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Lyssa Vane - AI-generated fantasy Character

Lyssa Vane

Human · Rogue / Bard (Assassin / College of Whispers) · Level 20 · Criminal

Lyssa Vane

She is magnetizing and charismatic, often speaking in a soft, melodic hum that unnerves those who realize her intent.
AC18
HP123/123
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 123 · 30 ft.
AlignmentChaotic EvilGenderFemaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor

Weapons

Simple Weapons,
Martial Weapons with Finesse or Light properties

Tools

Thieves' Tools,
Poisoner's Kit,
Disguise Kit,
Lute

Languages

Common,
Thieves' Cant,
Abyssal,
Elvish

Features

18 features

Action

  • Death StrikeLevel 17

    When Surprising a target

    Target makes CON save or takes double damage.

Bonus action

  • AssassinateLevel 3

    When First turn of combat

    Deal extra 17 damage if attack hits.

  • Cunning ActionLevel 2

    You can take a Bonus Action on each of your turns to Dash, Disengage, or Hide.

  • Steady AimLevel 3

    Use a Bonus Action to give yourself Advantage on your next Attack Roll during the same turn.

Reaction

  • Uncanny DodgeLevel 5

    When Being hit by an attack

    Halve incoming damage.

Always on

  • Sneak AttackLevel 1

    Once per turn you can deal 9d6 extra damage to one creature you hit with an Attack Roll if you have Advantage or an ally is within 5 feet.

  • EvasionLevel 7

    Half damage on failed Dex save, no damage on success.

  • Reliable TalentLevel 11

    Treat a d20 roll of 9 or lower as a 10 for any proficient skill check.

  • Slippery MindLevel 15

    You gain proficiency in Wisdom and Charisma saving throws.

  • Infiltration ExpertiseLevel 9

    You can masterfully mimic another person's speech, handwriting, and behavior.

  • Envenom WeaponsLevel 13

    Your poisons deal extra damage and bypass resistance.

  • Psychic BladesLevel 18

    When you hit with a weapon attack, spend a Bardic Inspiration to deal 2d6 psychic damage.

  • Words of TerrorLevel 18

    Speak to someone for 1 minute to infuse them with fear, making them Frightened for 1 hour on a failed save.

  • Bardic InspirationLevel 18

    You can inspire others through your music or words (1d6). Uses equal to Charisma modifier.

  • Jack of All TradesLevel 19

    Add half proficiency bonus to all non-proficient ability checks.

  • VersatileHumanGain the Skilled Origin Feat
  • ResourcefulHumanGain Heroic Inspiration after finishing a Long Rest
  • Criminal Background: Alert FeatCriminal

    You can add your Proficiency Bonus to Initiative rolls. At the start of combat, you can swap your initiative with a willing ally.

Spells

9 spells

Spellcasting. Lyssa Vane casts with Charisma (spell save DC 19, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , , ,

2nd level (2 slots): ,

Gear

6 items

Weapons

  • 5×
    Masterwork Dagger
    A finely balanced blade etched with geometric patterns.

Armor

  • Studded Leather Straps
    Strapped black leather that provides protection while remaining minimal.

Tools

  • Thieves' Tools
    Essential for bypassing locks and traps.
  • Poisoner's Kit
    Tools for creating and applying lethal toxins.
  • Tattoo Ink and Needles
    Tools used for the character's living mural.

Gear

  • Shredded Fine Clothes
    Minimal black silks and fishnet stockings.

Appearance

Lyssa is a vision of chaotic grace, standing with an uncomfortably intense posture. Her skin is a tapestry of deep black ink, covered from her throat to her toes in swirling geometric designs and abstract representations of her victims. She wears minimal attire consisting of black leather straps and torn fishnet stockings, designed to showcase her tattoos. Her eyes are wide and bright with a predatory fever, while her long black hair is constantly wild and tangled.

Mannerisms

She tends to stand too close to people when she speaks, whispering as if sharing a profound secret while maintaining unwavering, wide-eyed eye contact.

Personality

She is magnetizing and charismatic, often speaking in a soft, melodic hum that unnerves those who realize her intent. Lyssa views the world as a static canvas waiting for her to apply the vibrant crimson of life's end. She is prone to sudden bouts of manic laughter and deep, contemplative silences where she traces the patterns on her own skin as if reading a book.

Ideals

Permanence. Life is a fleeting whisper, but the act of death is a lasting scream that I must record.

Bonds

My body is my diary. I will not stop until every inch of my skin is covered in the history of my kills.

Flaws

I cannot resist a target that I deem aesthetically interesting, even if the kill would expose my identity or location.

Quirks

Traces her tattoos while talking to herself
Licks her blades before cleaning them
Laughs at jokes only she can hear

Background

Born in the neon lit shadows of the industrial city of Atrix, Lyssa found early in life that beauty could mask a void. She began as a simple street thief, but her hunger evolved when she realized that a life taken leaves a permanent mark on the world. She joined the College of Whispers not to seek knowledge, but to refine the psychological terror she inflicts before the kill. To Lyssa, every murder is a shared intimacy that she preserves through the black ink of her tattoos. She has become a ghost story told in the high spires and low pits of Atrix, a beautiful reaper who leaves behind only art and silence. She believes that she is giving her victims immortality by including them in her own fleshly gallery. Her presence in any room is a carefully maintained performance of civility that hides a fractured, bloodthirsty mind.

“She began as a simple street thief, but her hunger evolved when she realized that a life taken leaves a permanent mark on the world.”
From their backstory
Background
Criminal

Connections

Species

Human

Media

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