Eandro Dumonj
Eandro Dumonj
Sheet
AC 18 · HP 20 · 30 ft.Saving throws
Skills
- AthleticsSTR
- InsightWIS
- IntimidationCHA
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresBonus action
- Second WindLevel 1
As a Bonus Action, you can regain 1d10 + 2 Hit Points. You have 2 uses of this feature, and you regain all expended uses on a Long Rest and one on a Short Rest.
Reaction
- Fighting Style (Protection)Level 1
If you are holding a shield, you can use a Reaction to impose Disadvantage on an attack roll of a creature you can see within 5 feet of you, provided that attack roll is against a target other than you.
Always on
- Weapon MasteryLevel 1
You can use the mastery properties of three weapons. Current choices: Longsword (Sap), Warhammer (Push), Handaxe (Vex).
- Action SurgeLevel 2
Once per Short or Long Rest, you can take one additional action on your turn. This action cannot be the Magic action.
- Tactical MindLevel 2
When you fail an ability check, you can expend one use of your Second Wind to roll 1d10 and add the result to the check. If the check still fails, the use of Second Wind is not expended.
- ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
- SkilledHumanYou gain proficiency in the Insight skill.
- VersatileHumanYou gain the Alert feat.
- Savage AttackerSoldier
Once per turn when you hit a target with a weapon, you can roll the weapon damage dice twice and use either total.
Gear
7 itemsWeapons
- LongswordVersatile (1d8/1d10) slashing damage weapon. Sap property.
- 2×Handaxe1d6 slashing damage weapon. Vex property.
Armor
- Chain MailHeavy armor offering 16 AC.
- ShieldA wooden and metal shield (+2 AC).
Tools
- Three-Dragon Ante SetA deck of cards for playing the game of Three-Dragon Ante.
Gear
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
Purse
- 10×Gold PiecesStandard gold coinage.
Appearance
Eandro is a tall, broad man with the disciplined bearing of a lifelong soldier. His dark hair is kept in a severe military crop, and a jagged scar runs from his temple to his jaw, an artifact of his first campaign. He wears battered but scrupulously cleaned chain mail and carries a shield bearing a faded crest that he no longer identifies with. His eyes are sharp and constantly scanning his surroundings.
Mannerisms
Eandro stands with his hands clasped behind his back when idle. He avoids using names, often referring to people by their apparent roles or titles until they have truly earned his trust.
Personality
Stern and incredibly disciplined, Eandro treats most of life like a tactical operation. He speaks little, and when he does, his words are blunt and factual. Despite his cold exterior, he is fiercely loyal to his friends. He views personal freedom as a hard-earned right and holds no respect for authorities who use their positions for tyranny.
Ideals
Independence. No man should be forced to follow an unjust order, we must make our own path. Honor is defined by who we protect, not who we serve.
Bonds
My life belongs to those I stand beside, specifically Veena. I would sooner die than let her come to harm.
Flaws
I am deeply suspicious of any form of organized authority. My stern nature often makes me seem heartless, and I struggle to understand social nuances.
Quirks
Background
Eandro Dumonj was born into a military family where obedience was the only virtue. He spent his youth in garrison towns, learning the art of war from instructors who valued formation over individuality. He rose through the ranks quickly, but his perspective changed during a chaotic retreat. He witnessed his commander sacrifice a village of civilians to save a supply wagon, a decision he found tactically sound but morally bankrupt. Among the survivors was Veena, a girl whose resilience in the face of devastation earned his absolute respect. Breaking his oath, Eandro deserted his unit to ensure Veena and the other survivors reached safety. He has spent every day since then making up for the cruelty of his former life. He no longer fights for a kingdom or a flag. He fights for the people he has chosen to call his family, especially Veena, whom he regards with the protective fervor of an older brother and a sworn guardian. His discipline is now a shield, used to keep the chaos of the world away from those he loves.
“He spent his youth in garrison towns, learning the art of war from instructors who valued formation over individuality.”
- Background
- Soldier
Connections
Species
Human
Media
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