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Luctus Vulliscor - AI-generated fantasy Character

Luctus Vulliscor

Half-Elf · Rogue · Level 1 · Criminal

Luctus Vulliscor

Witty and guarded, Luctus treats conversation like a card game.
AC13
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 12 · 30 ft.
AlignmentChaotic NeutralGenderMaleAgeThirty-two years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationINT
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' tools,
Gaming set

Languages

Common,
Elvish,
Undercommon,
Thieves' Cant

Features

8 features

Always on

  • Sneak AttackLevel 1

    When When Luctus hits with a qualifying finesse or ranged weapon attack and has advantage, or when an enemy of the target is within 5 feet of the target.

    Once per turn, deal an extra 1d6 damage with a finesse or ranged weapon attack when the attack qualifies for Sneak Attack.

  • ExpertiseLevel 1

    Luctus has expertise in Stealth and with thieves' tools. His proficiency bonus is doubled for any ability check he makes using either proficiency.

  • Thieves' CantLevel 1

    Luctus knows the secret language of thieves. He can communicate hidden messages in ordinary conversation and recognize coded signs and symbols used by criminal networks.

  • DarkvisionHalf-ElfLuctus can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, though he cannot discern color in darkness.
  • Fey AncestryHalf-ElfLuctus has advantage on saving throws against being charmed, and magic cannot put him to sleep.
  • Skill VersatilityHalf-ElfLuctus is proficient in two skills, Acrobatics and Perception.
  • LanguagesHalf-ElfLuctus can speak, read, and write Common, Elvish, and one additional language, Undercommon.
  • Criminal ContactCriminal

    Luctus has a reliable and trustworthy contact who acts as his connection to a network of other criminals. He knows how to send and receive messages through that contact, even across long distances, though the contact cannot be relied upon to risk their life for him.

Gear

11 items

Weapons

  • Rapier
    A light, finesse martial weapon suitable for close combat.
  • Shortbow
    A ranged martial weapon with a quiver containing 20 arrows.
  • 2×
    Daggers
    A pair of light finesse weapons suitable for concealment.

Armor

  • Leather Armor
    Light armor providing base AC 11 plus Dexterity modifier.

Tools

  • Thieves' Tools
    Tools for picking locks and disarming traps.
  • Gaming Set
    A set of weighted dice and marked playing cards used for gambling and coded exchanges.

Gear

  • 20×
    Arrows
    Ammunition for the shortbow.
  • Burglar's Pack
    A pack containing a backpack, 10 feet of hempen rope, 10 torches, a tinderbox, 10 days of rations, and a waterskin.
  • Crowbar
    A sturdy iron bar useful for forcing doors, crates, and other obstructions.
  • Dark Common Clothes with Hood
    Common dark clothing with a hood, suitable for blending into alleys and back rooms.

Purse

  • 15×
    Gold Pieces
    Coin kept in a concealed pouch.

Appearance

Luctus is a lean, sharp-featured half-elf with olive skin weathered by cold streets, damp rooftops, and long nights outdoors. His dark brown hair is kept just past his ears, usually tucked beneath a battered charcoal hood. One side of his coat has been carefully re-stitched with dark green thread, while the other bears rough repairs from years of hard use. His amber-brown eyes are constantly moving, measuring exits, hands, and hidden intent. He keeps a polished silver signet ring on a cord beneath his shirt, the one possession he cleans every morning. His movements are quiet and economical, and his expression usually suggests he has noticed something everyone else missed.

Mannerisms

Luctus pauses before answering simple questions, as if checking the speaker's wording for traps. He casually positions himself where he can see doors and windows, and he rolls his silver signet ring between his fingers whenever someone mentions justice, family, or loyalty.

Personality

Witty and guarded, Luctus treats conversation like a card game. He notices small inconsistencies, remembers exactly who said what, and rarely gives a complete answer when a partial one will do. He is loyal to a very small circle and fiercely protective of anyone who earns a place within it. Beneath his dry humor is a relentless need to find purpose in the wreckage of his past, with vengeance often disguising itself as principle.

Ideals

Truth. A comfortable lie is still a weapon, and powerful people use it to control everyone beneath them. I will uncover what is hidden, even when the truth makes everything worse.

Bonds

He carries the stolen signet ring of the merchant lord who engineered the betrayal that killed his chosen family. He will not rest until the lord's entire network is exposed and dismantled.

Flaws

He assumes every kindness conceals a debt, every authority figure is lying, and every delay gives his enemies time to escape. Once he decides someone is responsible for a wrong, evidence can struggle to change his mind.

Quirks

He memorizes the location of every exit before sitting down.
He cleans his silver signet ring whenever he is thinking through a lie.
He gives people private nicknames based on the first inconsistency he notices about them.
He leaves a single coin behind when a criminal contact has betrayed him, as a quiet warning.

Background

Luctus Vulliscor was raised between two worlds and fully claimed by neither. His human mother worked as a ledger clerk for a prosperous merchant house, while his elven father disappeared before Luctus was old enough to remember his voice. From his mother, Luctus learned numbers, contracts, and the dangerous difference between what was written and what was true. From the streets, he learned that truth was often something powerful people buried beneath money, threats, and polite smiles. His half-elven heritage made him useful as a courier and eavesdropper, someone who could move through respectable rooms without quite belonging to them. His criminal career began with smuggling letters and ended with the murder of the only people he considered family. A merchant lord used Luctus's network to arrange a betrayal, then blamed the resulting bloodshed on a low-ranking gang that included his closest friend. Luctus discovered the deception too late to prevent the executions, but not too late to steal the evidence. He now travels under his own name, using wit, stealth, and carefully chosen alliances to uncover the people who ordered the killings. He does not seek justice in the clean, official sense. He seeks the truth, then decides what it deserves.

“From his mother, Luctus learned numbers, contracts, and the dangerous difference between what was written and what was true.”
From their backstory
Background
Criminal

Connections

Species

Half-Elf

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