Windfall
Windfall
Sheet
AC 13 · HP 20 · 40 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- InsightWIS
- SurvivalWIS
Weapons
Languages
Features
12 featuresBonus action
- Martial ArtsLevel 1
You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons. You can roll a d4 in place of the normal damage of your unarmed strike or monk weapon, and this die changes as you gain monk levels. When you take the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action.
Always on
- Monk Weapon ProficienciesLevel 1
You are proficient with simple weapons and shortswords.
- Unarmored DefenseLevel 1
While you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.
- KiLevel 2
You can harness your inner reserve of spiritual energy. Your ki save DC is 8 + your proficiency bonus + your Wisdom modifier. You have 3 ki points, and you regain all expended ki when you finish a short or long rest.
- Unarmored MovementLevel 2
Your speed increases by 10 feet while you are not wearing armor or wielding a shield.
- Deflect MissilesLevel 3
You gain the ability to deflect or catch ranged weapon attacks with your trained reflexes.
- Monastic TraditionLevel 3
You learn to channel your martial training into a chosen monastic path.
- Open Hand TechniqueLevel 3
When you hit a creature with an unarmed strike, you can manipulate the target’s balance and defense. When you spend 1 ki point to use Flurry of Blows, you can make the target take disadvantage on its attacks, be knocked prone, or be unable to take reactions until the end of your next turn.
- TraitAir GenasiUnending Breath
- TraitAir GenasiMingle with the Wind
- TraitAir GenasiAt 3rd level, you can cast levitate once with this trait, regaining the ability to do so when you finish a long rest. Constitution is your spellcasting ability for this trait.
- WandererOutlander
She can find food and fresh water for herself and up to five others each day, provided the land offers any at all.
Gear
8 itemsWeapons
- QuarterstaffA simple melee weapon suitable for a monk, chosen for travel and close combat.
- 10×DartsA ranged monk weapon, used for training and quick defense.
Gear
- Explorer's PackA pack containing adventuring supplies and basic gear.
- StaffA sturdy walking staff carried on long journeys.
- Hunting TrapUsed for surviving the wild and bringing down small prey.
- Trophy from an AnimalA keepsake taken from the first beast she hunted alone, worn as a reminder of her first true victory.
- Traveler's ClothesTravel-worn clothing suited for the road.
Purse
- 10×Gold PiecesCoin for spending on the road.
Appearance
Windfall is a lean, broad-shouldered genasi woman with pale blue skin, silver eyes, and hair that drifts and flickers like a breeze caught in sunlight. She dresses in worn traveler’s leathers and monk’s wraps, each garment stitched for movement rather than style, though she carries herself with a strange, storm-quiet grace. A faint scent of rain follows her, and when she is agitated, loose strands and ribbons lift as if stirred by invisible wind.
Mannerisms
She speaks little when standing still, but becomes animated in motion, pacing, stretching, or turning her head toward every open sky. When thinking, she taps two fingers against her wrist like counting the rhythm of a storm, and when irritated she exhales slowly as if trying to send the problem away on the wind.
Personality
Windfall is fiercely protective, blunt in speech, and unexpectedly gentle with the frightened. She prefers action over debate, laughs easily at danger, and has the stubborn optimism of someone who has survived too much to stop believing in better days.
Ideals
Freedom, but not the freedom to prey on the weak. A road should belong to everyone who walks it, and strength exists to clear paths, not close them.
Bonds
She carries a polished river stone from the first safe campsite her caravan ever found, and she will protect it as fiercely as a relic. She has sworn to track down the raider band that destroyed her adopted family and bring their victims justice, or at least peace.
Flaws
Windfall rushes toward danger with the certainty that speed and force can solve most problems, even when patience would serve better. She struggles to ask for help, and when someone tries to cage her with rules, walls, or authority, she becomes sharp, defiant, and sometimes reckless enough to make matters worse.
Quirks
Background
Windfall was born under an open sky during a night of hard rain and sharp lightning, to no village and no settled clan, only a line of caravan folk who said the storm answered when she cried. Her air genasi nature made her restless from the start, a child who could not bear walls for long and who climbed, ran, and fought before she had any sense for caution. When she was old enough to be useful, she served as a scout and trail finder for travelers crossing lonely roads, earning the name Windfall after she led a starving caravan through a season of dead wells and into a hidden spring. Her life changed when raiders wiped out the caravan that had become her found family. Windfall survived by clinging to a broken wagon axle through a sandstorm, then wandered until she found a secluded monastery high in the crags, where monks taught her that discipline was not the enemy of freedom, but the shape that kept freedom from becoming wreckage. She still walks her own path, but now each blow she strikes, each breath she controls, is a promise. She will not let cruelty claim the road again, and she will always use her strength to open a path for those who cannot force one themselves.
“Her life changed when raiders wiped out the caravan that had become her found family.”
- Background
- Outlander
Connections
Species
Air Genasi
Media
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