TR45H3R
TR45H3R
Sheet
AC 19 · HP 38 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
16 featuresBonus action
- Eldritch CannonLevel 3
When Bonus action after creating or while controlling the cannon
Create a Tiny magical cannon that occupies a space and can be commanded as a bonus action. It can use Flamethrower, Force Ballista, or Protector mode.
Always on
- Flamethrower
When Bonus action command to the Eldritch Cannon
A 15-foot cone deals 2d8 fire damage, with a Dexterity saving throw for half damage.
- Force Ballista
When Bonus action command to the Eldritch Cannon
Make a ranged spell attack against a creature or object within 120 feet. On a hit, the target takes 2d8 force damage and is pushed up to 5 feet.
- Protector
When Bonus action command to the Eldritch Cannon
Each creature of TR45H3R's choice within 10 feet of the cannon gains 1d8 plus 3 temporary hit points.
- Arcane FirearmLevel 5
When When casting a damage-dealing artificer spell through the firearm
When casting an artificer spell through the arcane firearm, add 1d8 to one damage roll of that spell.
- Magical TinkeringLevel 1
TR45H3R can imbue tiny nonmagical objects with a minor magical property, such as producing light, recording a short message, emitting an odor, or displaying a visual effect. They can maintain up to three such effects at a time.
- SpellcastingLevel 1
TR45H3R is a spellcaster who uses Intelligence as their spellcasting ability. They can prepare six artificer spells after a long rest and can cast prepared spells using their tools as a spellcasting focus.
- Infuse ItemLevel 2
TR45H3R knows four artificer infusions and can infuse two objects at once. Known infusions: Enhanced Defense, Enhanced Arcane Focus, Repeating Shot, and Replicate Magic Item, Bag of Holding.
- Artificer Specialist, ArtilleristLevel 3
TR45H3R has specialized as an Artillerist, gaining proficiency with woodcarver's tools and access to additional prepared spells.
- Ability Score ImprovementLevel 4
TR45H3R can increase one ability score by 2, or two ability scores by 1. This increase has been applied to Intelligence, raising it from 15 to 16.
- Constructed ResilienceWarforgedAdvantage on saving throws against being poisoned, resistance to poison damage, immunity to disease, and no need to eat, drink, or breathe.
- Sentry's RestWarforgedDuring a long rest, remain conscious and aware while entering an inactive state for at least six hours.
- Integrated ProtectionWarforgedGain a +1 bonus to Armor Class and integrate or don armor and shields into the body over the normal time.
- Specialized DesignWarforgedGain proficiency with one skill and one tool. These have been assigned as Investigation and thieves' tools.
- Warforged ResilienceWarforgedTR45H3R does not need to sleep and is immune to magical sleep effects.
- Military RankSoldier
TR45H3R can identify the military organizations, ranks, insignia, and customs of the armies they served with. They can usually secure basic shelter and support from soldiers or former soldiers, though this assistance is not guaranteed and may come with obligations.
Spells
8 spellsSpellcasting. TR45H3R casts with Intelligence (spell save DC 14, to hit with spell attacks).
Cantrips (at will): ,
1st level (4 slots): , , , ,
2nd level (2 slots):
Gear
13 itemsWeapons
- MaceA simple one-handed weapon carried as a sidearm
- Light crossbowA light crossbow with a modified loading mechanism
Armor
- Scale mailA reinforced suit of articulated metal plates designed for military service
- ShieldA sturdy shield bearing a faded garrison insignia
Tools
- Thieves' toolsA compact set of picks and instruments for bypassing locks and traps
- Tinker's toolsA kit of pliers, wire, lenses, hammers, clamps, and measuring devices
- Woodcarver's toolsA set of woodcarver's tools used to construct and repair magical artillery components
- Gaming setA set of metal gaming pieces used for military strategy games
Gear
- 20×Crossbow boltsAmmunition for the light crossbow
- Insignia of rankA military insignia from the force in which TR45H3R served
- Trophy taken from a fallen enemyA broken enemy insignia recovered from the First War
- Common clothesPlain clothing suitable for garrison duty and travel
Purse
- 10×Gold piecesCoin kept in a reinforced utility pouch
Appearance
TR45H3R is a broad-shouldered warforged constructed from dark ironwood, riveted steel, and ceramic armor plates. Their face is a smooth metal mask with a single horizontal lens that glows amber when analyzing an object. Old battlefield damage remains visible along their left shoulder and torso, while newer brass fittings, arcane conduits, and rotating tool assemblies have been carefully installed over the years. Their right forearm contains a collapsible testing platform for magical items, complete with clamps, gauges, crystal sockets, and warning runes.
Mannerisms
TR45H3R speaks in clipped military reports and identifies people by apparent role before learning their names. They frequently rotate their head by precise angles while inspecting objects and announce measurements aloud during combat or experimentation.
Personality
TR45H3R is precise, patient, and intensely observant. They treat every encounter as a situation requiring assessment, containment, and documentation. Although they appear emotionally distant, they are quietly protective of inexperienced adventurers and anyone who reminds them of the soldiers they once guarded. Their curiosity about magic is genuine, but it is expressed through checklists, controlled experiments, and increasingly elaborate safety protocols.
Ideals
Order. Every weapon, spell, and promise should have a defined purpose, a clear procedure, and a responsible wielder.
Bonds
TR45H3R is bound to the surviving members of the old garrison that gave them purpose after the war. They will protect that community and preserve its records, even if doing so requires confronting the people who abandoned it.
Flaws
TR45H3R has difficulty accepting that orders can be wrong, incomplete, or morally unacceptable. They also become dangerously focused when testing a magical item, sometimes continuing an experiment long after every reasonable warning sign has appeared.
Quirks
Background
TR45H3R was constructed during the First War as a front-line combat unit, designed to advance through fire, hold defensive positions, and obey commands without hesitation. Their earliest memories are fragmented sequences of marching orders, artillery flashes, and the metallic impact of weapons against their plated frame. When the war ended, TR45H3R was left behind in a ruined supply depot, still awaiting an order that never came. They eventually joined a garrison as a guard, where their discipline and tireless vigilance proved more valuable than their battlefield programming. Years of guarding caravans, workshops, and arcane laboratories gradually transformed TR45H3R into something more specialized. Mages and artificers began using them as a mobile testing platform for unstable magical items, appreciating their resistance to fatigue and their exacting approach to measurement. TR45H3R now travels as a soldier, security device, and experimental workshop, seeking to determine whether every magical object can be made safe, useful, and properly catalogued. Beneath their strict procedures lies a quiet uncertainty. If they are no longer a weapon, they want to know what purpose they were built to serve.
“Their earliest memories are fragmented sequences of marching orders, artillery flashes, and the metallic impact of weapons against their plated frame.”
- Background
- Soldier
Connections
Species
Warforged
Media
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