Thrain Silverhelm
Thrain Silverhelm
Sheet
AC 18 · HP 11 · 25 ft.Saving throws
Skills
- AthleticsSTR
- HistoryINT
- InsightWIS
- PersuasionCHA
Armor
Weapons
Tools
Languages
Features
8 featuresAction
- Divine SenseLevel 1
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can detect celestial, fiendish, or undead beings within 60 feet.
Always on
- Lay on HandsLevel 1
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. Total pool: 5 hit points.
- TraitMountain DwarfDarkvision
- TraitMountain DwarfDwarven Resilience
- TraitMountain DwarfDwarven Combat Training
- TraitMountain DwarfTool Proficiency
- TraitMountain DwarfStonecunning
- Position of PrivilegeNoble
Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are.
Spells
Spellcasting. Thrain Silverhelm casts with Charisma (spell save DC 10, to hit with spell attacks).
Gear
8 itemsWeapons
- LongswordVersatile (1d8/1d10) slashing damage.
- 5×JavelinThrown weapon with a range of 30/120.
Armor
- Chain MailMade of interlocking metal rings, includes gauntlets.
- ShieldA wooden or metal shield that adds 2 to AC.
Gear
- Holy SymbolA silver amulet representing the divine.
- Explorer's PackIncludes a backpack, bedroll, mess kit, and more.
- Fine ClothesHigh quality formal attire.
- Signet RingBearing the Silverhelm crest.
Appearance
Thrain stands with an impeccable, rigid posture. His copper-red beard is divided into three perfectly braided sections, each capped with a silver ring. He wears gleaming chain mail over a surcoat of deep navy blue, with a silver silk sash bearing the hammer and mountain crest of House Silverhelm. His steel shield is polished to a mirror finish, reflecting his solemn, high-cheekboned face.
Mannerisms
Thrain often adjusts his signet ring when he is deep in thought and speaks in very precise, somewhat archaic sentences.
Personality
Thrain is extremely formal and expects others to observe proper social protocols. He is soft spoken but carries an air of command, preferring to lead by example through quiet, steady action rather than grand speeches.
Ideals
Duty. It is my responsibility to lead and protect those who fall under my station.
Bonds
My loyalty to my sovereign and my family is absolute, I will restore our honor at any cost.
Flaws
I am prone to judging others based on their social status and can be dismissive of those who disregard tradition.
Quirks
Background
The Silverhelm family was once a prominent house of miners and smiths, known for their peerless metalwork. However, a series of failed business ventures and poor political alliances left the family in near ruin, their titles largely ceremonial and their vaults empty. Thrain was raised among the echoes of former glory, taught the history of his ancestors while watching his father struggle to keep their estate from being reclaimed. Rather than seeking wealth to restore his name, Thrain sought a higher purpose. He believed the decline of his house was a spiritual failure. By joining the order of the paladins, he hopes to infuse the Silverhelm name with moral weight and divine favor. He left his home with nothing but his grandfather's armor and a mission to protect those who cannot protect themselves, believing that true nobility is earned through service and sacrifice. Every polished link in his armor is a prayer that his family might once again be worthy of their ancestors.
“Rather than seeking wealth to restore his name, Thrain sought a higher purpose.”
- Background
- Noble
Connections
Species
Mountain Dwarf
Media
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