Ilyan
Ilyan
Sheet
AC 16 · HP 10 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
8 featuresAlways on
- SpellcastingLevel 1
You can cast Cleric spells using Wisdom. You know three Cleric cantrips and prepare four level 1 Cleric spells after a Long Rest. You have two level 1 spell slots, regained after a Long Rest, and can use a Holy Symbol as a spellcasting focus.
- Divine Order: ThaumaturgeLevel 1
Thaumaturge: You know one additional Cleric cantrip. You also gain a bonus to Intelligence (Arcana or Religion) checks equal to your Wisdom modifier, at least +1.
- DarkvisionElf (Wood Elf)You can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, seeing only shades of gray.
- Fey AncestryElf (Wood Elf)You have Advantage on saving throws you make to avoid or end the Charmed condition.
- Keen SensesElf (Wood Elf)You gain proficiency in Perception.
- TranceElf (Wood Elf)You do not need to sleep, magic cannot put you to sleep, and you can finish a Long Rest in 4 hours of trancelike meditation while remaining conscious.
- Wood Elf lineageElf (Wood Elf)Your Speed is 35 feet.
- Magic Initiate (Wizard)Sage
Magic Initiate (Wizard): Choose two Wizard cantrips and one level 1 Wizard spell. Wisdom is the spellcasting ability for these spells. The level 1 spell is always prepared and can be cast once without a spell slot per Long Rest, or with any available spell slots of the appropriate level. Her choices are Chill Touch, Minor Illusion, and Find Familiar.
Spells
11 spellsSpellcasting. Ilyan casts with Wisdom (spell save DC 12, to hit with spell attacks).
Cantrips (at will): , , , , ,
1st level (2 slots): , , , ,
Gear
11 itemsWeapons
- MaceStarting Cleric equipment, simple melee weapon.
- QuarterstaffSage background equipment.
Armor
- Chain shirtStarting Cleric equipment, protective torso armor.
- ShieldStarting Cleric equipment, carried in one hand.
Tools
- Calligrapher's SuppliesSage background equipment.
Gear
- Holy SymbolHoly symbol carried from her old faith, now marked with a small sign of decay.
- Priest's PackStarting Cleric equipment for travel and religious service.
- BookA book of history, filled with marginal notes.
- 8×ParchmentSage background equipment.
- RobeSage background equipment.
Purse
- 15×Gold piecesRemaining coin from her starting equipment.
Appearance
A lean, long-limbed wood elf with weather-browned skin, dark hazel eyes, and straight brown hair usually bound at the nape with plain cord. Her robes are patched and practical beneath a chain shirt, and her shield bears the scraped-away remains of the Sanctuary’s sunburst. She smells faintly of damp earth, old paper, and crushed bitter herbs. She walks with a quiet, slightly rolling gait, favoring no side, and stands unnervingly still when listening.
Mannerisms
She rubs the edge of a parchment page between thumb and forefinger while thinking. When someone quotes scripture, she asks which edition they learned it from.
Personality
Dryly curious and hard to impress, she treats doctrine like a text to be checked against its sources. She has little patience for grand promises, but a quiet tenderness for the sick, the grieving, and anyone discarded as inconvenient.
Ideals
Nothing is exempt from change or decay, not even a church. Truth matters more than preserving a comforting lie, and those who use faith to control others should be brought low.
Bonds
The stolen archive pages are the only proof she has against the Five Knights. She will risk much to protect them, and to find the former Sanctuary novices who disappeared after questioning the order.
Flaws
She assumes institutions conceal something rotten, even when their people are sincere. Once she finds evidence of wrongdoing, she can become so consumed by exposing it that she neglects the living people caught in the struggle.
Quirks
Background
For decades, Ilyan served the Sanctuary as a copyist, healer, and keeper of its histories. The monastery taught that life and light were sacred gifts, and she believed it. She copied the Five Knights’ sermons in a careful hand, tended the sick, and trusted the leaders who claimed to speak for their goddess. Her years among old books made her notice what others overlooked: dates that did not match, prayers altered in successive editions, and records of donations that vanished from the official ledgers. The truth was uglier than a scholarly dispute. The Five Knights had shaped the faith into an instrument of obedience, hiding their pursuit of power beneath the language of mercy. When Ilyan confronted them, they called her findings blasphemy and tried to bury the evidence with her. She escaped with a few pages from the archive and a faith that had nowhere left to go. In the stillness that followed, she found meaning in the forgotten goddess of rot and decay, not as a patron of cruelty, but as the power that reminds all things they must end. Now Ilyan studies that neglected divinity with a scholar’s patience and serves it with a cleric’s conviction, determined to turn the Sanctuary’s own deceptions back upon the Five Knights.
“The monastery taught that life and light were sacred gifts, and she believed it.”
- Background
- Sage
Connections
Species
Elf (Wood Elf)
Media
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