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Mikhail Orunov - AI-generated fantasy Character

Mikhail Orunov

Human · Warlock (The Fiend) · Level 6 · Acolyte

Mikhail Orunov

Mikhail is unfailingly polite, observant, and difficult to surprise.
AC11
HP45/45
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 45 · 30 ft.
AlignmentNeutral EvilGenderMaleAgeAppears 14 years old, actual age 27
STR
DEX
CON
INT
WIS
CHA

Saving throws

WISCHASTRDEXCONINT

Skills

  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons

Tools

Calligrapher's Supplies

Languages

Common,
Infernal

Features

13 features

Action

  • Eldritch Blast

    When Action

    As an action, fire a beam of crackling eldritch energy at a creature within 120 feet. Make a ranged spell attack. On a hit, the target takes 1d10 force damage plus 3 damage from Agonizing Blast. At level 6, you fire two beams, which can target the same creature or different creatures.

  • Vampiric Touch

    When Action

    As an action, make a melee spell attack against a creature within reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the necrotic damage dealt. The spell ends after 1 minute with Concentration.

  • Misty Step

    When Bonus Action

    As an action, teleport up to 30 feet to an unoccupied space you can see.

Always on

  • Pact MagicLevel 1

    You know three warlock cantrips and seven warlock spells. Charisma is your spellcasting ability. Your two Pact Magic spell slots are 3rd level, and you regain them when you finish a Short or Long Rest.

  • Eldritch InvocationsLevel 1

    You gain five Eldritch Invocations. Chosen invocations are Agonizing Blast, Devil's Sight, Mask of Many Faces, Pact of the Tome, and Repelling Blast.

  • Dark One's BlessingLevel 3

    When you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier plus your Warlock level, 9 temporary hit points.

  • Pact of the TomeLevel 3

    You have a Book of Shadows through the Pact of the Tome invocation. It contains occult prayers and grants additional ritual and cantrip magic as determined by that invocation.

  • Ability Score ImprovementLevel 4

    You gain a feat. Mikhail selected War Caster, gaining advantage on Constitution saving throws made to maintain Concentration and the ability to cast a qualifying spell as an Opportunity Attack.

  • Dark One's Own LuckLevel 6

    You can call on your patron to alter fate. When you make an ability check or saving throw, you can add 1d10 to the roll after seeing the d20 but before the outcome is determined. You can use this feature once per Short or Long Rest.

  • ResourcefulHumanWhen you finish a Long Rest, you gain Heroic Inspiration.
  • SkillfulHumanYou gain proficiency in one skill of your choice. Mikhail selected Intimidation.
  • VersatileHumanYou gain an Origin feat of your choice. Mikhail selected Magic Initiate (Cleric).
  • Magic Initiate (Cleric)Acolyte

    Magic Initiate (Cleric). Mikhail learns two cleric cantrips and one 1st-level cleric spell. He can cast the 1st-level spell once without a spell slot, and he can also cast it using spell slots. Wisdom is his spellcasting ability for these spells.

Spells

12 spells

Spellcasting. Mikhail Orunov casts with Charisma (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level: , ,

2nd level:

3rd level (2 slots): , ,

Gear

7 items

Tools

  • Calligrapher's Supplies
    Ink, pens, and sharpened quills used for contracts and temple records

Gear

  • Robe
    A simple black robe marked with faded funerary stitching
  • Holy Symbol
    A small religious emblem with its central symbol filed away
  • Book of Shadows
    A book of copied prayers, vampire genealogies, and coded instructions
  • 10×
    Parchment
    Blank parchment for names, oaths, and messages from Vezdan Orlov
  • Silver Hand Mirror
    A polished silver hand mirror used to study reflections and watch rooms indirectly

Purse

  • 8×
    Gold Pieces
    Money retained from the Acolyte starting package

Appearance

Mikhail is a slight young human with a soft, rounded face and an almost unnervingly composed expression. He has warm brown skin, dark auburn hair cut just below the ears, and gray-brown eyes that rarely meet another person's gaze directly. Instead, his attention settles on exits, windows, reflective surfaces, and the hands of everyone in the room. He wears a black wool robe beneath a weathered burgundy traveling coat, both sized for a child but carefully mended at the cuffs. A silver prayer medallion hangs at his throat, its face worn smooth where his thumb has rubbed it for years. The medallion is recognizable as a holy symbol, but the central emblem has been filed away, leaving only a shallow circular scar in the metal. His voice is gentle and young, while his stillness and measured courtesy feel much older.

Mannerisms

Mikhail speaks softly and uses formal temple etiquette even while threatening someone. He keeps one thumb on his worn prayer medallion whenever he lies. In unfamiliar rooms, he silently counts the windows, doors, and mirrors before sitting with his back to a wall.

Personality

Mikhail is unfailingly polite, observant, and difficult to surprise. He presents himself as a frightened temple orphan when it is useful, but the performance is a mask over a calculating and possessive mind. He enjoys learning what people want, then offering it in a form that makes them dependent on him. Despite his evil nature, he has a genuine appreciation for quiet rituals, careful handwriting, and people who keep promises.

Ideals

Dominion. Mercy is merely authority that has not yet admitted what it is. The person who controls fear controls every other choice.

Bonds

The House of the Last Lantern is still his property in his mind. He intends to return one day, claim its crypt, and make every surviving priest kneel before the vampire's altar.

Flaws

He treats kindness as a transaction and assumes every gift conceals a demand. He is patient with cruelty when it serves his patron, but becomes vindictive when anyone mocks his apparent youth or treats him as harmless.

Quirks

He refuses to sleep in a room without first covering or turning away every mirror.
He records the names of everyone who has lied to him, even if the lie was harmless.
He leaves one candle burning beside his bed and whispers a goodnight blessing to his unseen patron.
He dislikes being called a child and responds by becoming excessively courteous.

Background

Mikhail was raised in the House of the Last Lantern, a small temple whose priests promised that every soul deserved a peaceful passage into the next world. He was an unusually quiet child, dutiful with candles, funerary hymns, and the careful copying of names into the temple's prayer books. The priests mistook his obedience for holiness. In truth, Mikhail was fascinated by the exact moment devotion turned into fear, and by the power held by anyone who could decide whether a person was remembered or forgotten. A powerful vampire called Vezdan Orlov began visiting the temple disguised as a grieving nobleman. He noticed that Mikhail never recoiled from him, and that the boy watched his reflection in polished silver rather than his face. When plague and famine emptied the surrounding villages, Vezdan offered the temple protection in exchange for one living servant. Mikhail volunteered before the priests could choose someone else. The pact did not make him a vampire. It made him the vampire's emissary, scribe, and occasional instrument, granting him eldritch magic while preserving the appearance of a fourteen-year-old child. Mikhail now travels from settlement to settlement carrying Vezdan's sealed instructions, presenting himself as a young acolyte and quietly deciding which desperate people are useful, which are dangerous, and which should be delivered to his patron.

“He was an unusually quiet child, dutiful with candles, funerary hymns, and the careful copying of names into the temple's prayer books.”
From their backstory
Background
Acolyte

Connections

Species

Human

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