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Ignis the Ember-Scavenger - AI-generated fantasy Character

Ignis the Ember-Scavenger

Dragonborn (Red) · Ranger (Hunter) · Level 5 · Urchin

Ignis the Ember-Scavenger

Ignis is pragmatic and blunt.
AC16
HP44/44
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 44 · 30 ft.
AlignmentChaotic GoodGenderFemaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Thieves' tools,
Disguise kit

Languages

Common,
Draconic,
Giant

Features

11 features

Action

  • Extra AttackLevel 5

    You can attack twice whenever you take the Attack action on your turn.

Always on

  • Favored Enemy (Giants)Level 1

    Advantage on Survival checks to track and Intelligence checks to recall information about Giants.

  • Natural Explorer (Mountain)Level 1

    Double proficiency on Intelligence and Wisdom checks related to mountain terrain, plus travel benefits.

  • Fighting Style (Two-Weapon Fighting)Level 2

    You can add your ability modifier to the damage of your second weapon attack.

  • Primeval AwarenessLevel 3

    Use a spell slot to sense certain creature types within 1 mile.

  • Hunter's Prey (Colossus Slayer)Level 3

    Once per turn, deal an extra 1d8 damage to a creature below its hit point maximum.

  • Feat: Dual WielderLevel 4

    Gain +1 to AC while dual wielding. Can use non-light weapons. Can draw/stow two weapons.

  • Draconic Ancestry (RedDragonborn (Red)Fire)
  • Breath Weapon (5 by 30 ftDragonborn (Red)line, DEX save)
  • TraitDragonborn (Red)Damage Resistance (Fire)
  • City SecretsUrchin

    You know the secret patterns and flow to cities and can find passages through the urban sprawl others would miss.

Spells

4 spells

Spellcasting. Ignis the Ember-Scavenger casts with Wisdom (spell save DC 12, to hit with spell attacks).

1st level (4 slots): , ,

2nd level (2 slots):

Gear

5 items

Weapons

  • Battleaxe
    A rusted but sharp executioner's axe.
  • Mace
    A heavy iron foundry hammer modified for combat.

Armor

  • Scale Mail
    Mismatched metal scales stitched together.

Tools

  • Thieves' tools
    A small set of picks and wires.

Gear

  • Explorer's Pack
    Backpack, bedroll, mess kit, tinderbox, torches, rations, water.

Appearance

Ignis has charred, rust-red scales that appear almost matte from years of soot. Her left horn is snapped off at the midpoint, and her eyes glow like smoldering coals. She wears scale mail that is patched with scraps of leather and heavy cloth, and her dual weapons are kept meticulously clean despite her dirty appearance.

Mannerisms

Ignis speaks in short, clipped sentences and frequently wipes her weapons with an oily rag, even when they are clean.

Personality

Ignis is pragmatic and blunt. She treats every social interaction like a transaction or a tactical assessment. Despite her rough exterior, she is fiercely protective of those she deems 'trash like her', the forgotten people of the streets.

Ideals

Independence. I don't need fancy masters or high-born clans to tell me what my worth is.

Bonds

The urchins of my home district are my only family, and I send half my gold back to keep them fed.

Flaws

I am prone to taking discarded items even when I don't need them, as I hate seeing things go to waste.

Quirks

She habitually sharpens her battleaxe whenever she sits down
She has a strange fondness for the smell of smoke

Background

Ignis was never part of a proud Dragonborn clan. She was raised in the foundries and soot-choked alleys of a mountain industrial city. She survived by scavenging metal from the discard piles of the giants who lived in the peaks above the city. When the giants descended to demand excessive tribute, the city authorities fled, but Ignis stood her ground. She pulled a rusted executioner's axe and a heavy foundry hammer from a scrap heap, proving that junk could bite back. She realized that the wild places of the world were just bigger alleys with different kinds of monsters. Now, she hunts the things that people fear, using the very tools they discarded as garbage. She views the wilderness through the lens of a survivor, seeing opportunities where others see only danger.

“She was raised in the foundries and soot-choked alleys of a mountain industrial city.”
From their backstory
Background
Urchin

Connections

Species

Dragonborn (Red)

Media

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