Frank
Frank
Sheet
AC 17 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresBonus action
- Second WindLevel 1
Frank has two uses of Second Wind. As a Bonus Action, he can regain 1d10 + 1 Hit Points. He regains one expended use after a Short Rest and all expended uses after a Long Rest.
Always on
- Fighting Style: DefenseLevel 1
Frank chooses a Fighting Style feat. Defense grants +1 AC while he wears armor, already included in his AC.
- Weapon MasteryLevel 1
Frank can use the mastery properties of three weapon types: Greatsword (Graze), Longsword (Sap), and Handaxe (Vex). After a Long Rest, he can practice and change one weapon choice.
- ResourcefulHumanFrank gains Heroic Inspiration whenever he finishes a Long Rest.
- SkillfulHumanFrank gains proficiency in one additional skill, Insight.
- VersatileHumanFrank gains one additional Origin feat, Skilled, granting proficiency in Investigation, Medicine, and Nature.
- SizeHumanMedium.
- SpeedHuman30 feet.
- Magic Initiate (Wizard)Sage
Magic Initiate (Wizard): Frank knows two Wizard cantrips and one level 1 Wizard spell. He can cast the level 1 spell once without a spell slot, and can also cast it using any spell slots he has. Intelligence is his spellcasting ability for these spells.
Spells
3 spellsSpellcasting. Frank casts with Intelligence (spell save DC 11, to hit with spell attacks).
Cantrips (at will): ,
1st level:
Gear
10 itemsWeapons
- GreatswordA two-handed martial weapon with a broad, double-edged blade.
- 2×HandaxeA light axe suitable for melee or throwing.
- QuarterstaffA sturdy quarterstaff included in the Sage background equipment.
Armor
- Chain mailA heavy suit of interlocking metal rings, worn over clothing.
Tools
- Calligrapher's SuppliesTools for producing neat writing and illustrations.
Gear
- Dungeoneer's PackA pack containing travel supplies and adventuring essentials.
- Book (history)A volume of historical writing that Frank has annotated over the years.
- 8×ParchmentEight sheets for notes, maps, and copied records.
- RobeA plain, durable robe for work in libraries and travel.
Purse
- 8×Gold piecesStarting coin from the Sage background equipment package.
Appearance
Frank is a broad-shouldered, middle-aged human with close-cropped brown hair, ink-darkened fingertips, and a practical chain shirt beneath a travel-worn coat. His voice begins with a soft intake of breath, as if he is checking the wording of his thoughts before letting them out. He smells faintly of lamp oil, old paper, and the mint leaves he keeps tucked into his pockets.
Mannerisms
Before answering, Frank draws a quiet breath through his nose and briefly presses his lips together. He speaks in measured clauses, then often adds a small qualification at the end.
Personality
Frank is patient, observant, and more comfortable comparing evidence than trading opinions. He listens closely, asks practical questions, and has a dry, understated sense of humor that often arrives several seconds late.
Ideals
Understanding is useful only when it helps people make wiser choices. Frank tries to weigh evidence fairly, without mistaking neutrality for indifference.
Bonds
He carries a water-stained account book from the archive where he first learned to read military records. Its final pages describe a company that vanished on campaign, and he intends to discover what happened to them.
Flaws
Frank can become so absorbed in correcting an account or testing a theory that he misses an urgent change in the room. When evidence is incomplete, he sometimes delays choosing a side long after a decision is necessary.
Quirks
Background
Frank spent years moving between manor libraries, monasteries, and provincial archives, earning a place at a reading desk by mending bindings, copying ledgers, and doing whatever work kept the lamps lit. He became a careful student of military histories, especially accounts of battles where a small decision mattered more than a celebrated hero. A retired drill sergeant who visited one archive taught Frank to handle a sword, then insisted that knowledge of violence was more useful when paired with the discipline to avoid it.
“He became a careful student of military histories, especially accounts of battles where a small decision mattered more than a celebrated hero.”
- Background
- Sage
Connections
Species
Human
Media
0 imagesNo images yet.
Turn Frank into a sheet
A high-res, share-ready sheet you can post or print.