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Caelan Veyr - AI-generated fantasy Character

Caelan Veyr

Half-Elf · Paladin (Oath of Vengeance) · Level 5 · Soldier

Caelan Veyr

Confident, protective, and disarmingly warm.
AC18
HP44/44
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 44 · 30 ft.
AlignmentChaotic GoodGenderMaleAge27 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • PersuasionCHA
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One gaming set

Languages

Common,
Elvish,
Dwarvish,
Infernal

Features

19 features

Action

  • Divine SenseLevel 1

    As an action, he can detect the presence of celestials, fiends, and undead within 60 feet, as well as consecrated or desecrated places and objects, a number of times equal to his Charisma modifier per long rest.

  • Lay on HandsLevel 1

    He has a healing pool containing 25 hit points. As an action, he can restore hit points from this pool, or spend 5 points to cure one disease or neutralize one poison.

Always on

  • Longsword Strike

    When When taking the Attack action

    Make one melee weapon attack against a creature within reach. On a hit, deal 1d8 plus 3 slashing damage, or expend a spell slot to add Divine Smite damage.

  • Extra AttackLevel 5

    When When taking the Attack action

    Make a second melee weapon attack against the same or a different target within reach.

  • Divine SmiteLevel 2

    When After hitting with a melee weapon attack

    Expend a spell slot after hitting with a melee weapon attack to deal radiant damage. A 1st-level slot deals 2d8 radiant damage, and higher-level slots add 1d8 per slot level.

  • Vow of Enmity

    When As a bonus action

    Grant advantage on attack rolls against one creature within 10 feet for 1 minute, using Channel Divinity.

  • Hunter's Mark

    When As a bonus action, requiring concentration

    Mark one creature as a hated quarry, dealing an extra 1d6 damage whenever he hits it with a weapon attack and granting advantage on Wisdom checks to find it.

  • Bane

    When As an action, requiring concentration

    Up to three creatures of his choice gain a 1d4 penalty on attack rolls and saving throws for up to 1 minute, requiring concentration.

  • Fighting Style, DefenseLevel 2

    He gains a +1 bonus to AC while wearing armor.

  • SpellcastingLevel 2

    He can cast prepared paladin spells using Charisma. He can use a holy symbol as a spellcasting focus.

  • Divine HealthLevel 3

    He is immune to disease.

  • Sacred Oath, Oath of VengeanceLevel 3

    He gains the Oath of Vengeance, dedicating himself to punishing serious wrongdoing and protecting those threatened by it.

  • Channel DivinityLevel 3

    He can use Channel Divinity once per short or long rest. Abjure Enemy forces one creature within 60 feet to make a Wisdom saving throw. On a failure, it is frightened for 1 minute and its speed becomes 0. Vow of Enmity grants advantage on attack rolls against one creature within 10 feet for 1 minute.

  • Oath SpellsLevel 3

    He always has Bane and Hunter's Mark prepared, and they do not count against the number of paladin spells he can prepare.

  • TraitHalf-ElfDarkvision, can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
  • TraitHalf-ElfFey Ancestry, advantage on saving throws against being charmed, and magic cannot put him to sleep.
  • TraitHalf-ElfSkill Versatility, proficiency in two additional skills, Insight and Stealth.
  • TraitHalf-ElfHe can speak, read, and write Common and Elvish, plus one additional language, Infernal.
  • Military RankSoldier

    He retains the respect of former military comrades and can call upon their aid, provided he does not abuse their trust or reputation.

Spells

8 spells

Spellcasting. Caelan Veyr casts with Charisma (spell save DC 15, to hit with spell attacks).

1st level (4 slots): , , , , ,

2nd level (2 slots): ,

Gear

10 items

Weapons

  • Longsword
    A finely balanced martial blade with a red-wrapped pommel
  • 5×
    Javelin
    Balanced throwing spears carried in a leather case

Armor

  • Chain mail
    Polished chain mail bearing the insignia of his former military unit
  • Shield
    A sturdy steel shield painted with a broken golden sun

Gear

  • Priest's pack
    A pack containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope
  • Holy symbol
    A silver emblem of Caelan's oath, used as a holy symbol and spellcasting focus
  • Insignia of rank
    A small banner and insignia from his former military company
  • Bone dice
    A set of weighted dice from his years in the army
  • Common clothes
    A common travel outfit suited to roads and military camps

Purse

  • 10×
    Gold pieces
    Coin kept from his final army pay

Appearance

A tall, broad-shouldered half-elf with warm bronze skin, shoulder-length black hair, and bright green eyes flecked with gold. A thin scar crosses his left eyebrow, and a silver holy symbol hangs over his breastplate. He favors polished chain mail beneath a dark blue surcoat marked with a broken golden sun, and he carries a longsword whose pommel is wrapped in red cord, one strand for each person he has sworn to protect.

Mannerisms

He speaks with calm confidence even during chaos, often cleaning his sword while discussing difficult decisions. Before accepting a dangerous plan, he taps his holy symbol three times and asks who will be protected by it.

Personality

Confident, protective, and disarmingly warm. Caelan assumes responsibility naturally and treats frightened people with genuine patience. He enjoys dry humor, friendly arguments, and proving that a polished knight can still sleep beside a campfire.

Ideals

Protection. The strong are responsible for shielding those who cannot shield themselves, even when doing so costs them comfort, reputation, or life.

Bonds

He will risk everything to protect his younger sister Elira and the former soldiers who stood beside him when his command was disgraced.

Flaws

He is so certain that he can protect everyone that he refuses help until the danger has already become worse. He also has little patience for people who counsel compromise with cruel enemies.

Quirks

He gives every trusted weapon a private nickname, though he denies doing so.
He collects broken insignias from defeated tyrants and keeps them in a locked pouch.
He remembers the names of nearly everyone he has rescued.
He quietly hums marching songs when nervous.

Background

Caelan Veyr was raised between two worlds, the disciplined household of his human father and the wandering elven relatives of his mother. He learned early that good intentions meant little without the courage to act. When raiders burned the border village where his family lived, Caelan joined the city watch, then the royal army, believing that order could protect innocent people. His confidence and fierce loyalty made him an effective officer, but his refusal to abandon civilians during a doomed retreat earned him both admiration and disgrace. After leaving the army, Caelan discovered that the raid had been arranged by a noble faction seeking to clear the land for mining. He swore the Oath of Vengeance before a shattered shrine, promising to hunt those responsible and anyone who profited from their crimes. His oath is not rooted in hatred of all enemies. Instead, he believes mercy belongs to the repentant, while those who knowingly prey upon the helpless must be stopped completely. Caelan has recently begun searching for a legendary sentient blade, believing that a weapon with a will of its own may help him confront threats no mortal knight could defeat. He does not yet understand that the blade may demand a price for its aid.

“He learned early that good intentions meant little without the courage to act.”
From their backstory
Background
Soldier

Connections

Species

Half-Elf

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