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Thistle Bramblewick - AI-generated fantasy Character

Thistle Bramblewick

Halfling · Wizard (Divination) · Level 6 · Sage

Thistle Bramblewick

Thistle is calm and possesses a strange, rhythmic way of speaking.
AC12
HP38/38
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 38 · 30 ft.
AlignmentNeutral GoodGenderMaleAge54 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InsightWIS
  • InvestigationINT

Armor

None

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows

Tools

Calligrapher's Supplies

Languages

Common,
Halfling,
Celestial

Features

9 features

Always on

  • Wizard's RecoveryLevel 1

    Once per day on a short rest, you can recover expended spell slots with a combined level equal to half your wizard level rounded up.

  • ScholarLevel 2

    You gain expertise in one of the following skills: Arcana, History, Investigation, Nature, or Religion. You chose Arcana.

  • Divination SavantLevel 3

    The gold and time you must spend to copy a Divination spell into your spellbook is halved.

  • PortentLevel 3

    When you finish a long rest, roll two d20s and record the numbers. You can replace any attack roll, saving throw, or ability check made by you or a creature you can see with one of these rolls.

  • Expert DivinationLevel 6

    When you cast a Divination spell of 2nd level or higher using a spell slot, you regain one expended spell slot of a level lower than the spell you cast.

  • BraveHalflingAdvantage on saving throws against being frightened.
  • Halfling NimblenessHalflingMove through the space of any creature that is a size larger than yours.
  • LuckHalflingWhen you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Magic Initiate (Wizard)Sage

    Through your sage training, you have learned minor magics. You know the Message and Fire Bolt cantrips, and the Identify spell which you can cast once per long rest without a spell slot.

Spells

11 spells

Spellcasting. Thistle Bramblewick casts with Intelligence (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): , ,

2nd level (3 slots): ,

3rd level (3 slots): ,

Gear

5 items

Weapons

  • Quarterstaff
    A simple melee weapon.

Tools

  • Calligrapher's Supplies
    Supplies for fine writing.

Gear

  • Spellbook
    A leather bound book containing wizard spells.
  • Arcane Focus (Crystal)
    A crystal orb used to channel magic.
  • Scholar's Pack
    Includes a backpack, book of lore, ink, pen, 10 sheets of parchment, a little bag of sand, and a small knife.

Appearance

Thistle stands at a humble three feet with salt and pepper curls peeking from under a velvet indigo cap. His robes are layered and heavy, decorated with silver embroidery that looks like star charts. He often wears a pair of magnifying spectacles that make his inquisitive green eyes look unnaturally large.

Mannerisms

Thistle has a habit of nodding as if agreeing with someone who hasn't finished speaking yet. He moves with a deliberate, slow grace as if he's navigating a floor full of invisible traps.

Personality

Thistle is calm and possesses a strange, rhythmic way of speaking. He often pauses as if listening to an echo from the future. He is deeply focused on the causality of all things, viewing the world as a complex machine that he is privileged to understand.

Ideals

Knowledge. The more we know of what will be, the better we can shape what is. Harmony. The strings of fate must be plucked with care.

Bonds

I carry a charred page from my mentor's lost library, and I will find the rest of the volume. My companions are the focal point of my visions, and I must keep them alive.

Flaws

I am so focused on what might happen that I sometimes forget to enjoy what is actually happening. I trust my visions more than I trust my friends.

Quirks

Flipping a silver coin to decide between two mundane options.
Humming melodies that don't seem to have a beginning or end.

Background

Born in the quiet foothills, Thistle always found the present moment a bit too crowded. While his family tended to the gardens, he tended to the library of a local eccentric mage. It was there he discovered the 'stepping' technique, a way of moving his consciousness seconds into the future to avoid mistakes before they happened. His expertise earned him a place at the Great Academy where he was titled the Fate Stepper. He realized that predicting the future was not just a parlor trick, but a responsibility to guide his friends away from catastrophe. He travels now to find the original manuscript of the Chronos Web, believing it holds the key to preventing a coming darkness he has glimpsed in his dreams.

“While his family tended to the gardens, he tended to the library of a local eccentric mage.”
From their backstory
Background
Sage

Connections

Species

Halfling

Media

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