Brunna Stonevein
Brunna Stonevein
Sheet
AC 18 · HP 21 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresBonus action
- Second WindLevel 1
As a bonus action, Brunna can regain hit points equal to 1d10 + her fighter level. She must finish a short or long rest before using this feature again.
Always on
- Fighting Style: DefenseLevel 1
Choose one Fighting Style. Brunna has chosen Defense. While wearing armor, she gains a +1 bonus to AC.
- Action SurgeLevel 2
On her turn, Brunna can take one additional action. She must finish a short or long rest before using this feature again.
- TraitHill DwarfDarkvision, you can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- TraitHill DwarfDwarven Resilience, you have advantage on saving throws against poison, and you have resistance to poison damage.
- TraitHill DwarfDwarven Combat Training, you are proficient with the battleaxe, handaxe, light hammer, and warhammer.
- TraitHill DwarfDwarven Toughness, your hit point maximum increases by 1 for each level.
- TraitHill DwarfDwarven Tool Proficiency, you gain proficiency with one artisan's tools of your choice, chosen here as smith's tools.
- TraitHill DwarfStonecunning, whenever you make an Intelligence History check related to the origin of stonework, you are considered proficient and add double your proficiency bonus.
- TraitHill DwarfYour walking speed is 25 feet, and it is not reduced by wearing heavy armor.
- Military RankSoldier
Brunna can find the basic necessities of a military camp, including shelter, food, and water, for herself and her companions. She can also gain access to friendly military encampments and identify the military rank and affiliation of soldiers.
Gear
14 itemsWeapons
- LongswordA versatile one-handed martial weapon with a broad, reliable blade.
- Light CrossbowA polished wooden light crossbow with a leather shoulder sling.
Armor
- Chain MailA well-maintained suit of linked metal armor, reinforced at the shoulders and chest.
- ShieldA sturdy metal-rimmed shield bearing the faded emblem of a mountain pass.
Tools
- Gaming SetA battered wooden gaming set used by soldiers during long watches.
Gear
- 20×Crossbow BoltsBolts carried in a fitted wooden case.
- Insignia of RankA worn military insignia from Brunna's former unit.
- Trophy from a Fallen EnemyA small trophy taken from a fallen enemy, a black iron band stamped with a broken crown.
- Common ClothesA set of common travel clothes suitable for camp or roadside work.
- PouchA leather pouch containing the remains of Brunna's military pay.
- Military Pack AnimalA pack animal and basic harness used for military transport and caravan work.
- SaddleA military-style saddle and tack for her pack animal.
- BackpackA sturdy leather pack containing practical travel supplies.
Purse
- 10×Gold PiecesCoins retained from her starting wealth.
Appearance
Brunna is a sturdy hill dwarf with weathered bronze skin, dark auburn hair braided with iron rings, and a neatly trimmed beard marked by a single silver streak. She stands broad-shouldered and compact, clad in battered chain mail beneath a red-brown cloak. Her round shield bears the faded emblem of a mountain pass, and an old scar runs from her left eyebrow to her cheek.
Mannerisms
Brunna taps two fingers against her shield whenever she is thinking. She addresses strangers by their military rank until they prove they deserve a more personal name.
Personality
Brunna is direct, observant, and quietly protective. She dislikes grand speeches but respects people who do what they promised. Around trusted companions, her stern expression softens into dry humor and surprisingly patient advice.
Ideals
Duty. Those who accept responsibility for others must stand firm when fear, greed, or convenience tells them to abandon their post.
Bonds
I carry the shield of the commander who died saving the mountain settlements, and I will uncover the truth about the soldiers abandoned by their officers.
Flaws
I have little patience for hesitation, and I can become harsh or reckless when I believe someone is failing in their duty.
Quirks
Background
Brunna Stonevein was born in a hill dwarf settlement that guarded an old trade road through the eastern highlands. Her family forged nails, hinges, and shield bosses for generations, but Brunna had little patience for the quiet rhythm of the forge. She joined the local militia after a bandit company began extorting caravans, discovering that she possessed a gift for holding a line when everyone else wanted to run. During one disastrous winter campaign, Brunna and a handful of soldiers defended a mountain pass long enough for several villages to evacuate, though the garrison commander died beneath a collapsing watchtower. Brunna left the militia when the surviving officers accepted a bribe from the same bandits they had sworn to defeat. She still carries the commander's shield as a reminder that duty is proven by action, not rank or ceremony. Now she travels as a sellsword and caravan guard, seeking honest companions and opportunities to expose corrupt officials. She is especially determined to find the missing soldiers who vanished after the betrayal, believing they may still be alive somewhere beyond the pass.
“Her family forged nails, hinges, and shield bosses for generations, but Brunna had little patience for the quiet rhythm of the forge.”
- Background
- Soldier
Connections
Species
Hill Dwarf
Media
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