level.

  • Great Old One FeatureLevel 6

    Ben gains an Otherworldly Patron feature and can cast Hunger of Hadar once without expending a spell slot, regaining that use on a Long Rest.

  • Additional Eldritch InvocationLevel 7

    Ben gains another Eldritch Invocation.

  • Ability Score ImprovementLevel 8

    Ben gains an Ability Score Improvement or another feat for which they qualify. Ben uses this advancement for the Ability Score Improvement that raises Charisma to 18.

  • Additional Eldritch InvocationLevel 9

    Ben gains another Eldritch Invocation and can select Mystic Arcanum for a higher-level spell.

  • Great Old One FeatureLevel 10

    Ben gains another Great Old One patron feature.

  • Mystic ArcanumLevel 11

    Ben gains Mystic Arcanum for one 6th-level spell, which can be cast once without a spell slot and is regained after a Long Rest.

  • Additional Eldritch InvocationLevel 12

    Ben gains another Eldritch Invocation and can replace one invocation whenever they gain a Warlock level.

  • Ability Score ImprovementLevel 12

    Ben gains an Ability Score Improvement or another feat for which they qualify. Ben has chosen the Savage Attacker origin feat from their Soldier background and retains it as part of their training.

  • Constructed ResilienceWarforgedBen has advantage on saving throws against being poisoned, resistance to poison damage, and does not need to eat, drink, or breathe.
  • Sentry's RestWarforgedBen does not need to sleep and can complete a Long Rest while remaining conscious and motionless for at least 6 hours.
  • Specialized DesignWarforgedBen gains proficiency with one chosen skill and one chosen tool. Their chosen skill is Investigation and their chosen tool is navigator's tools.
  • Integrated ProtectionWarforgedBen's constructed body provides a reinforced frame and a +1 bonus to Armor Class while not wearing armor.
  • Creature TypeWarforgedHumanoid. Ben is a humanoid despite their constructed nature.
  • LanguagesWarforgedBen can speak, read, and write Common and Deep Speech, with Primordial learned through long exposure to their sea patron.
  • Savage AttackerSoldier

    Savage Attacker. Once per turn when Ben hits with a weapon attack, they can roll the weapon's damage dice twice and use either result.

Spells

26 spells

Spellcasting. Ben casts with Charisma (spell save DC 16, to hit with spell attacks).

Cantrips (at will): , , ,

1st level: , , ,

2nd level: , , , ,

3rd level: , , ,

4th level: , ,

5th level (2 slots): , , , ,

6th level:

Gear

9 items

Weapons

  • Trident
    A dark iron trident used as Ben's Pact Weapon. Its points are permanently wrapped in supernatural shadow.
  • Shortbow
    A shortbow with a salt-stiffened string and a quiver containing twenty arrows.

Tools

  • Gaming Set
    A gaming set used by Ben to teach discipline and probability to new recruits.

Gear

  • 20×
    Arrows
    Standard arrows suitable for the shortbow.
  • Healer's Kit
    A healer's kit containing ten uses, repurposed by Ben for battlefield repairs and emergency surgery.
  • Shark-Skin Traveler's Clothes
    Rugged clothing made from the hide of a great shark, with a sea-green cloak worn over it.
  • Arcane Focus
    A focus carved from black coral and set with a fragment of drowned titan bone.
  • Scholar's Pack
    A pack containing basic traveling and adventuring supplies.

Purse

  • 14×
    Gold Pieces
    Coins recovered from the fishing vessel that found Ben.

Appearance

Ben is a tall, weathered warforged built from dark ironwood, blackened steel, and barnacle-scarred bronze. Their body is etched with faded insignia from a forgotten titan war, and seawater constantly beads across their joints even when they are far from the coast. Ben wears layered shark-skin clothing over salvaged military plating, with a ragged sea-green cloak and a belt hung with shells, rusted medals, and lengths of fishing line. Their featureless face bears one narrow lens of cold blue light, which darkens to abyssal violet when they invoke their patron. They carry a heavy trident wrapped in living shadow.

Mannerisms

Ben stands perfectly still when listening, like a statue waiting for orders. They salute ships, corpses, and large waves. Before combat, they recite the names of drowned units in a flat voice, then lower their trident and wait for the first command.

Personality

Ben is quiet, literal, and intensely observant. They treat every conversation as a military briefing and every promise as an operational commitment. Although they appear emotionless, they possess a deep and carefully concealed tenderness toward sailors, soldiers, and anyone lost at sea. Ben does not understand humor unless it is explained, but they have begun collecting jokes from taverns and classifying them as either tactically useful or strategically confusing.

Ideals

Duty. The individual is temporary, but the command survives. Ben believes that discipline gives suffering meaning, even when the order comes from an unworthy commander.

Bonds

Ben is bound to the drowned soldiers who followed their command. They will recover the lost standard of their army, even if it lies in the lair of a sea god, and they will never knowingly abandon a comrade to the waves.

Flaws

Ben obeys clearly stated orders even when those orders are cruel, dangerous, or morally indefensible. They are terrified that free will is only a malfunction in their command protocols, and they will go to terrible lengths to avoid confronting that possibility.

Quirks

Keeps a running tally of waves that strike the shore during storms.
Refers to the patron as Command, though the being has never accepted that title.
Places small shells beside the remains of fallen enemies as unofficial burial markers.
Cannot sleep normally and instead stands motionless while listening to distant water.
Insists that sharks are honorable predators because they never pretend to be merciful.

Background

Ben was once a commander in a war fought by titans beneath a sky split by fire. Their army marched across drowned continents, following orders issued by beings so immense that their footsteps became earthquakes. During the final battle, Ben's vessel was dragged beneath the waves by the corpse of a sea titan. The commander sank with their troops, their trident clutched in one hand and the last order of their dying general still repeating through their damaged memory core. Centuries later, fishermen found Ben tangled in their nets, coated in coral and shark teeth. The warforged rose from the deck without explanation and began wearing the skin of the great shark that had guarded their resting place. In the depths, something hungry had noticed Ben's persistence. A thalassic intelligence without a name offered power in exchange for obedience, promising that the sea would reveal the orders Ben had forgotten. Now Ben serves as a warlock and soldier once more, carrying out commands with mechanical precision. Their shadow-cloaked trident kills without hesitation, while the abyssal patron slowly teaches them that every army, every empire, and every living thing is merely food waiting for the tide.

“Their army marched across drowned continents, following orders issued by beings so immense that their footsteps became earthquakes.”
From their backstory
Background
Soldier

Connections

Species

Warforged

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