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Alain

Aasimar · Paladin (Oath of Devotion) · Level 5 · Soldier

Alain

Alain is patient, observant, and unfailingly courteous, especially toward people who expect to be ignored.
AC19
HP44/44
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 44 · 30 ft.
AlignmentNeutral GoodGenderMaleAge28 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Longswords,
Javelins,
Spears,
Shortbows,
Bows and crossbows

Tools

Gaming Set,
Land Vehicles

Languages

Common,
Celestial

Features

20 features

Action

  • Extra AttackLevel 5

    You can make two attacks instead of one whenever you take the Attack action on your turn.

Bonus action

  • Divine Smite

    When Immediately after hitting with a melee weapon attack

    As a Bonus Action immediately after hitting with a melee weapon attack, expend a spell slot or use the free daily use to deal extra Radiant damage to the target. If the target is Large or smaller, it can be knocked Prone.

  • Healing Hands

    When A creature within 30 feet needs protection

    As a Bonus Action, choose yourself or one creature within 30 feet. The chosen creature gains a number of temporary Hit Points equal to 2d6 plus your Charisma modifier.

  • Radiant Soul

    When As a Bonus Action

    As a Bonus Action, begin your Celestial Revelation for 1 minute. You gain a flying speed equal to your walking speed, and once on each of your turns when you deal damage with an attack or spell, you deal extra Radiant damage equal to your proficiency bonus.

  • Lay on HandsLevel 1

    Your touch can restore hit points. You have a healing pool that replenishes when you finish a Long Rest. As a Bonus Action, you can touch a creature and restore a number of Hit Points up to the remaining amount in the pool. You can also expend 5 Hit Points from the pool to remove the Poisoned condition from the creature instead of restoring Hit Points.

  • Healing HandsAasimarAs a Bonus Action, restore Hit Points to a creature you touch. The amount restored is 2d4 plus your proficiency bonus, and you can use this trait a number of times equal to your proficiency bonus per Long Rest.

Always on

  • Weapon MasteryLevel 1

    You can use the mastery properties of two kinds of Simple or Martial weapons of your choice. Alain has mastery with the Longsword and Javelin.

  • SpellcastingLevel 1

    You can cast prepared Paladin spells using Charisma as your spellcasting ability. You can use a Holy Symbol as a spellcasting focus.

  • Fighting StyleLevel 2

    You adopt the Defense Fighting Style, gaining a +1 bonus to Armor Class while wearing armor.

  • Paladin's SmiteLevel 2

    You always have Divine Smite prepared. You can cast it without expending a spell slot once per Long Rest, and you can also cast it by expending a spell slot. When you cast it immediately after hitting with a melee weapon attack, the attack deals extra Radiant damage and may cause the target to be knocked Prone if it is Large or smaller.

  • Channel DivinityLevel 3

    You gain Channel Divinity, which can be used to fuel your Oath features. You regain one expended use when you finish a Short Rest and all expended uses when you finish a Long Rest.

  • Oath of DevotionLevel 3

    You gain the Oath of Devotion tenets: Courage, Compassion, Honor, and Duty. You gain access to the Oath of Devotion subclass features and oath spells.

  • Sacred WeaponLevel 3

    You can use Channel Divinity to imbue one weapon you are holding with divine power for 10 minutes. The weapon deals Radiant damage instead of its normal damage type, and you can add your Charisma modifier to its attack rolls. The weapon also emits bright light in a 20-foot radius and dim light for an additional 20 feet.

  • Faithful SteedLevel 5

    You can always cast Find Steed, and it is always prepared for you. You can cast it once without a spell slot, and you regain that free use when you finish a Long Rest.

  • Celestial ResistanceAasimarYou have Resistance to Necrotic and Radiant damage.
  • DarkvisionAasimarYou can see in Dim Light within 60 feet as if it were Bright Light and in Darkness as if it were Dim Light.
  • Light BearerAasimarYou know the Light cantrip. Charisma is your spellcasting ability for it.
  • Celestial RevelationAasimarStarting at character level 3, choose one revelation. Alain has Radiant Soul, allowing him to sprout luminous wings for 1 minute, gain a flying speed equal to his walking speed, and deal extra Radiant damage equal to his proficiency bonus once per turn when he deals damage with an attack or spell. This can be used once per Long Rest.
  • Creature TypeAasimarHumanoid and Celestial.
  • Military RankSoldier

    You have a military rank from your service career. Soldiers loyal to your former organization recognize your authority and may defer to you, provide access to simple military facilities, or offer basic assistance when your reputation and rank are known.

Spells

10 spells

Spellcasting. Alain casts with Charisma (spell save DC 14, to hit with spell attacks).

1st level (4 slots): , , , , ,

2nd level (2 slots): , , ,

Gear

12 items

Weapons

  • Longsword
    A finely balanced longsword with a silvered sunburst etched into the guard.
  • 6×
    Javelin
    Light throwing spears used for ranged attacks and battlefield signaling.
  • Spear
    A military spear suitable for formation fighting and ceremonial display.
  • Shortbow
    A simple shortbow with a quiver of arrows for patrol and skirmishing.

Armor

  • Chain Mail
    Well-maintained interlocking metal armor, fitted with reinforced leather straps.
  • Shield
    A sturdy shield bearing Alain's sunburst emblem.

Tools

  • Gaming Set
    A set of carved bone dice used by soldiers during camp watches.

Gear

  • Holy Symbol
    A holy symbol used as a divine focus, fashioned as a small golden sunburst.
  • Priest's Pack
    A pack containing bedroll, mess kit, tinderbox, torches, rations, and other travel necessities.
  • 20×
    Arrows
    A quiver containing standard arrows.
  • Healer's Kit
    Supplies for treating wounds and stabilizing injured allies.

Purse

  • 23×
    Gold Pieces
    Currency remaining from military service and adventuring preparations.

Appearance

Alain is a tall, lean aasimar with warm bronze skin, silver-white hair, and luminous amber eyes. A faint golden radiance gathers around his irises when he invokes divine power. He wears carefully maintained chain mail beneath a blue-gray tabard marked with a stylized sunburst, carries a polished shield, and keeps a longsword at his hip. His posture is disciplined and alert, shaped by years of military training, though his expression is gentler than his stern bearing suggests.

Mannerisms

Alain checks the straps of his shield whenever he enters an unfamiliar place, stands at attention when receiving serious news, and addresses frightened civilians in the calm tone of an officer giving clear battlefield instructions.

Personality

Alain is patient, observant, and unfailingly courteous, especially toward people who expect to be ignored. He speaks like a soldier even in ordinary conversation, giving concise answers and asking practical questions. Beneath his restraint is a fierce compassion that becomes unmistakable whenever someone is threatened.

Ideals

Mercy is not weakness. The strong exist to shelter those who have been denied the strength to protect themselves, and no command is sacred when it demands cruelty.

Bonds

The refugees of the Ashwater Crossing are Alain's family in all but blood. He carries a small iron token from their wagon train and will risk his life to defend their descendants or any community threatened by the same forces that destroyed their homes.

Flaws

Alain cannot easily forgive cowardice in himself or others. He is too willing to obey the burden of duty, even when rest, retreat, or asking for help would be wiser. He also fears that his celestial gifts make him a symbol rather than a person, so he hides pain behind military discipline and sometimes treats emotional vulnerability as a failure.

Quirks

Keeps a written list of every person he has failed to protect, adding names only when absolutely certain they are dead.
Polishes his shield before sleeping, even while camping in the wilderness.
Silently counts exits and defensible positions whenever he enters a tavern or public building.
Offers a formal salute to children who imitate soldiers.

Background

Alain was born beneath an unnatural dawn, when a column of golden light broke through the clouds above his family's rural home. His parents raised him with humility, but the village never quite stopped treating him as an omen. Seeking a place where deeds mattered more than appearances, Alain joined the border guard as soon as he was old enough. He proved an excellent scout and an unshakable shield-bearer, relying on speed, patience, and a quiet command of the battlefield rather than brute strength. His company was eventually ordered to defend a refugee column from raiders who had already burned several settlements. Alain watched his commander choose a tactically sound retreat that would have abandoned hundreds of civilians. Refusing the order, Alain rallied the remaining soldiers and held the crossing until the refugees escaped. The victory came at a terrible cost, and the survivors remembered him as both a deserter and a savior. In the aftermath, a radiant presence answered his desperate prayer, revealing a path of sacred duty. Alain became a paladin of the Oath of Devotion, determined to protect the helpless even when law, rank, or convenient orders stand in the way.

“His parents raised him with humility, but the village never quite stopped treating him as an omen.”
From their backstory
Background
Soldier

Connections

Species

Aasimar

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