Maria Machado
Maria Machado
Sheet
AC 17 · HP 114 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- InsightWIS
- IntimidationCHA
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
10 featuresAction
- Extra AttackLevel 5
You can attack twice whenever you take the Attack action on your turn. This increases to three attacks at level 11.
Bonus action
- Second WindLevel 1
You can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.
Always on
- Fighting Style: ArcheryLevel 1
You gain a +2 bonus to attack rolls you make with ranged weapons.
- Action SurgeLevel 2
You can take one additional action on your turn. This can be used once per short or long rest.
- Improved CriticalLevel 3
Your weapon attacks score a critical hit on a roll of 19 or 20.
- Remarkable AthleteLevel 7
You can add half your proficiency bonus (rounded up) to any Strength, Dexterity, or Constitution check you make that doesn't already use your proficiency bonus. Your running long jump distance increases by a number of feet equal to your Strength modifier.
- IndomitableLevel 9
You can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.
- Fighting Style: DuelingLevel 10
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
- Ability Score IncreaseHumanAll ability scores increase by 1
- Military RankSoldier
You have a military rank from your career as a soldier. Soldiers loyal to your former organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.
Gear
7 itemsWeapons
- RapierA fine, piercing sword used for precision strikes.
- LongbowA powerful ranged weapon with a 150/600 range.
- 2×DaggerA short, concealable blade.
Armor
- Studded Leather ArmorLight armor made of tough but flexible leather, reinforced with close-set rivets or spikes.
Gear
- 2×ArrowsA quiver containing 20 arrows.
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Insignia of RankA small metal badge from the Iron Guard.
Appearance
Maria is a man of lean, wiry build, his body forged through years of relentless drilling and skirmishing. He has short, salt and pepper hair and deep-set grey eyes that seem to evaluate every room for exits and threats. He typically wears a high-collared coat over his studded leather, giving him a professional and disciplined silhouette. His hands are calloused, and he carries several small scars across his knuckles and jawline.
Mannerisms
He stands at a rigid attention when speaking to someone he respects, and he has a habit of tapping a rhythmic soldier's cadence on his thigh when he is thinking.
Personality
Maria is the definition of a career soldier. He is quiet, observant, and speaks with a brevity that suggests he views extra words as a waste of resources. He does not seek glory or fame, only the successful completion of a task. He finds comfort in clear hierarchies and is deeply uncomfortable in chaotic or overly emotional social situations.
Ideals
Responsibility. I do what I must and obey just authority, for without structure, society crumbles into blood and dust.
Bonds
My old unit, the Third Vanguard, was my family. I would do anything to support my surviving brothers-in-arms.
Flaws
I struggle to see the world in anything other than black and white. I am slow to trust those who live outside the law.
Quirks
Background
Born into a family where the name Maria was passed down to the eldest son as a mark of a famous ancestor's tenacity, Maria Machado spent two decades in the service of the Borderlands Rangers. He began as a common infantryman but his natural dexterity and uncanny survival instincts led him to the vanguard. For years, he lived on the razor edge of civil wars and goblin incursions, eventually retiring when his unit was officially dissolved following a controversial treaty. Unlike many veterans who struggle with peace, Maria simply viewed his transition to adventuring as a change in employer. He treats every contract with the same logistical precision he applied to a supply line or a defensive fortification. He carries the tattered insignia of his old unit not out of nostalgia, but as a reminder that even the strongest structures can fall if the foundation is not maintained. Now, he travels as a mercenary, applying his strategic mind to the strange problems of the common folk.
“He began as a common infantryman but his natural dexterity and uncanny survival instincts led him to the vanguard.”
- Background
- Soldier
Connections
Species
Human
Media
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